Player Matchup

Hercules
Hercules
 
Hercules
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Bavoska
Nemesis
Level 118
God Stats
7W - 16L
1,432 SR
Queue Stats
185W - 328L
1,281 Elo+
Party 2
Discordia
Discordia
ErieDevil
Discordia
Level 145
God Stats
18W - 33L
1,325 SR
Queue Stats
284W - 470L
1,288 Elo+
Party 2
Team Averages
Level 123
1,419 SR
1,356 Elo+

VS

Team Averages
Level 96
1,620 SR
1,419 Elo+
Anubis
Anubis
DontCry69
Anubis
Level 157
God Stats
6W - 2L
1,710 SR
Queue Stats
15W - 29L
1,328 Elo+
Party 1
Rama
Rama
ImDackes
Rama
Level 105
God Stats
0W - 2L
1,650 SR
Queue Stats
13W - 10L
1,630 Elo+
Solo
Bacchus
Bacchus
aliiltir
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 0 / 5
7,321
732
6,609
6,850
5,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
Bavoska
Nemesis
13
5 / 0 / 1
7,562
756
8,404
6,010
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
ErieDevil
Discordia
13
1 / 1 / 5
7,565
757
6,751
4,790
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DontCry69
Anubis
10
0 / 5 / 0
6,476
648
5,941
10,428
5,632
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
13
1 / 0 / 0
7,244
724
3,644
6,365
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
aliiltir
Bacchus
11
0 / 1 / 0
6,957
696
4,534
10,191
10,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
6
Kills
1
1
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
5
2.5
W
Nemesis
Bavoska
Nemesis
5
0
1
5.5
L
Anubis
DontCry69
Anubis
0
5
0
0
W
Discordia
ErieDevil
Discordia
1
1
5
3.5
L
Rama
1
0
0
1
L
Bacchus
aliiltir
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,764
Damage
14,119
17,650
Taken
26,984
9,967
Mitigated
18,810
6,151
Healing
8,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,609
1,683
0
2,134
6,850
5,773
0
3,909
2,941
0
11,174
W
Nemesis
Bavoska
Nemesis
8,404
4,201
649
1,855
6,010
2,447
0
4,259
1,751
0
20,957
L
Anubis
DontCry69
Anubis
5,941
270
0
3,270
10,428
5,632
0
2,630
7,798
31,634
0
W
Discordia
ErieDevil
Discordia
6,751
572
263
1,250
4,790
1,747
0
2,325
2,465
46,003
0
L
Rama
3,644
2,144
0
3,223
6,365
2,897
0
1,212
5,153
0
29,053
L
Bacchus
aliiltir
Bacchus
4,534
514
0
2,309
10,191
10,281
0
3,441
6,750
13,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,448
Gold Earned
20,677
137
Minions Killed
119
0
Camps Cleared
0
593,997
Distance Traveled
519,611
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,321
732
15
2
0
208,569
3
W
Nemesis
7,562
756
30
3
0
206,062
1
L
Anubis
6,476
648
50
5
0
137,146
5
W
Discordia
7,565
757
92
9
0
179,366
2
L
Rama
7,244
724
53
5
0
185,235
4
L
Bacchus
6,957
696
16
2
0
197,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role