Player Matchup

Awilix
Awilix
 
Awilix
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
BLoodburniNG-29
Ganesha
Level 159
God Stats
5W - 2L
1,697 SR
Queue Stats
163W - 61L
1,789 Elo+
Party 1
Maui
Maui
Queens Loba
Maui
Level 22
God Stats
3W - 0L
1,691 SR
Queue Stats
85W - 20L
1,824 Elo+
Party 1
Bellona
Bellona
ZWS_TwiSster
Bellona
Level 160
God Stats
3W - 0L
1,915 SR
Queue Stats
241W - 126L
1,844 Elo+
Party 1
Baron Samedi
Baron Samedi
flo8pool62
Baron Samedi
Level 156
God Stats
18W - 14L
1,595 SR
Queue Stats
340W - 321L
1,508 Elo+
Party 1
Team Averages
Level 129
1,680 SR
1,693 Elo+

VS

Team Averages
Level 102
1,354 SR
1,390 Elo+
Vamana
Vamana
AinzOoalGown_3
Vamana
Level 155
God Stats
0W - 3L
1,062 SR
Queue Stats
133W - 174L
1,443 Elo+
Party 3
Bakasura
Bakasura
Dragovala
Bakasura
Level 145
God Stats
5W - 10L
1,490 SR
Queue Stats
761W - 755L
1,458 Elo+
Solo
Medusa
Medusa
Kushco_3
Medusa
Level 28
God Stats
1W - 4L
1,397 SR
Queue Stats
5W - 14L
1,313 Elo+
Party 2
Ao Kuang
Ao Kuang
sleyer-353
Ao Kuang
Level 145
God Stats
1W - 7L
1,110 SR
Queue Stats
312W - 388L
1,439 Elo+
Party 3
Khepri
Khepri
xRedxPillx
Khepri
Level 36
God Stats
1W - 1L
1,712 SR
Queue Stats
6W - 20L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
5 / 2 / 2
6,237
520
9,523
9,381
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 12
6,621
552
10,331
9,867
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 1 / 0
7,891
658
7,205
9,278
7,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
ZWS_TwiSster
Bellona
13
5 / 0 / 4
7,472
623
10,458
10,673
6,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
flo8pool62
Baron Samedi
9
2 / 0 / 6
6,251
521
4,064
6,657
4,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,132
511
4,794
10,550
3,989
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bakasura
Dragovala
Bakasura
11
0 / 3 / 2
6,563
547
4,557
11,872
6,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
Kushco_3
Medusa
8
0 / 5 / 1
5,120
427
4,656
10,504
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
sleyer-353
Ao Kuang
10
2 / 4 / 1
6,441
537
7,751
13,688
5,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
xRedxPillx
Khepri
8
1 / 2 / 0
5,568
464
2,376
10,952
6,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
19
Kills
3
3
Deaths
19
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
2
2
3
L
0
5
0
0
W
1
0
12
7
L
Bakasura
Dragovala
Bakasura
0
3
2
0.33
L
Medusa
Kushco_3
Medusa
0
5
1
0.1
W
6
1
0
6
W
Bellona
ZWS_TwiSster
Bellona
5
0
4
7
W
Baron Samedi
flo8pool62
Baron Samedi
2
0
6
5
L
Ao Kuang
sleyer-353
Ao Kuang
2
4
1
0.63
L
Khepri
xRedxPillx
Khepri
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,581
Damage
24,134
45,856
Taken
57,566
26,282
Mitigated
25,109
17,820
Healing
17,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
9,523
4,023
0
3,053
9,381
3,591
0
3,384
5,997
0
36,511
L
4,794
1,650
0
1,384
10,550
3,989
603
5,093
5,457
0
46,920
W
10,331
1,722
0
4,265
9,867
5,042
0
1,564
8,303
53,375
0
L
Bakasura
Dragovala
Bakasura
4,557
3,089
0
5,412
11,872
6,415
0
5,167
6,705
0
35,097
L
Medusa
Kushco_3
Medusa
4,656
2,182
0
2,838
10,504
3,046
343
2,012
8,492
0
28,718
W
7,205
3,048
0
1,864
9,278
7,068
240
2,063
6,985
46,601
9,102
W
Bellona
ZWS_TwiSster
Bellona
10,458
5,425
0
5,430
10,673
6,351
340
1,213
9,460
0
63,898
W
Baron Samedi
flo8pool62
Baron Samedi
4,064
750
941
2,267
6,657
4,230
0
1,455
5,202
12,761
1,936
L
Ao Kuang
sleyer-353
Ao Kuang
7,751
2,443
0
4,778
13,688
5,145
0
4,691
8,997
39,584
0
L
Khepri
xRedxPillx
Khepri
2,376
171
0
2,898
10,952
6,514
0
3,172
7,780
16,424
1,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,472
Gold Earned
29,824
380
Minions Killed
299
0
Camps Cleared
0
1,285,339
Distance Traveled
1,162,485
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,237
520
63
5
0
286,476
2
L
Vamana
6,132
511
87
7
0
232,611
0
W
Ganesha
6,621
552
38
3
0
271,907
4
L
Bakasura
6,563
547
86
7
0
251,622
3
L
Medusa
5,120
427
42
4
0
205,136
0
W
Maui
7,891
658
118
10
0
227,572
2
W
Bellona
7,472
623
110
9
0
278,549
1
W
Baron Samedi
6,251
521
51
4
0
220,835
3
L
Ao Kuang
6,441
537
56
5
0
247,226
0
L
Khepri
5,568
464
28
2
0
225,890
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role