Player Matchup

Sol
Sol
BootyyEater
Sol
Level 63
God Stats
24W - 12L
1,486 SR
Queue Stats
152W - 143L
1,509 Elo+
Party 1
Ishtar
Ishtar
Nate 0k7675
Ishtar
Level 27
God Stats
4W - 0L
1,707 SR
Queue Stats
17W - 5L
1,542 Elo+
Party 1
Bellona
Bellona
Onee-Chan_CDXX
Bellona
Level 34
God Stats
22W - 21L
1,470 SR
Queue Stats
111W - 173L
1,348 Elo+
Solo
Sobek
Sobek
StrykerFGC
Sobek
Level 143
God Stats
4W - 3L
1,689 SR
Queue Stats
156W - 120L
1,632 Elo+
Party 1
Bastet
Bastet
miggi-fyb
Bastet
Level 43
God Stats
4W - 5L
1,437 SR
Queue Stats
19W - 30L
1,376 Elo+
Solo
Team Averages
Level 62
1,558 SR
1,481 Elo+

VS

Team Averages
Level 61
1,378 SR
1,487 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
XJesusSonOfGodX
Bacchus
Level 44
God Stats
3W - 3L
1,241 SR
Queue Stats
66W - 75L
1,457 Elo+
Party 2
Cernunnos
Cernunnos
lokorey05
Cernunnos
Level 41
God Stats
0W - 2L
1,229 SR
Queue Stats
57W - 78L
1,506 Elo+
Solo
Nike
Nike
temp-374253
Nike
Level 44
God Stats
30W - 22L
1,418 SR
Queue Stats
291W - 308L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,766
483
4,245
7,207
2,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
13
3 / 1 / 0
7,511
537
15,224
9,676
4,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 1 / 1
7,703
550
9,084
12,373
11,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
11
0 / 1 / 3
7,012
501
7,016
13,686
13,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
miggi-fyb
Bastet
14
3 / 0 / 3
7,955
568
6,670
9,368
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
1 / 0 / 0
6,890
492
3,023
12,229
4,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
 
Chronos
12
0 / 2 / 1
6,730
481
5,330
15,519
6,182
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 1 / 2
6,246
446
6,630
9,712
8,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
lokorey05
Cernunnos
13
2 / 2 / 1
7,579
541
8,152
10,389
4,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
1 / 3 / 0
7,825
559
5,817
14,144
6,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
8
Kills
5
5
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
0
0
1
L
Chronos
 
Chronos
0
2
1
0.25
W
0
2
2
0.5
W
Ishtar
3
1
0
3
W
2
1
1
2.5
W
Sobek
0
1
3
1.5
L
1
1
2
2
L
Cernunnos
lokorey05
Cernunnos
2
2
1
1.25
W
Bastet
miggi-fyb
Bastet
3
0
3
4.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,239
Damage
28,952
52,310
Taken
61,993
36,421
Mitigated
30,320
23,341
Healing
24,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,023
752
0
6,956
12,229
4,471
0
1,025
10,981
46,627
0
L
Chronos
 
Chronos
5,330
1,466
0
4,326
15,519
6,182
0
1,296
14,223
56,620
0
W
4,245
1,174
515
1,718
7,207
2,942
0
2,240
4,749
41,340
8,154
W
Ishtar
15,224
8,883
0
6,000
9,676
4,583
147
4,430
5,098
0
66,524
W
9,084
3,978
0
5,242
12,373
11,683
535
1,327
10,992
0
51,951
W
Sobek
7,016
1,108
0
5,261
13,686
13,376
0
3,753
9,411
23,921
0
L
6,630
574
0
2,461
9,712
8,591
0
3,020
6,618
29,056
3,007
L
Cernunnos
lokorey05
Cernunnos
8,152
2,976
153
5,472
10,389
4,294
1,140
5,110
5,214
0
60,166
W
Bastet
miggi-fyb
Bastet
6,670
1,477
0
4,605
9,368
3,837
607
1,723
7,645
0
57,362
L
5,817
1,608
0
4,652
14,144
6,782
0
0
14,144
0
57,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,947
Gold Earned
35,270
414
Minions Killed
456
0
Camps Cleared
0
1,450,570
Distance Traveled
1,402,582
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,890
492
93
7
0
339,751
2
L
Chronos
6,730
481
79
6
0
254,203
2
W
Sol
6,766
483
108
8
0
280,413
3
W
Ishtar
7,511
537
98
7
0
256,909
6
W
Bellona
7,703
550
86
6
0
293,801
0
W
Sobek
7,012
501
17
1
0
302,614
5
L
Bacchus
6,246
446
53
4
0
307,758
4
L
Cernunnos
7,579
541
110
8
0
250,877
3
W
Bastet
7,955
568
105
8
0
316,833
5
L
Nike
7,825
559
121
9
0
249,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role