Player Matchup

The Morrigan
The Morrigan
BR37T
The Morrigan
Level 121
God Stats
4W - 0L
1,856 SR
Queue Stats
171W - 136L
1,504 Elo+
Party 3
Medusa
Medusa
EggyDD
Medusa
Level 128
God Stats
2W - 1L
1,720 SR
Queue Stats
151W - 119L
1,506 Elo+
Party 3
Tiamat
Tiamat
Lickalettuce
Tiamat
Level 88
God Stats
6W - 3L
1,444 SR
Queue Stats
444W - 460L
1,394 Elo+
Party 3
Khepri
Khepri
Million---Ants
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,312 Elo+
Solo
Mulan
Mulan
ToddNichols
Mulan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 21L
1,656 Elo+
Party 3
Team Averages
Level 78
1,604 SR
1,474 Elo+

VS

Team Averages
Level 68
1,443 SR
1,457 Elo+
Anubis
Anubis
AeterasJoker
Anubis
Level 123
God Stats
0W - 2L
1,216 SR
Queue Stats
129W - 145L
1,501 Elo+
Party 1
Bellona
Bellona
Di3goolin
Bellona
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,377 Elo+
Party 2
Serqet
Serqet
M4tylin
Serqet
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 62L
1,438 Elo+
Party 2
Chronos
Chronos
SteenKeee
Chronos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 97L
1,454 Elo+
Party 1
Fafnir
Fafnir
stumpy50
Fafnir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 129L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BR37T
The Morrigan
20
5 / 3 / 20
12,753
709
18,886
11,533
7,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Medusa
EggyDD
Medusa
20
9 / 1 / 17
13,123
729
30,112
14,438
10,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
20
2 / 3 / 24
11,905
661
18,245
17,065
17,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
0 / 3 / 22
12,332
685
6,315
23,066
31,652
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

20
15 / 3 / 13
14,393
800
31,820
32,158
42,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
4 / 7 / 5
12,826
713
23,571
20,305
13,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Di3goolin
Bellona
20
3 / 6 / 10
11,656
648
17,270
26,039
29,349
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Serqet
M4tylin
Serqet
19
2 / 5 / 7
12,262
681
9,217
22,278
33,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
SteenKeee
Chronos
18
3 / 8 / 8
11,845
658
14,489
22,900
11,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fafnir
stumpy50
Fafnir
16
1 / 6 / 8
10,812
601
8,589
23,702
35,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
51
31
Kills
13
13
Deaths
32
96
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
7
5
0.93
W
The Morrigan
BR37T
The Morrigan
5
3
20
5
L
Bellona
Di3goolin
Bellona
3
6
10
1.33
W
Medusa
EggyDD
Medusa
9
1
17
17.5
W
Tiamat
2
3
24
4.67
L
Serqet
M4tylin
Serqet
2
5
7
1.1
W
0
3
22
3.67
L
Chronos
SteenKeee
Chronos
3
8
8
0.88
W
15
3
13
7.17
L
Fafnir
stumpy50
Fafnir
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,378
Damage
73,136
98,260
Taken
115,224
109,152
Mitigated
123,909
52,037
Healing
39,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
23,571
589
1,122
6,398
20,305
13,854
0
5,177
15,128
72,849
0
W
The Morrigan
BR37T
The Morrigan
18,886
3,028
4,295
3,438
11,533
7,986
958
6,371
5,014
22,771
13,467
L
Bellona
Di3goolin
Bellona
17,270
5,588
1,959
4,857
26,039
29,349
286
8,095
17,944
0
28,090
W
Medusa
EggyDD
Medusa
30,112
9,058
3,595
2,324
14,438
10,416
3,837
5,854
8,202
0
65,517
W
Tiamat
18,245
1,192
2,288
4,275
17,065
17,022
2,169
8,222
8,151
36,800
0
L
Serqet
M4tylin
Serqet
9,217
2,740
7,465
5,172
22,278
33,179
242
7,889
14,389
0
17,434
W
6,315
381
1,198
5,090
23,066
31,652
260
11,784
10,966
12,762
0
L
Chronos
SteenKeee
Chronos
14,489
7,697
790
5,201
22,900
11,774
1,334
6,699
16,201
35,571
0
W
31,820
3,984
7,666
17,868
32,158
42,076
622
14,416
16,920
0
54,324
L
Fafnir
stumpy50
Fafnir
8,589
4,794
1,901
5,060
23,702
35,753
168
6,426
17,276
20,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,506
Gold Earned
59,401
197
Minions Killed
193
0
Camps Cleared
0
1,761,542
Distance Traveled
1,504,026
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,826
713
92
5
0
257,724
3
W
The Morrigan
12,753
709
36
2
0
319,335
5
L
Bellona
11,656
648
18
1
0
335,964
0
W
Medusa
13,123
729
64
4
0
381,267
8
W
Tiamat
11,905
661
35
2
0
340,493
0
L
Serqet
12,262
681
16
1
0
346,335
0
W
Khepri
12,332
685
19
1
0
367,564
0
L
Chronos
11,845
658
45
3
0
276,649
0
W
Mulan
14,393
800
43
2
0
352,883
3
L
Fafnir
10,812
601
22
1
0
287,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role