Player Matchup

Bacchus
Bacchus
FRENCHFRYE11
Bacchus
Level 5
God Stats
8W - 10L
1,405 SR
Queue Stats
10W - 13L
1,378 Elo+
Party 1
Scylla
Scylla
SgtDeathGhost
Scylla
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 67L
1,380 Elo+
Party 1
Medusa
Medusa
m4512
Medusa
Level 128
God Stats
13W - 11L
1,525 SR
Queue Stats
142W - 173L
1,444 Elo+
Party 1
Team Averages
Level 85
1,477 SR
1,401 Elo+

VS

Team Averages
Level 76
1,358 SR
1,216 Elo+
Athena
Athena
Drewster_48
Athena
Level 127
God Stats
0W - 1L
1,512 SR
Queue Stats
13W - 31L
1,196 Elo+
Solo
Izanami
Izanami
knittingandnylon
Izanami
Level 58
God Stats
9W - 15L
1,451 SR
Queue Stats
211W - 336L
1,266 Elo+
Solo
Poseidon
Poseidon
minimum-brisket2
Poseidon
Level 42
God Stats
0W - 3L
1,112 SR
Queue Stats
47W - 166L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FRENCHFRYE11
Bacchus
12
3 / 0 / 5
8,370
761
3,571
8,323
9,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

13
2 / 0 / 6
8,079
734
9,652
5,167
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
m4512
Medusa
12
5 / 1 / 4
8,262
751
11,152
9,415
3,892
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 4 / 0
7,000
636
3,728
11,402
10,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 1
6,597
600
6,517
9,475
4,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 4 / 0
6,446
586
2,341
8,861
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
10
Kills
0
1
Deaths
10
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Athena
0
4
0
0
W
Bacchus
FRENCHFRYE11
Bacchus
3
0
5
5.5
W
2
0
6
5
L
0
2
1
0.25
W
Medusa
m4512
Medusa
5
1
4
7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,375
Damage
12,586
22,905
Taken
29,738
15,917
Mitigated
17,974
2,979
Healing
944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,728
526
0
662
11,402
10,477
0
4,602
6,800
15,908
0
W
Bacchus
FRENCHFRYE11
Bacchus
3,571
809
0
1,200
8,323
9,775
426
1,801
6,522
9,883
0
W
9,652
749
0
862
5,167
2,250
590
2,772
2,395
30,474
0
L
6,517
3,828
0
0
9,475
4,259
184
4,291
5,184
0
26,045
W
Medusa
m4512
Medusa
11,152
3,778
0
917
9,415
3,892
1,051
2,042
7,373
0
41,640
L
2,341
361
0
282
8,861
3,238
0
4,374
4,487
14,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,711
Gold Earned
20,043
120
Minions Killed
95
0
Camps Cleared
0
568,747
Distance Traveled
535,458
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,000
636
18
2
0
182,678
0
W
Bacchus
8,370
761
20
2
0
194,353
0
W
Scylla
8,079
734
47
4
0
190,986
0
L
Izanami
6,597
600
49
4
0
184,281
1
W
Medusa
8,262
751
53
5
0
183,408
1
L
Poseidon
6,446
586
28
3
0
168,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role