Player Matchup

Scylla
Scylla
Platinum IV
CaughtAnothaZOE
Scylla
Platinum IV
Level 119
God Stats
149W - 121L
1,677 SR
Queue Stats
381W - 343L
1,565 MMR
Party 1
Cthulhu
Cthulhu
Platinum II
Mr Random590
Cthulhu
Platinum II
Level 142
God Stats
1W - 0L
1,632 SR
Queue Stats
43W - 23L
2,000 MMR
Party 1
Ravana
Ravana
Gold II
TMANDADDY
Ravana
Gold II
Level 157
God Stats
1W - 0L
1,328 SR
Queue Stats
22W - 9L
1,865 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,546 SR
1,810 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 115
1,439 SR
2,047 MMR
Vulcan
Vulcan
Gold I
 
Vulcan
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
SnaquileOatmeal
Cerberus
Bronze III
Level 30
God Stats
0W - 4L
1,059 SR
Queue Stats
0W - 6L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
You Thought Boi
Ah Muzen Cab
Masters
Level 155
God Stats
31W - 26L
1,756 SR
Queue Stats
677W - 648L
3,142 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 8
11,575
723
13,264
9,375
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Mr Random590
Cthulhu
16
1 / 2 / 7
11,728
733
13,413
21,702
24,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
TMANDADDY
Ravana
19
13 / 0 / 3
13,389
837
17,175
11,933
14,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AtlasGuan YuBaba YagaAo KuangAchilles

VS

Bans
Ne ZhaAresCabrakanHorusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
0 / 7 / 1
9,053
566
5,263
14,902
6,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
15
1 / 5 / 2
10,403
650
4,983
20,714
24,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ah Muzen Cab
You Thought Boi
Ah Muzen Cab
17
2 / 4 / 1
10,908
682
17,388
13,793
6,643
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
16
Kills
3
3
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
7
1
0.07
W
2
1
8
6
W
Cthulhu
Mr Random590
Cthulhu
1
2
7
2.25
L
Cerberus
1
5
2
0.4
W
Ravana
TMANDADDY
Ravana
13
0
3
14.5
L
Ah Muzen Cab
You Thought Boi
Ah Muzen Cab
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,852
Damage
27,634
43,010
Taken
49,409
43,136
Mitigated
37,255
9,257
Healing
9,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,263
2,250
0
880
14,902
6,485
0
7,249
7,214
23,883
0
W
13,264
717
0
690
9,375
3,779
1,330
3,888
5,487
64,924
0
W
Cthulhu
Mr Random590
Cthulhu
13,413
969
0
3,497
21,702
24,905
382
5,055
16,647
49,560
0
L
Cerberus
4,983
441
0
5,450
20,714
24,127
0
12,737
7,516
16,131
0
W
Ravana
TMANDADDY
Ravana
17,175
3,471
0
5,070
11,933
14,452
1,179
1,407
10,526
0
50,405
L
Ah Muzen Cab
You Thought Boi
Ah Muzen Cab
17,388
6,937
0
3,479
13,793
6,643
84
6,716
6,615
0
68,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,692
Gold Earned
30,364
244
Minions Killed
183
0
Camps Cleared
0
933,599
Distance Traveled
787,368
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,053
566
44
3
0
222,107
1
W
Scylla
11,575
723
107
7
0
291,825
4
W
Cthulhu
11,728
733
68
4
0
320,133
3
L
Cerberus
10,403
650
37
2
0
273,401
0
W
Ravana
13,389
837
69
4
0
321,641
3
L
Ah Muzen Cab
10,908
682
102
6
0
291,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role