Player Matchup

Artemis
Artemis
MR_-unknown-
Artemis
Level 116
God Stats
1W - 1L
1,468 SR
Queue Stats
19W - 20L
1,197 Elo+
Party 2
Horus
Horus
NeedCopium
Horus
Level 85
God Stats
0W - 3L
1,460 SR
Queue Stats
8W - 13L
1,368 Elo+
Solo
Baron Samedi
Baron Samedi
checkerz59
Baron Samedi
Level 109
God Stats
1W - 1L
1,667 SR
Queue Stats
23W - 34L
1,243 Elo+
Party 2
Team Averages
Level 103
1,532 SR
1,269 Elo+

VS

Team Averages
Level 102
1,347 SR
1,686 Elo+
Jing Wei
Jing Wei
Rinatos
Jing Wei
Level 117
God Stats
1W - 3L
1,348 SR
Queue Stats
341W - 354L
1,609 Elo+
Party 1
Jormungandr
Jormungandr
TTV_Prz_Finest
Jormungandr
Level 160
God Stats
2W - 2L
1,192 SR
Queue Stats
90W - 41L
1,717 Elo+
Party 1
Anubis
Anubis
tastyycat
Anubis
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
70W - 29L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MR_-unknown-
Artemis
14
0 / 4 / 1
8,857
590
9,049
10,265
3,967
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
15
2 / 3 / 1
9,717
648
8,304
17,372
16,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
checkerz59
Baron Samedi
13
1 / 6 / 1
8,997
600
9,371
14,634
6,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Rinatos
Jing Wei
16
5 / 1 / 7
10,486
699
13,821
12,953
6,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
TTV_Prz_Finest
Jormungandr
17
2 / 0 / 11
10,217
681
7,060
13,476
16,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
tastyycat
Anubis
16
6 / 2 / 3
10,589
706
13,369
11,367
7,234
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
13
13
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
MR_-unknown-
Artemis
0
4
1
0.13
L
Horus
2
3
1
0.83
W
Jing Wei
Rinatos
Jing Wei
5
1
7
8.5
W
Jormungandr
TTV_Prz_Finest
Jormungandr
2
0
11
7.5
L
Baron Samedi
checkerz59
Baron Samedi
1
6
1
0.25
W
Anubis
tastyycat
Anubis
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,724
Damage
34,250
42,271
Taken
37,796
26,708
Mitigated
30,072
12,032
Healing
16,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
MR_-unknown-
Artemis
9,049
2,821
0
1,319
10,265
3,967
25
4,247
6,018
0
33,559
L
Horus
8,304
3,143
1,238
4,910
17,372
16,505
90
7,532
9,840
0
25,310
W
Jing Wei
Rinatos
Jing Wei
13,821
11,529
0
7,467
12,953
6,115
1,713
2,357
10,596
0
44,307
W
Jormungandr
TTV_Prz_Finest
Jormungandr
7,060
1,052
845
2,181
13,476
16,723
165
3,347
10,129
18,946
0
L
Baron Samedi
checkerz59
Baron Samedi
9,371
414
1,309
3,256
14,634
6,236
82
8,666
5,968
40,032
0
W
Anubis
tastyycat
Anubis
13,369
455
0
6,094
11,367
7,234
632
3,688
7,679
54,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,571
Gold Earned
31,292
136
Minions Killed
155
0
Camps Cleared
0
742,536
Distance Traveled
812,927
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,857
590
47
3
0
236,822
0
L
Horus
9,717
648
25
2
0
276,493
0
W
Jing Wei
10,486
699
61
4
0
292,721
2
W
Jormungandr
10,217
681
16
1
0
287,708
1
L
Baron Samedi
8,997
600
64
4
0
229,221
1
W
Anubis
10,589
706
78
5
0
232,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role