Player Matchup

Amaterasu
Amaterasu
Shujin Yagi
Amaterasu
Level 5
God Stats
2W - 0L
1,604 SR
Queue Stats
2W - 0L
1,580 Elo+
Party 2
Skadi
Skadi
TIM SeNsaTi0N
Skadi
Level 144
God Stats
2W - 0L
1,752 SR
Queue Stats
35W - 28L
1,587 Elo+
Party 2
Hades
Hades
TruculentK
Hades
Level 154
God Stats
3W - 1L
1,555 SR
Queue Stats
40W - 23L
1,707 Elo+
Party 2
Team Averages
Level 101
1,637 SR
1,625 Elo+

VS

Team Averages
Level 86
1,478 SR
1,412 Elo+
Bacchus
Bacchus
FRENCHFRYE11
Bacchus
Level 6
God Stats
8W - 10L
1,446 SR
Queue Stats
10W - 13L
1,400 Elo+
Party 1
Hun Batz
Hun Batz
SgtDeathGhost
Hun Batz
Level 123
God Stats
7W - 6L
1,607 SR
Queue Stats
48W - 67L
1,387 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
m4512
Morgan Le Fay
Level 128
God Stats
2W - 5L
1,381 SR
Queue Stats
142W - 173L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Shujin Yagi
Amaterasu
16
1 / 1 / 8
10,029
669
4,587
11,213
9,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 0 / 2
11,064
738
11,858
8,631
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
16
3 / 1 / 7
10,627
708
13,631
10,876
5,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FRENCHFRYE11
Bacchus
12
1 / 3 / 0
9,382
625
6,102
14,229
18,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
SgtDeathGhost
Hun Batz
14
0 / 3 / 0
9,131
609
6,121
11,271
5,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
m4512
Morgan Le Fay
14
0 / 4 / 0
8,945
596
10,311
10,012
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
10
Kills
1
2
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
FRENCHFRYE11
Bacchus
1
3
0
0.33
L
Hun Batz
SgtDeathGhost
Hun Batz
0
3
0
0
W
Amaterasu
Shujin Yagi
Amaterasu
1
1
8
5
W
6
0
2
7
W
Hades
3
1
7
6.5
L
Morgan Le Fay
m4512
Morgan Le Fay
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,076
Damage
22,534
30,720
Taken
35,512
18,462
Mitigated
28,017
14,633
Healing
2,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
FRENCHFRYE11
Bacchus
6,102
1,007
0
785
14,229
18,691
0
2,860
11,096
16,110
0
L
Hun Batz
SgtDeathGhost
Hun Batz
6,121
1,063
0
440
11,271
5,079
0
4,168
6,799
0
33,513
W
Amaterasu
Shujin Yagi
Amaterasu
4,587
2,326
0
3,199
11,213
9,341
342
6,282
4,931
0
14,631
W
11,858
6,915
0
3,951
8,631
3,731
2,105
4,740
3,891
0
73,008
W
Hades
13,631
1,633
1,001
6,482
10,876
5,390
308
5,781
5,095
51,199
0
L
Morgan Le Fay
m4512
Morgan Le Fay
10,311
2,020
138
997
10,012
4,247
0
5,725
3,959
43,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,720
Gold Earned
27,458
204
Minions Killed
153
0
Camps Cleared
0
831,775
Distance Traveled
797,446
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,382
625
25
2
0
258,197
0
L
Hun Batz
9,131
609
61
4
0
286,436
1
W
Amaterasu
10,029
669
24
2
0
303,270
0
W
Skadi
11,064
738
91
6
0
253,268
1
W
Hades
10,627
708
89
6
0
275,237
2
L
Morgan Le Fay
8,945
596
67
4
0
252,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role