Player Matchup

Zeus
Zeus
Caaiioo15
Zeus
Level 117
God Stats
11W - 9L
1,181 SR
Queue Stats
173W - 186L
1,407 Elo+
Solo
Izanami
Izanami
K1 Lomano
Izanami
Level 35
God Stats
10W - 18L
1,278 SR
Queue Stats
163W - 194L
1,423 Elo+
Party 1
Poseidon
Poseidon
THXtofeedme
Poseidon
Level 41
God Stats
1W - 1L
1,293 SR
Queue Stats
11W - 12L
1,331 Elo+
Party 3
Maui
Maui
Thekkiller530
Maui
Level 129
God Stats
4W - 2L
1,709 SR
Queue Stats
284W - 331L
1,460 Elo+
Party 1
Nemesis
Nemesis
ZzMr_CL3ANxX
Nemesis
Level 83
God Stats
3W - 1L
1,481 SR
Queue Stats
41W - 55L
1,323 Elo+
Party 3
Team Averages
Level 81
1,389 SR
1,389 Elo+

VS

Team Averages
Level 84
1,491 SR
1,379 Elo+
Agni
Agni
 
Agni
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
 
Ishtar
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
MDK_King-Obscure
Thanatos
Level 63
God Stats
23W - 18L
1,453 SR
Queue Stats
101W - 135L
1,344 Elo+
Solo
Hachiman
Hachiman
Snakepitt
Hachiman
Level 44
God Stats
0W - 3L
1,504 SR
Queue Stats
2W - 18L
1,052 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
2 / 1 / 1
7,638
546
5,124
6,707
2,118
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
K1 Lomano
Izanami
15
3 / 0 / 5
8,964
640
5,574
7,475
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
THXtofeedme
Poseidon
13
5 / 3 / 5
8,069
576
7,490
7,726
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
4 / 2 / 9
7,786
556
5,499
10,007
6,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
ZzMr_CL3ANxX
Nemesis
13
4 / 2 / 8
7,871
562
4,826
11,735
4,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
4 / 5 / 0
7,525
538
10,896
9,038
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
 
Shiva
11
1 / 2 / 1
6,385
456
4,277
8,050
6,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ishtar
 
Ishtar
9
0 / 5 / 2
5,395
385
4,277
9,319
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
3 / 5 / 1
6,736
481
4,382
11,853
5,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Snakepitt
Hachiman
9
0 / 2 / 2
5,791
414
2,548
7,401
2,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
18
Kills
8
8
Deaths
19
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
5
0
0.8
L
Shiva
 
Shiva
1
2
1
0.75
L
Ishtar
 
Ishtar
0
5
2
0.2
W
Zeus
2
1
1
2.5
W
Izanami
K1 Lomano
Izanami
3
0
5
5.5
L
3
5
1
0.7
L
Hachiman
Snakepitt
Hachiman
0
2
2
0.5
W
Poseidon
THXtofeedme
Poseidon
5
3
5
2.5
W
4
2
9
4.25
W
Nemesis
ZzMr_CL3ANxX
Nemesis
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,513
Damage
26,380
43,650
Taken
45,661
19,337
Mitigated
20,947
12,267
Healing
11,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,896
450
0
329
9,038
3,678
0
4,295
4,743
56,386
0
L
Shiva
 
Shiva
4,277
1,098
0
1,351
8,050
6,734
0
4,907
3,143
0
28,279
L
Ishtar
 
Ishtar
4,277
2,186
0
1,693
9,319
2,644
0
590
8,729
0
27,803
W
Zeus
5,124
801
0
2,972
6,707
2,118
888
1,204
5,439
42,833
0
W
Izanami
K1 Lomano
Izanami
5,574
3,521
0
4,471
7,475
2,930
1,008
0
7,475
0
74,150
L
4,382
886
0
7,111
11,853
5,378
0
5,244
6,609
0
39,253
L
Hachiman
Snakepitt
Hachiman
2,548
971
0
865
7,401
2,513
0
2,013
5,388
0
24,910
W
Poseidon
THXtofeedme
Poseidon
7,490
1,657
0
2,040
7,726
3,065
622
4,678
2,736
48,336
0
W
5,499
1,431
0
1,000
10,007
6,527
0
1,878
7,545
19,271
6,386
W
Nemesis
ZzMr_CL3ANxX
Nemesis
4,826
1,873
0
1,784
11,735
4,697
0
2,599
9,016
0
50,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,328
Gold Earned
31,832
421
Minions Killed
307
0
Camps Cleared
0
1,304,002
Distance Traveled
1,269,753
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,525
538
106
8
0
263,974
8
L
Shiva
6,385
456
44
3
0
257,312
1
L
Ishtar
5,395
385
40
3
0
228,219
5
W
Zeus
7,638
546
76
5
0
234,049
4
W
Izanami
8,964
640
142
10
0
248,964
3
L
Thanatos
6,736
481
67
5
0
274,547
0
L
Hachiman
5,791
414
50
4
0
245,701
3
W
Poseidon
8,069
576
77
6
0
245,614
2
W
Maui
7,786
556
41
3
0
268,702
3
W
Nemesis
7,871
562
85
6
0
306,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role