Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
BαrryHoshino
Eset
Level 160
God Stats
8W - 1L
1,789 SR
Queue Stats
154W - 54L
1,698 Elo+
Party 1
Hou Yi
Hou Yi
JamesRodríguez
Hou Yi
Level 155
God Stats
13W - 4L
1,866 SR
Queue Stats
291W - 74L
1,874 Elo+
Party 1
Team Averages
Level 151
1,631 SR
1,615 Elo+

VS

Team Averages
Level 149
1,528 SR
1,576 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DiceHG
Erlang Shen
Level 147
God Stats
7W - 8L
1,504 SR
Queue Stats
257W - 247L
1,589 Elo+
Solo
Nemesis
Nemesis
Naiclous
Nemesis
Level 155
God Stats
1W - 3L
1,558 SR
Queue Stats
65W - 70L
1,517 Elo+
Solo
Sylvanus
Sylvanus
demerces
Sylvanus
Level 160
God Stats
2W - 2L
1,455 SR
Queue Stats
834W - 844L
1,547 Elo+
Solo
Rama
Rama
lehazoi
Rama
Level 125
God Stats
1W - 2L
1,624 SR
Queue Stats
9W - 5L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
3 / 0 / 1
4,194
839
2,227
2,391
1,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thor
 
Thor
7
2 / 0 / 1
4,131
826
1,867
2,841
1,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Horus
 
Horus
5
0 / 1 / 3
3,449
690
1,319
4,386
1,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 1 / 1
3,764
753
1,780
2,828
726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 1 / 2
3,006
601
1,712
3,191
791
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
6
0 / 1 / 1
3,669
734
485
2,429
967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
DiceHG
Erlang Shen
2
0 / 2 / 0
2,639
528
803
2,775
790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
Naiclous
Nemesis
6
0 / 0 / 0
3,334
667
703
3,501
917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
demerces
Sylvanus
4
1 / 2 / 1
3,131
626
2,517
4,190
1,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
lehazoi
Rama
6
1 / 1 / 1
3,464
693
2,906
4,098
880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
6
Kills
2
3
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
0
1
3.5
W
Thor
 
Thor
2
0
1
2.5
W
Horus
 
Horus
0
1
3
1.5
L
Zeus
 
Zeus
0
1
1
0.5
W
1
1
1
1.5
L
Erlang Shen
DiceHG
Erlang Shen
0
2
0
0
W
0
1
2
1
L
Nemesis
Naiclous
Nemesis
0
0
0
0
L
Sylvanus
demerces
Sylvanus
1
2
1
0.75
L
Rama
lehazoi
Rama
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,905
Damage
7,414
15,637
Taken
16,993
5,504
Mitigated
5,198
6,802
Healing
5,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,227
1,025
0
849
2,391
1,004
0
0
2,391
0
17,487
W
Thor
 
Thor
1,867
834
0
1,225
2,841
1,151
0
0
2,841
0
18,088
W
Horus
 
Horus
1,319
603
252
1,922
4,386
1,832
0
927
3,459
0
5,031
L
Zeus
 
Zeus
485
244
0
798
2,429
967
0
902
1,527
20,444
0
W
1,780
261
0
869
2,828
726
0
380
2,302
18,396
0
L
Erlang Shen
DiceHG
Erlang Shen
803
588
0
810
2,775
790
0
0
2,775
0
4,978
W
1,712
1,213
0
1,685
3,191
791
0
686
2,505
0
13,770
L
Nemesis
Naiclous
Nemesis
703
378
0
182
3,501
917
0
171
3,330
0
16,845
L
Sylvanus
demerces
Sylvanus
2,517
1,111
540
1,137
4,190
1,644
0
459
3,731
7,397
4,086
L
Rama
lehazoi
Rama
2,906
2,482
0
1,926
4,098
880
25
248
3,850
0
15,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,544
Gold Earned
16,237
144
Minions Killed
125
0
Camps Cleared
0
523,305
Distance Traveled
437,739
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,194
839
42
8
0
97,828
1
W
Thor
4,131
826
35
7
0
111,819
1
W
Horus
3,449
690
7
1
0
112,377
0
L
Zeus
3,669
734
36
7
0
118,962
3
W
Eset
3,764
753
42
8
0
105,423
3
L
Erlang Shen
2,639
528
5
1
0
37,362
0
W
Hou Yi
3,006
601
18
4
0
95,858
0
L
Nemesis
3,334
667
45
9
0
112,981
1
L
Sylvanus
3,131
626
20
4
0
80,844
1
L
Rama
3,464
693
19
4
0
87,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role