Player Matchup

Ne Zha
Ne Zha
Silver II
Birritem420
Ne Zha
Silver II
Level 138
God Stats
28W - 25L
1,572 SR
Queue Stats
299W - 326L
971 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze II
IBogdAn3L
Morgan Le Fay
Bronze II
Level 155
God Stats
1W - 6L
1,282 SR
Queue Stats
13W - 27L
830 MMR
Solo
Bellona
Bellona
Silver III
OldMilCan
Bellona
Silver III
Level 67
God Stats
0W - 4L
1,111 SR
Queue Stats
82W - 107L
947 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,322 SR
916 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 78
1,502 SR
1,275 MMR
Izanami
Izanami
Silver IV
HiLLi-Bee
Izanami
Silver IV
Level 125
God Stats
26W - 34L
1,397 SR
Queue Stats
232W - 361L
521 MMR
Solo
Horus
Horus
Gold IV
jimmyjohns1111
Horus
Gold IV
Level 61
God Stats
5W - 3L
1,552 SR
Queue Stats
13W - 7L
1,764 MMR
Party 1
Baba Yaga
Baba Yaga
Gold III
piscesking698
Baba Yaga
Gold III
Level 47
God Stats
3W - 2L
1,555 SR
Queue Stats
19W - 19L
1,539 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
1 / 1 / 1
6,432
643
6,573
7,062
2,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
IBogdAn3L
Morgan Le Fay
10
1 / 1 / 1
6,742
674
5,323
6,915
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
OldMilCan
Bellona
11
0 / 1 / 2
6,936
694
2,971
8,000
7,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
Ah Muzen CabShivaAtlasAchillesPersephone

VS

Bans
VamanaMedusaKukulkanIshtarPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HiLLi-Bee
Izanami
11
1 / 1 / 1
7,127
713
4,015
8,180
3,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 0 / 2
7,655
766
6,482
11,619
13,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
piscesking698
Baba Yaga
12
1 / 1 / 2
7,124
712
7,832
4,206
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
2
Kills
3
3
Deaths
2
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
1
1
1.5
W
Izanami
HiLLi-Bee
Izanami
1
1
1
1.5
L
Morgan Le Fay
IBogdAn3L
Morgan Le Fay
1
1
1
1.5
L
Bellona
OldMilCan
Bellona
0
1
2
1
W
1
0
2
2
W
Baba Yaga
piscesking698
Baba Yaga
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,867
Damage
18,329
21,977
Taken
24,005
12,846
Mitigated
18,826
4,844
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
6,573
1,619
0
1,651
7,062
2,935
0
2,442
4,620
0
25,567
W
Izanami
HiLLi-Bee
Izanami
4,015
2,172
0
802
8,180
3,631
49
2,016
6,164
0
41,473
L
Morgan Le Fay
IBogdAn3L
Morgan Le Fay
5,323
518
0
2,032
6,915
2,401
0
3,069
3,846
23,106
0
L
Bellona
OldMilCan
Bellona
2,971
579
0
1,161
8,000
7,510
0
2,375
5,625
0
11,400
W
6,482
2,686
840
6,518
11,619
13,377
27
2,920
8,699
0
11,809
W
Baba Yaga
piscesking698
Baba Yaga
7,832
547
0
977
4,206
1,818
850
414
3,792
26,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,110
Gold Earned
21,906
105
Minions Killed
121
0
Camps Cleared
0
535,036
Distance Traveled
568,119
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,432
643
41
4
0
176,765
1
W
Izanami
7,127
713
61
6
0
174,362
0
L
Morgan Le Fay
6,742
674
45
5
0
172,246
3
L
Bellona
6,936
694
19
2
0
186,025
1
W
Horus
7,655
766
11
1
0
202,222
3
W
Baba Yaga
7,124
712
49
5
0
191,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role