Player Matchup

Guan Yu
Guan Yu
Lon5da1e
Guan Yu
Level 124
God Stats
2W - 3L
1,371 SR
Queue Stats
430W - 447L
1,522 Elo+
Party 2
Heimdallr
Heimdallr
MANGEURDEMOULE
Heimdallr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,417 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SirMagetron
Morgan Le Fay
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,369 Elo+
Party 3
Hera
Hera
Sti4endo
Hera
Level 59
God Stats
7W - 2L
1,962 SR
Queue Stats
280W - 334L
1,486 Elo+
Party 2
Cthulhu
Cthulhu
ThreeEyedWM
Cthulhu
Level 89
God Stats
3W - 2L
1,539 SR
Queue Stats
94W - 116L
1,503 Elo+
Solo
Team Averages
Level 89
1,574 SR
1,459 Elo+

VS

Team Averages
Level 125
1,477 SR
1,430 Elo+
Maui
Maui
 
Maui
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
FORBOWDEN
Ymir
Level 160
God Stats
5W - 6L
1,565 SR
Queue Stats
595W - 547L
1,541 Elo+
Party 1
Guan Yu
Guan Yu
OldIronHorse
Guan Yu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,212 Elo+
Party 1
Artemis
Artemis
TTyme412
Artemis
Level 104
God Stats
7W - 8L
1,363 SR
Queue Stats
374W - 357L
1,438 Elo+
Party 1
Gilgamesh
Gilgamesh
mattkilledu941
Gilgamesh
Level 96
God Stats
3W - 5L
1,459 SR
Queue Stats
295W - 304L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lon5da1e
Guan Yu
19
7 / 5 / 19
12,453
692
18,944
31,216
35,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
MANGEURDEMOULE
Heimdallr
19
5 / 7 / 21
12,335
685
28,086
20,945
11,935
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
SirMagetron
Morgan Le Fay
20
10 / 3 / 19
14,092
783
38,361
18,691
11,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
20
4 / 4 / 22
12,611
701
25,877
17,055
8,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ThreeEyedWM
Cthulhu
20
8 / 2 / 21
13,434
746
22,961
36,231
27,955
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
18
3 / 5 / 13
11,156
620
14,809
23,910
23,433
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
18
4 / 8 / 13
11,533
641
12,899
27,964
32,417
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
OldIronHorse
Guan Yu
20
3 / 6 / 10
11,244
625
10,905
31,361
34,993
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
TTyme412
Artemis
20
8 / 9 / 7
13,261
737
34,879
30,214
15,912
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
mattkilledu941
Gilgamesh
18
3 / 6 / 5
11,648
647
15,780
30,788
38,219
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
69
34
Kills
21
21
Deaths
34
102
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
3
5
13
1.9
L
Ymir
4
8
13
1.31
W
Guan Yu
Lon5da1e
Guan Yu
7
5
19
3.3
W
Heimdallr
MANGEURDEMOULE
Heimdallr
5
7
21
2.21
L
Guan Yu
OldIronHorse
Guan Yu
3
6
10
1.33
W
Morgan Le Fay
SirMagetron
Morgan Le Fay
10
3
19
6.5
W
Hera
4
4
22
3.75
L
Artemis
TTyme412
Artemis
8
9
7
1.28
W
Cthulhu
ThreeEyedWM
Cthulhu
8
2
21
9.25
L
Gilgamesh
mattkilledu941
Gilgamesh
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,229
Damage
89,272
124,138
Taken
144,237
95,810
Mitigated
144,974
66,587
Healing
57,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
14,809
2,052
3,331
3,335
23,910
23,433
0
13,622
10,288
30,719
1,824
L
Ymir
12,899
1,280
1,740
1,541
27,964
32,417
399
18,975
8,989
23,522
0
W
Guan Yu
Lon5da1e
Guan Yu
18,944
2,963
15,821
12,188
31,216
35,294
66
4,645
23,604
0
26,807
W
Heimdallr
MANGEURDEMOULE
Heimdallr
28,086
13,324
657
2,576
20,945
11,935
4,484
5,815
15,130
0
47,161
L
Guan Yu
OldIronHorse
Guan Yu
10,905
2,461
13,463
12,126
31,361
34,993
386
17,020
14,341
0
27,181
W
Morgan Le Fay
SirMagetron
Morgan Le Fay
38,361
7,030
3,114
5,104
18,691
11,744
1,311
4,069
14,622
73,491
0
W
Hera
25,877
8,562
2,558
2,342
17,055
8,882
890
4,840
12,215
45,338
0
L
Artemis
TTyme412
Artemis
34,879
14,429
2,472
9,252
30,214
15,912
1,035
18,338
11,876
0
73,627
W
Cthulhu
ThreeEyedWM
Cthulhu
22,961
1,765
5,914
16,313
36,231
27,955
711
7,928
24,893
41,524
0
L
Gilgamesh
mattkilledu941
Gilgamesh
15,780
3,211
5,761
4,416
30,788
38,219
0
19,244
11,544
424
33,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,925
Gold Earned
58,842
175
Minions Killed
170
0
Camps Cleared
0
1,610,533
Distance Traveled
1,645,630
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
11,156
620
32
2
0
369,359
4
L
Ymir
11,533
641
17
1
0
304,909
0
W
Guan Yu
12,453
692
6
0
0
353,244
3
W
Heimdallr
12,335
685
45
3
0
285,736
0
L
Guan Yu
11,244
625
25
1
0
343,010
1
W
Morgan Le Fay
14,092
783
49
3
0
301,811
0
W
Hera
12,611
701
41
2
0
301,977
4
L
Artemis
13,261
737
75
4
0
251,624
4
W
Cthulhu
13,434
746
34
2
0
367,765
1
L
Gilgamesh
11,648
647
21
1
0
376,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role