Player Matchup

Baron Samedi
Baron Samedi
Gold III
 
Baron Samedi
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Gold I
Disembodiedd
Bastet
Gold I
Level 61
God Stats
5W - 4L
1,403 SR
Queue Stats
36W - 25L
1,774 MMR
Solo
Agni
Agni
Platinum II
OiMrSí
Agni
Platinum II
Level 116
God Stats
2W - 1L
1,703 SR
Queue Stats
83W - 80L
1,877 MMR
Party 2
Bellona
Bellona
Gold II
YoureAdorable
Bellona
Gold II
Level 67
God Stats
2W - 0L
1,875 SR
Queue Stats
18W - 13L
1,733 MMR
Solo
Hou Yi
Hou Yi
Platinum V
tadeoXD
Hou Yi
Platinum V
Level 158
God Stats
3W - 5L
1,615 SR
Queue Stats
274W - 270L
1,724 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 112
1,619 SR
1,722 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,596 SR
1,765 MMR
Chang'e
Chang'e
Platinum V
BaelRaen
Chang'e
Platinum V
Level 160
God Stats
19W - 10L
1,800 SR
Queue Stats
514W - 513L
1,716 MMR
Solo
Olorun
Olorun
Platinum II
CyrinBeCryin
Olorun
Platinum II
Level 141
God Stats
1W - 1L
1,413 SR
Queue Stats
207W - 198L
1,706 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
NPlayerOne
Hun Batz
Platinum IV
Level 127
God Stats
7W - 11L
1,534 SR
Queue Stats
189W - 189L
1,720 MMR
Solo
Neith
Neith
Platinum II
Pulsaidon
Neith
Platinum II
Level 158
God Stats
4W - 4L
1,639 SR
Queue Stats
193W - 189L
1,869 MMR
Party 1
Ymir
Ymir
Platinum III
Superjosepro360
Ymir
Platinum III
Level 141
God Stats
70W - 57L
1,594 SR
Queue Stats
179W - 179L
1,813 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
3 / 2 / 6
15,789
607
16,050
20,694
21,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
20
12 / 2 / 10
15,260
587
27,361
27,361
13,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Agni
OiMrSí
Agni
20
2 / 0 / 12
14,317
551
14,349
10,784
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
20
5 / 1 / 12
14,228
547
12,713
31,749
27,264
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hou Yi
tadeoXD
Hou Yi
20
6 / 2 / 10
14,965
576
21,368
24,003
12,193
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
UllrTyrGaneshaNe Zha

VS

Bans
LancelotAo KuangHadesThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BaelRaen
Chang'e
20
3 / 2 / 0
13,135
505
13,317
23,884
26,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Olorun
17
1 / 7 / 2
11,461
441
13,111
26,274
9,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
NPlayerOne
Hun Batz
18
2 / 5 / 3
11,740
452
10,410
19,627
9,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Pulsaidon
Neith
17
1 / 7 / 3
11,404
439
13,478
21,451
8,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 7 / 4
9,508
366
6,274
26,136
27,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
28
Kills
7
7
Deaths
28
50
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
2
6
3
L
Chang'e
BaelRaen
Chang'e
3
2
0
1.5
L
Olorun
1
7
2
0.29
W
Bastet
12
2
10
8.5
L
Hun Batz
NPlayerOne
Hun Batz
2
5
3
0.7
W
Agni
OiMrSí
Agni
2
0
12
8
L
Neith
Pulsaidon
Neith
1
7
3
0.36
L
0
7
4
0.29
W
Bellona
5
1
12
11
W
Hou Yi
tadeoXD
Hou Yi
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,841
Damage
56,590
114,591
Taken
117,372
78,861
Mitigated
82,084
49,835
Healing
29,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,050
2,432
1,476
6,513
20,694
21,672
1,956
10,220
10,474
139,891
0
L
Chang'e
BaelRaen
Chang'e
13,317
668
775
9,994
23,884
26,943
205
11,289
12,595
117,373
0
L
Olorun
13,111
7,048
498
10,153
26,274
9,834
1,386
3,800
22,474
92,120
0
W
Bastet
27,361
7,673
0
13,773
27,361
13,022
2,876
9,307
17,082
0
124,486
L
Hun Batz
NPlayerOne
Hun Batz
10,410
2,817
0
2,896
19,627
9,481
0
6,379
13,248
33
108,942
W
Agni
OiMrSí
Agni
14,349
1,030
0
3,070
10,784
4,710
3,489
1,999
8,785
126,643
0
L
Neith
Pulsaidon
Neith
13,478
4,347
0
2,690
21,451
8,790
128
2,957
18,494
0
121,711
L
6,274
844
0
2,103
26,136
27,036
0
6,676
19,460
21,063
0
W
Bellona
12,713
2,963
3,875
9,469
31,749
27,264
1,124
5,321
25,836
2,151
61,873
W
Hou Yi
tadeoXD
Hou Yi
21,368
12,268
0
11,659
24,003
12,193
7,817
9,862
14,141
0
169,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,559
Gold Earned
57,248
852
Minions Killed
747
0
Camps Cleared
0
2,574,352
Distance Traveled
2,367,558
24
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,789
607
258
10
0
451,556
5
L
Chang'e
13,135
505
226
9
0
472,971
8
L
Olorun
11,461
441
151
6
0
465,431
9
W
Bastet
15,260
587
134
5
0
588,450
2
L
Hun Batz
11,740
452
148
6
0
500,817
4
W
Agni
14,317
551
203
8
0
532,424
6
L
Neith
11,404
439
200
8
0
423,057
4
L
Ymir
9,508
366
22
1
0
505,282
12
W
Bellona
14,228
547
69
3
0
513,071
5
W
Hou Yi
14,965
576
188
7
0
488,851
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role