Player Matchup

Pele
Pele
Archord4326
Pele
Level 20
God Stats
1W - 0L
1,062 SR
Queue Stats
10W - 8L
1,285 Elo+
Party 1
Awilix
Awilix
ChampionArc3
Awilix
Level 87
God Stats
1W - 1L
1,399 SR
Queue Stats
23W - 25L
1,385 Elo+
Party 1
Medusa
Medusa
Express X11
Medusa
Level 144
God Stats
1W - 0L
1,589 SR
Queue Stats
14W - 21L
1,558 Elo+
Party 1
Sylvanus
Sylvanus
JorgebbUwU
Sylvanus
Level 89
God Stats
1W - 0L
1,466 SR
Queue Stats
4W - 6L
1,427 Elo+
Party 1
Horus
Horus
Zombie88Bait
Horus
Level 88
God Stats
2W - 0L
1,562 SR
Queue Stats
11W - 9L
1,339 Elo+
Party 1
Team Averages
Level 86
1,416 SR
1,399 Elo+

VS

Team Averages
Level 25
1,392 SR
1,465 Elo+
Arachne
Arachne
Draoidhean
Arachne
Level 27
God Stats
0W - 5L
1,119 SR
Queue Stats
28W - 25L
1,536 Elo+
Solo
Jormungandr
Jormungandr
JeWell0708
Jormungandr
Level 24
God Stats
1W - 4L
1,213 SR
Queue Stats
7W - 18L
1,350 Elo+
Party 2
Izanami
Izanami
LICKATTACK2710
Izanami
Level 18
God Stats
1W - 1L
1,671 SR
Queue Stats
14W - 25L
1,332 Elo+
Solo
Baba Yaga
Baba Yaga
Reblum
Baba Yaga
Level 49
God Stats
2W - 2L
1,456 SR
Queue Stats
65W - 65L
1,468 Elo+
Party 2
Sun Wukong
Sun Wukong
StayTru_OG
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 10
10,917
728
8,265
11,713
10,094
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
20
10 / 1 / 10
12,760
851
17,795
12,765
6,651
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
19
4 / 2 / 8
12,130
809
15,531
14,327
6,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
JorgebbUwU
Sylvanus
20
7 / 0 / 10
12,419
828
15,535
20,096
12,025
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 0 / 16
12,838
856
19,552
14,395
16,838
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Draoidhean
Arachne
18
4 / 6 / 0
10,595
706
15,447
19,908
13,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
JeWell0708
Jormungandr
16
0 / 7 / 2
9,289
619
4,655
23,076
19,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
0 / 9 / 1
9,406
627
6,727
17,766
5,986
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
Reblum
Baba Yaga
18
1 / 5 / 2
10,517
701
13,457
12,894
5,308
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
StayTru_OG
Sun Wukong
16
1 / 5 / 1
9,521
635
5,654
20,351
17,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
12
32
Kills
6
6
Deaths
32
54
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
W
Awilix
10
1
10
15
L
Arachne
Draoidhean
Arachne
4
6
0
0.67
W
Medusa
4
2
8
4
L
Jormungandr
JeWell0708
Jormungandr
0
7
2
0.14
W
Sylvanus
JorgebbUwU
Sylvanus
7
0
10
12
L
0
9
1
0.06
L
Baba Yaga
Reblum
Baba Yaga
1
5
2
0.4
L
Sun Wukong
StayTru_OG
Sun Wukong
1
5
1
0.3
W
8
0
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,678
Damage
45,940
73,296
Taken
93,995
52,514
Mitigated
61,422
33,639
Healing
8,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,265
2,095
0
2,047
11,713
10,094
851
2,831
8,882
0
24,930
W
Awilix
17,795
8,023
0
1,766
12,765
6,651
2,330
3,938
8,827
59
46,140
L
Arachne
Draoidhean
Arachne
15,447
9,137
0
3,380
19,908
13,578
146
3,608
16,066
0
42,316
W
Medusa
15,531
8,478
0
3,155
14,327
6,906
5,308
800
13,527
0
74,753
L
Jormungandr
JeWell0708
Jormungandr
4,655
2,682
0
1,139
23,076
19,200
756
3,398
18,989
18,347
0
W
Sylvanus
JorgebbUwU
Sylvanus
15,535
6,163
4,869
11,191
20,096
12,025
3,393
7,131
12,965
49,276
0
L
6,727
4,854
0
1,149
17,766
5,986
2,292
3,201
14,421
0
28,093
L
Baba Yaga
Reblum
Baba Yaga
13,457
2,120
0
1,937
12,894
5,308
912
3,062
9,737
49,062
0
L
Sun Wukong
StayTru_OG
Sun Wukong
5,654
1,121
0
1,172
20,351
17,350
394
2,424
17,636
0
14,293
W
19,552
8,647
3,505
7,106
14,395
16,838
1,290
3,412
10,983
423
43,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,064
Gold Earned
49,328
321
Minions Killed
236
0
Camps Cleared
0
1,539,870
Distance Traveled
1,339,488
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,917
728
30
2
0
287,729
1
W
Awilix
12,760
851
62
4
0
339,996
2
L
Arachne
10,595
706
59
4
0
301,419
5
W
Medusa
12,130
809
97
6
0
281,491
0
L
Jormungandr
9,289
619
28
2
0
244,929
0
W
Sylvanus
12,419
828
81
5
0
285,347
1
L
Izanami
9,406
627
58
4
0
233,960
1
L
Baba Yaga
10,517
701
69
5
0
264,309
2
L
Sun Wukong
9,521
635
22
1
0
294,871
0
W
Horus
12,838
856
51
3
0
345,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role