Player Matchup

Maui
Maui
Fofoviski
Maui
Level 145
God Stats
64W - 52L
1,589 SR
Queue Stats
419W - 356L
1,561 Elo+
Party 3
Awilix
Awilix
LuisOEspalhaLixo
Awilix
Level 148
God Stats
14W - 10L
1,575 SR
Queue Stats
211W - 196L
1,544 Elo+
Party 3
Sol
Sol
darkmaul1666
Sol
Level 108
God Stats
7W - 3L
1,600 SR
Queue Stats
203W - 209L
1,501 Elo+
Party 1
Cu Chulainn
Cu Chulainn
marlusdrummond
Cu Chulainn
Level 160
God Stats
8W - 4L
1,521 SR
Queue Stats
454W - 488L
1,494 Elo+
Party 1
Poseidon
Poseidon
ÚN1C0
Poseidon
Level 69
God Stats
17W - 14L
1,574 SR
Queue Stats
241W - 305L
1,443 Elo+
Solo
Team Averages
Level 126
1,572 SR
1,508 Elo+

VS

Team Averages
Level 118
1,460 SR
1,483 Elo+
Eset
Eset
Miraiking1
Eset
Level 71
God Stats
6W - 4L
1,669 SR
Queue Stats
281W - 315L
1,524 Elo+
Solo
Guan Yu
Guan Yu
NeHaNXD
Guan Yu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 150L
1,422 Elo+
Party 2
Kuzenbo
Kuzenbo
Sr nice8997
Kuzenbo
Level 144
God Stats
13W - 12L
1,504 SR
Queue Stats
654W - 738L
1,508 Elo+
Solo
Cupid
Cupid
Thiagus055
Cupid
Level 106
God Stats
7W - 8L
1,341 SR
Queue Stats
263W - 254L
1,494 Elo+
Solo
Lancelot
Lancelot
l1 JuNiOr l1
Lancelot
Level 140
God Stats
3W - 5L
1,285 SR
Queue Stats
237W - 260L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
4 / 1 / 1
6,248
625
3,247
6,920
3,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
4 / 0 / 2
6,090
609
5,466
6,825
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 2
5,628
563
4,691
4,146
1,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cu Chulainn
marlusdrummond
Cu Chulainn
11
1 / 1 / 2
6,237
624
5,203
8,310
4,875
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
ÚN1C0
Poseidon
11
2 / 0 / 4
6,667
667
5,217
3,598
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,906
491
2,395
5,566
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
NeHaNXD
Guan Yu
10
0 / 3 / 2
5,587
559
3,000
7,812
6,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
Sr nice8997
Kuzenbo
6
0 / 2 / 1
4,669
467
2,322
8,290
7,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
9
2 / 1 / 0
5,767
577
3,617
6,247
2,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
l1 JuNiOr l1
Lancelot
9
1 / 2 / 0
5,289
529
2,660
8,015
3,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
12
Kills
3
3
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Maui
4
1
1
4.5
W
4
0
2
5
L
0
4
0
0
L
Guan Yu
NeHaNXD
Guan Yu
0
3
2
0.33
L
Kuzenbo
Sr nice8997
Kuzenbo
0
2
1
0.25
L
Cupid
2
1
0
2
W
1
1
2
2
L
Lancelot
l1 JuNiOr l1
Lancelot
1
2
0
0.5
W
Cu Chulainn
marlusdrummond
Cu Chulainn
1
1
2
2
W
Poseidon
ÚN1C0
Poseidon
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,824
Damage
13,994
29,799
Taken
35,930
13,137
Mitigated
21,240
10,320
Healing
10,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
3,247
1,049
1,199
1,727
6,920
3,286
79
615
6,237
18,188
0
W
5,466
2,276
0
2,916
6,825
2,251
85
848
5,890
0
36,353
L
2,395
224
0
969
5,566
2,114
0
2,634
2,932
27,665
0
L
Guan Yu
NeHaNXD
Guan Yu
3,000
368
115
2,867
7,812
6,256
0
1,523
6,289
0
33,371
L
Kuzenbo
Sr nice8997
Kuzenbo
2,322
1,027
0
2,665
8,290
7,466
0
3,948
4,342
7,813
1,688
L
Cupid
3,617
1,990
436
2,259
6,247
2,255
0
3,675
2,572
0
32,000
W
4,691
1,361
0
1,843
4,146
1,472
1,744
1,057
3,089
30,946
4,232
L
Lancelot
l1 JuNiOr l1
Lancelot
2,660
1,230
0
972
8,015
3,149
0
1,512
6,503
0
32,550
W
Cu Chulainn
marlusdrummond
Cu Chulainn
5,203
712
0
2,204
8,310
4,875
294
0
7,916
2,924
35,856
W
Poseidon
ÚN1C0
Poseidon
5,217
1,106
0
431
3,598
1,253
0
1,519
1,939
51,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,870
Gold Earned
26,218
332
Minions Killed
278
0
Camps Cleared
0
1,014,595
Distance Traveled
934,329
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,248
625
23
2
0
191,638
7
W
Awilix
6,090
609
80
8
0
250,624
2
L
Eset
4,906
491
70
7
0
149,613
1
L
Guan Yu
5,587
559
64
6
0
178,316
2
L
Kuzenbo
4,669
467
12
1
0
209,265
3
L
Cupid
5,767
577
71
7
0
183,014
4
W
Sol
5,628
563
73
7
0
185,114
1
L
Lancelot
5,289
529
61
6
0
214,121
0
W
Cu Chulainn
6,237
624
64
6
0
180,000
2
W
Poseidon
6,667
667
92
9
0
207,219
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role