Player Matchup

Arachne
Arachne
IYeyo7
Arachne
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
91W - 98L
1,362 Elo+
Party 2
Anubis
Anubis
MaliHunter97
Anubis
Level 66
God Stats
1W - 0L
1,645 SR
Queue Stats
23W - 16L
1,437 Elo+
Party 4
Xing Tian
Xing Tian
Sindja200
Xing Tian
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,560 Elo+
Party 4
Sol
Sol
TThing
Sol
Level 66
God Stats
4W - 0L
1,871 SR
Queue Stats
102W - 59L
1,528 Elo+
Solo
Izanami
Izanami
joselug24
Izanami
Level 8
God Stats
3W - 8L
1,109 SR
Queue Stats
45W - 49L
938 Elo+
Party 2
Team Averages
Level 51
1,525 SR
1,365 Elo+

VS

Team Averages
Level 53
1,494 SR
1,271 Elo+
Chang'e
Chang'e
GamingWalrus
Chang'e
Level 36
God Stats
0W - 1L
1,554 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 1
Cliodhna
Cliodhna
POFANYS
Cliodhna
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 115L
1,431 Elo+
Solo
Aphrodite
Aphrodite
Tarvvick
Aphrodite
Level 84
God Stats
4W - 5L
1,415 SR
Queue Stats
30W - 41L
1,379 Elo+
Party 3
Neith
Neith
VeyDerPL
Neith
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 31L
1,151 Elo+
Party 3
Amaterasu
Amaterasu
YuiDust
Amaterasu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IYeyo7
Arachne
16
6 / 2 / 9
10,505
525
8,468
18,519
9,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
15
3 / 2 / 11
10,009
500
13,007
8,297
3,872
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Sindja200
Xing Tian
14
2 / 1 / 15
9,923
496
5,653
14,543
15,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sol
TThing
Sol
18
16 / 2 / 9
12,230
612
27,703
17,895
9,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
joselug24
Izanami
15
3 / 0 / 4
9,979
499
5,619
3,863
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GamingWalrus
Chang'e
12
0 / 8 / 1
7,938
397
8,267
16,763
5,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cliodhna
POFANYS
Cliodhna
15
3 / 7 / 2
9,203
460
9,016
19,527
6,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Tarvvick
Aphrodite
14
3 / 7 / 1
8,803
440
6,042
19,904
8,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
VeyDerPL
Neith
14
0 / 3 / 2
8,554
428
6,346
10,747
4,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
YuiDust
Amaterasu
14
1 / 5 / 4
9,141
457
5,418
17,595
11,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
17
30
Kills
7
7
Deaths
30
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
GamingWalrus
Chang'e
0
8
1
0.06
W
Arachne
IYeyo7
Arachne
6
2
9
5.25
W
Anubis
3
2
11
4.25
L
Cliodhna
POFANYS
Cliodhna
3
7
2
0.57
W
Xing Tian
Sindja200
Xing Tian
2
1
15
9.5
W
Sol
TThing
Sol
16
2
9
10.25
L
Aphrodite
Tarvvick
Aphrodite
3
7
1
0.5
L
Neith
VeyDerPL
Neith
0
3
2
0.33
L
Amaterasu
YuiDust
Amaterasu
1
5
4
0.6
W
Izanami
joselug24
Izanami
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,450
Damage
35,089
63,117
Taken
84,536
39,053
Mitigated
36,837
30,213
Healing
25,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
GamingWalrus
Chang'e
8,267
983
383
2,684
16,763
5,478
390
9,613
7,150
51,878
0
W
Arachne
IYeyo7
Arachne
8,468
4,894
0
11,385
18,519
9,101
694
2,843
15,676
0
79,177
W
Anubis
13,007
802
0
4,195
8,297
3,872
1,844
1,773
6,524
63,841
0
L
Cliodhna
POFANYS
Cliodhna
9,016
1,524
0
4,686
19,527
6,963
0
8,030
11,497
0
73,039
W
Xing Tian
Sindja200
Xing Tian
5,653
536
0
2,002
14,543
15,768
174
3,900
10,643
23,943
0
W
Sol
TThing
Sol
27,703
12,451
0
10,515
17,895
9,066
4,073
5,096
12,799
88,947
11,436
L
Aphrodite
Tarvvick
Aphrodite
6,042
1,315
4,109
8,662
19,904
8,287
0
8,517
11,387
49,287
0
L
Neith
VeyDerPL
Neith
6,346
1,772
0
2,029
10,747
4,859
0
4,065
6,682
0
63,998
L
Amaterasu
YuiDust
Amaterasu
5,418
2,523
0
3,106
17,595
11,250
1,056
13,187
4,408
0
36,098
W
Izanami
joselug24
Izanami
5,619
3,325
0
2,116
3,863
1,246
2,486
697
3,166
0
72,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,646
Gold Earned
43,639
511
Minions Killed
461
0
Camps Cleared
0
1,886,300
Distance Traveled
1,743,808
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,938
397
97
5
0
323,907
6
W
Arachne
10,505
525
104
5
0
422,567
5
W
Anubis
10,009
500
110
6
0
304,758
3
L
Cliodhna
9,203
460
110
6
0
351,291
0
W
Xing Tian
9,923
496
31
2
0
405,347
4
W
Sol
12,230
612
133
7
0
397,434
3
L
Aphrodite
8,803
440
71
4
0
335,230
11
L
Neith
8,554
428
115
6
0
325,291
2
L
Amaterasu
9,141
457
68
3
0
408,089
3
W
Izanami
9,979
499
133
7
0
356,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role