Player Matchup

Sol
Sol
Bewhizzy
Sol
Level 148
God Stats
11W - 7L
1,661 SR
Queue Stats
434W - 476L
1,501 Elo+
Party 1
Hou Yi
Hou Yi
IvanY117
Hou Yi
Level 102
God Stats
3W - 2L
1,573 SR
Queue Stats
101W - 91L
1,452 Elo+
Solo
Bacchus
Bacchus
Pichu Uchiha
Bacchus
Level 160
God Stats
7W - 15L
1,375 SR
Queue Stats
845W - 932L
1,437 Elo+
Party 1
Fenrir
Fenrir
Uzukage9
Fenrir
Level 120
God Stats
13W - 11L
1,528 SR
Queue Stats
194W - 218L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
enzo4slime
Sun Wukong
Level 115
God Stats
32W - 23L
1,633 SR
Queue Stats
600W - 616L
1,476 Elo+
Solo
Team Averages
Level 129
1,554 SR
1,470 Elo+

VS

Team Averages
Level 114
1,505 SR
1,535 Elo+
Morgan Le Fay
Morgan Le Fay
Byrdq113
Morgan Le Fay
Level 101
God Stats
2W - 1L
1,436 SR
Queue Stats
58W - 68L
1,558 Elo+
Party 3
Chaac
Chaac
ImReallyShiestyy
Chaac
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 93L
1,519 Elo+
Party 3
Cliodhna
Cliodhna
TurboLazer
Cliodhna
Level 106
God Stats
2W - 4L
1,184 SR
Queue Stats
80W - 74L
1,488 Elo+
Solo
Aphrodite
Aphrodite
lonely-healer06
Aphrodite
Level 144
God Stats
15W - 8L
1,668 SR
Queue Stats
20W - 21L
1,554 Elo+
Party 2
Izanami
Izanami
lux_out
Izanami
Level 117
God Stats
4W - 1L
1,738 SR
Queue Stats
24W - 16L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 6
16,167
490
29,375
41,221
19,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hou Yi
IvanY117
Hou Yi
20
5 / 6 / 7
14,750
447
29,830
35,404
17,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Pichu Uchiha
Bacchus
19
0 / 6 / 13
13,726
416
15,948
38,811
49,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Uzukage9
Fenrir
20
9 / 8 / 11
16,136
489
24,515
43,328
35,466
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sun Wukong
enzo4slime
Sun Wukong
20
9 / 5 / 8
17,759
538
35,401
44,631
54,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Byrdq113
Morgan Le Fay
20
9 / 4 / 3
16,928
513
28,884
30,957
18,221
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
3 / 6 / 10
15,817
479
30,952
49,575
59,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
TurboLazer
Cliodhna
20
3 / 7 / 12
16,404
497
22,591
29,441
16,319
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Aphrodite
lonely-healer06
Aphrodite
20
8 / 7 / 15
17,425
528
31,953
42,727
23,910
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
lux_out
Izanami
20
7 / 5 / 5
19,163
581
28,231
30,355
15,210
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
75
29
Kills
30
30
Deaths
29
45
Assists
45
Player
Kills
Deaths
Assists
KDA
L
6
5
6
1.8
W
Morgan Le Fay
Byrdq113
Morgan Le Fay
9
4
3
2.63
W
3
6
10
1.33
L
Hou Yi
IvanY117
Hou Yi
5
6
7
1.42
L
Bacchus
Pichu Uchiha
Bacchus
0
6
13
1.08
W
Cliodhna
TurboLazer
Cliodhna
3
7
12
1.29
L
Fenrir
Uzukage9
Fenrir
9
8
11
1.81
L
Sun Wukong
enzo4slime
Sun Wukong
9
5
8
2.6
W
Aphrodite
lonely-healer06
Aphrodite
8
7
15
2.21
W
Izanami
lux_out
Izanami
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,069
Damage
142,611
203,395
Taken
183,055
176,797
Mitigated
133,106
74,440
Healing
94,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,375
14,600
0
23,421
41,221
19,661
1,099
16,354
24,867
160,745
0
W
Morgan Le Fay
Byrdq113
Morgan Le Fay
28,884
1,400
899
9,695
30,957
18,221
0
10,426
20,531
132,884
0
W
30,952
7,431
0
19,380
49,575
59,446
0
8,000
41,575
0
121,373
L
Hou Yi
IvanY117
Hou Yi
29,830
17,687
0
13,305
35,404
17,643
920
7,482
27,922
0
147,634
L
Bacchus
Pichu Uchiha
Bacchus
15,948
1,697
503
6,983
38,811
49,996
196
14,613
24,149
74,929
1,840
W
Cliodhna
TurboLazer
Cliodhna
22,591
3,433
0
12,143
29,441
16,319
0
6,132
23,309
0
143,553
L
Fenrir
Uzukage9
Fenrir
24,515
5,592
0
12,904
43,328
35,466
394
12,729
30,529
0
108,497
L
Sun Wukong
enzo4slime
Sun Wukong
35,401
6,379
0
17,324
44,631
54,031
96
10,804
33,827
0
150,900
W
Aphrodite
lonely-healer06
Aphrodite
31,953
2,895
17,923
28,927
42,727
23,910
2,622
15,472
27,255
105,870
727
W
Izanami
lux_out
Izanami
28,231
19,361
0
5,538
30,355
15,210
11,708
9,000
21,355
0
224,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,538
Gold Earned
85,737
826
Minions Killed
904
0
Camps Cleared
0
2,969,845
Distance Traveled
3,103,408
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
16,167
490
224
7
0
557,317
1
W
Morgan Le Fay
16,928
513
158
5
0
648,275
1
W
Chaac
15,817
479
150
5
0
616,714
6
L
Hou Yi
14,750
447
152
5
0
596,969
2
L
Bacchus
13,726
416
86
3
0
606,889
0
W
Cliodhna
16,404
497
168
5
0
685,615
3
L
Fenrir
16,136
489
144
4
0
606,862
4
L
Sun Wukong
17,759
538
220
7
0
601,808
4
W
Aphrodite
17,425
528
110
3
0
592,676
6
W
Izanami
19,163
581
318
10
0
560,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role