Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Laçougueiro
Ishtar
Level 39
God Stats
1W - 4L
1,545 SR
Queue Stats
23W - 33L
1,487 Elo+
Solo
Mercury
Mercury
Lhama_king
Mercury
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
334W - 387L
1,365 Elo+
Solo
Bacchus
Bacchus
rodolfofolima
Bacchus
Level 121
God Stats
0W - 3L
1,208 SR
Queue Stats
123W - 175L
1,426 Elo+
Solo
Team Averages
Level 116
1,450 SR
1,456 Elo+

VS

Team Averages
Level 106
1,475 SR
1,617 Elo+
Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Darkside512
Sun Wukong
Level 23
God Stats
1W - 0L
1,369 SR
Queue Stats
3W - 0L
1,823 Elo+
Party 1
Anhur
Anhur
PitufÖo
Anhur
Level 149
God Stats
2W - 0L
1,755 SR
Queue Stats
3W - 0L
1,823 Elo+
Party 1
Kuzenbo
Kuzenbo
matuteerick
Kuzenbo
Level 148
God Stats
8W - 14L
1,253 SR
Queue Stats
241W - 268L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 0 / 0
5,488
549
2,332
956
322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tiamat
 
Tiamat
9
0 / 1 / 0
5,303
530
3,151
4,139
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
7
0 / 3 / 0
4,215
422
1,778
4,996
503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
Lhama_king
Mercury
7
0 / 2 / 0
4,411
441
1,644
5,156
1,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
7
0 / 1 / 1
4,795
480
1,493
6,106
3,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 1 / 0
5,497
550
412
4,253
1,781
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
 
Nemesis
9
2 / 0 / 1
5,020
502
2,249
4,561
1,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Darkside512
Sun Wukong
10
2 / 0 / 0
5,694
569
2,392
6,193
3,640
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
PitufÖo
Anhur
11
2 / 0 / 3
6,288
629
5,673
5,178
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
matuteerick
Kuzenbo
8
1 / 0 / 5
4,814
481
2,519
4,222
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
7
7
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
0
0
1
L
Tiamat
 
Tiamat
0
1
0
0
W
Ra
 
Ra
0
1
0
0
W
Nemesis
 
Nemesis
2
0
1
2.5
W
Sun Wukong
Darkside512
Sun Wukong
2
0
0
2
L
Ishtar
0
3
0
0
L
Mercury
Lhama_king
Mercury
0
2
0
0
W
Anhur
PitufÖo
Anhur
2
0
3
3.5
W
Kuzenbo
matuteerick
Kuzenbo
1
0
5
3.5
L
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,398
Damage
13,245
21,353
Taken
24,407
8,233
Mitigated
12,529
5,418
Healing
7,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,332
148
0
236
956
322
0
82
874
44,655
0
L
Tiamat
 
Tiamat
3,151
364
0
1,595
4,139
2,018
0
520
3,528
35,499
0
W
Ra
 
Ra
412
41
113
832
4,253
1,781
0
2,053
2,200
45,413
0
W
Nemesis
 
Nemesis
2,249
1,388
0
1,462
4,561
1,795
0
1,344
3,217
0
24,350
W
Sun Wukong
Darkside512
Sun Wukong
2,392
540
0
1,474
6,193
3,640
144
2,019
4,174
0
31,461
L
Ishtar
1,778
1,022
0
752
4,996
503
0
179
4,787
0
18,945
L
Mercury
Lhama_king
Mercury
1,644
663
0
240
5,156
1,421
0
963
4,139
0
22,058
W
Anhur
PitufÖo
Anhur
5,673
3,115
0
2,657
5,178
1,565
81
260
4,918
0
48,873
W
Kuzenbo
matuteerick
Kuzenbo
2,519
1,021
0
1,435
4,222
3,748
0
1,300
2,922
16,672
0
L
Bacchus
1,493
199
225
2,370
6,106
3,969
0
904
5,094
11,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,212
Gold Earned
27,313
246
Minions Killed
358
0
Camps Cleared
0
890,646
Distance Traveled
968,527
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,488
549
76
8
0
181,479
2
L
Tiamat
5,303
530
72
7
0
165,613
3
W
Ra
5,497
550
95
10
0
194,785
3
W
Nemesis
5,020
502
44
4
0
228,252
4
W
Sun Wukong
5,694
569
92
9
0
197,200
3
L
Ishtar
4,215
422
36
4
0
162,385
4
L
Mercury
4,411
441
47
5
0
178,700
3
W
Anhur
6,288
629
99
10
0
174,113
4
W
Kuzenbo
4,814
481
28
3
0
174,177
4
L
Bacchus
4,795
480
15
2
0
202,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role