Player Matchup

Bacchus
Bacchus
FRENCHFRYE11
Bacchus
Level 5
God Stats
8W - 10L
1,303 SR
Queue Stats
10W - 13L
1,283 Elo+
Party 1
Hun Batz
Hun Batz
SgtDeathGhost
Hun Batz
Level 123
God Stats
7W - 6L
1,579 SR
Queue Stats
48W - 67L
1,357 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
m4512
Morgan Le Fay
Level 128
God Stats
2W - 5L
1,283 SR
Queue Stats
142W - 173L
1,427 Elo+
Party 1
Team Averages
Level 85
1,388 SR
1,356 Elo+

VS

Team Averages
Level 53
1,352 SR
1,253 Elo+
Neith
Neith
FDBP CosbyJr
Neith
Level 29
God Stats
1W - 3L
1,301 SR
Queue Stats
39W - 91L
1,175 Elo+
Party 2
Freya
Freya
FDBP JOSHY
Freya
Level 66
God Stats
1W - 5L
1,302 SR
Queue Stats
94W - 146L
1,280 Elo+
Party 2
Yemoja
Yemoja
TheCount123 165
Yemoja
Level 64
God Stats
1W - 4L
1,454 SR
Queue Stats
70W - 100L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FRENCHFRYE11
Bacchus
13
2 / 1 / 8
9,422
725
6,519
11,830
17,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
SgtDeathGhost
Hun Batz
13
5 / 2 / 8
9,585
737
12,128
11,572
5,785
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
m4512
Morgan Le Fay
17
11 / 0 / 7
11,439
880
24,393
10,964
6,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
8,056
620
7,220
13,366
4,977
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Freya
11
2 / 7 / 1
8,392
646
10,088
17,423
6,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 6 / 2
9,158
704
6,313
17,471
10,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
18
Kills
3
3
Deaths
18
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Freya
2
7
1
0.36
W
Bacchus
FRENCHFRYE11
Bacchus
2
1
8
6
W
Hun Batz
SgtDeathGhost
Hun Batz
5
2
8
4.5
L
1
6
2
0.33
W
Morgan Le Fay
m4512
Morgan Le Fay
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,040
Damage
23,621
34,366
Taken
48,260
29,051
Mitigated
22,250
5,212
Healing
11,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,220
3,813
0
1,611
13,366
4,977
0
9,222
4,144
0
29,770
L
Freya
10,088
3,438
76
2,726
17,423
6,392
0
10,115
7,308
22,652
0
W
Bacchus
FRENCHFRYE11
Bacchus
6,519
856
0
1,050
11,830
17,038
270
7,447
4,383
14,675
0
W
Hun Batz
SgtDeathGhost
Hun Batz
12,128
2,875
0
250
11,572
5,785
573
6,429
5,143
0
24,483
L
6,313
1,459
4,053
3,290
17,471
10,881
0
11,631
5,840
23,504
0
W
Morgan Le Fay
m4512
Morgan Le Fay
24,393
4,310
75
3,837
10,964
6,228
778
2,571
8,393
62,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,446
Gold Earned
25,606
131
Minions Killed
103
0
Camps Cleared
0
741,428
Distance Traveled
667,154
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,056
620
48
4
0
221,712
1
L
Freya
8,392
646
29
2
0
234,525
1
W
Bacchus
9,422
725
19
1
0
240,992
0
W
Hun Batz
9,585
737
24
2
0
245,204
2
L
Yemoja
9,158
704
26
2
0
210,917
0
W
Morgan Le Fay
11,439
880
88
7
0
255,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role