Player Matchup

Izanami
Izanami
Erzxl_0
Izanami
Level 90
God Stats
15W - 11L
1,586 SR
Queue Stats
409W - 441L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
Frootloops6481
Baron Samedi
Level 89
God Stats
30W - 20L
1,511 SR
Queue Stats
58W - 55L
1,432 Elo+
Party 1
Thanatos
Thanatos
SnobbyPluto1738
Thanatos
Level 48
God Stats
5W - 16L
1,309 SR
Queue Stats
87W - 90L
1,456 Elo+
Party 1
Achilles
Achilles
XMONSTERRRRX
Achilles
Level 108
God Stats
2W - 1L
1,589 SR
Queue Stats
82W - 82L
1,459 Elo+
Party 1
Hel
Hel
sun-dog67
Hel
Level 46
God Stats
0W - 2L
1,368 SR
Queue Stats
52W - 68L
1,389 Elo+
Solo
Team Averages
Level 76
1,473 SR
1,432 Elo+

VS

Team Averages
Level 83
1,610 SR
1,438 Elo+
Sol
Sol
BootyyEater
Sol
Level 63
God Stats
24W - 12L
1,474 SR
Queue Stats
152W - 143L
1,500 Elo+
Party 2
Mulan
Mulan
HGiRes
Mulan
Level 104
God Stats
31W - 20L
1,748 SR
Queue Stats
701W - 796L
1,376 Elo+
Solo
Ishtar
Ishtar
Nate 0k7675
Ishtar
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 5L
1,508 Elo+
Party 2
Anubis
Anubis
SandrinhaKiller
Anubis
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,177 Elo+
Solo
Horus
Horus
StrykerFGC
Horus
Level 143
God Stats
5W - 0L
1,828 SR
Queue Stats
156W - 120L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Erzxl_0
Izanami
10
1 / 3 / 1
6,296
484
3,833
7,561
2,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Frootloops6481
Baron Samedi
10
0 / 5 / 1
5,520
425
4,396
9,209
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
10
2 / 3 / 0
5,982
460
4,200
10,670
3,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Achilles
XMONSTERRRRX
Achilles
9
1 / 4 / 1
5,633
433
8,568
11,359
9,339
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 4 / 1
6,432
495
4,519
10,733
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
7,014
540
7,457
7,862
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
HGiRes
Mulan
13
5 / 1 / 3
7,773
598
5,798
8,730
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ishtar
14
6 / 1 / 4
8,095
623
10,379
9,768
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 1 / 3
7,907
608
4,885
8,090
4,181
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
11
4 / 0 / 5
6,722
517
4,765
11,670
6,393
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
19
19
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Izanami
Erzxl_0
Izanami
1
3
1
0.5
L
Baron Samedi
Frootloops6481
Baron Samedi
0
5
1
0.1
W
Mulan
HGiRes
Mulan
5
1
3
6.5
W
Ishtar
6
1
4
8
W
2
1
3
3.5
L
Thanatos
2
3
0
0.67
W
Horus
4
0
5
6.5
L
Achilles
XMONSTERRRRX
Achilles
1
4
1
0.38
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,516
Damage
33,284
49,532
Taken
46,120
24,386
Mitigated
21,833
18,840
Healing
23,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,457
3,279
402
3,056
7,862
2,859
714
280
7,582
45,435
6,833
L
Izanami
Erzxl_0
Izanami
3,833
2,063
0
2,174
7,561
2,907
0
3,437
4,124
0
46,276
L
Baron Samedi
Frootloops6481
Baron Samedi
4,396
410
223
1,892
9,209
4,500
0
247
8,962
38,659
0
W
Mulan
HGiRes
Mulan
5,798
1,213
0
4,063
8,730
4,366
175
806
7,924
0
48,307
W
Ishtar
10,379
6,730
0
6,569
9,768
4,034
56
2,420
7,310
0
60,720
W
4,885
606
0
3,780
8,090
4,181
677
3,597
4,227
60,741
0
L
Thanatos
4,200
178
0
8,038
10,670
3,998
12
423
10,247
0
28,098
W
Horus
4,765
2,286
1,841
4,199
11,670
6,393
0
1,450
10,162
0
22,773
L
Achilles
XMONSTERRRRX
Achilles
8,568
2,202
0
1,622
11,359
9,339
0
3,181
8,178
0
39,984
L
4,519
1,018
125
4,766
10,733
3,642
0
4,319
6,414
44,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,863
Gold Earned
37,511
338
Minions Killed
409
0
Camps Cleared
0
1,185,602
Distance Traveled
1,249,310
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,014
540
92
7
0
240,845
2
L
Izanami
6,296
484
85
7
0
222,208
1
L
Baron Samedi
5,520
425
51
4
0
204,484
1
W
Mulan
7,773
598
73
6
0
283,899
0
W
Ishtar
8,095
623
101
8
0
248,110
3
W
Anubis
7,907
608
117
9
0
189,904
4
L
Thanatos
5,982
460
59
5
0
275,630
2
W
Horus
6,722
517
26
2
0
286,552
3
L
Achilles
5,633
433
47
4
0
251,070
3
L
Hel
6,432
495
96
7
0
232,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role