Player Matchup

Anubis
Anubis
EAGLES-nations
Anubis
Level 61
God Stats
145W - 122L
1,586 SR
Queue Stats
257W - 234L
1,556 Elo+
Solo
Medusa
Medusa
Gennymorti
Medusa
Level 129
God Stats
2W - 4L
1,549 SR
Queue Stats
99W - 99L
1,497 Elo+
Solo
Nu Wa
Nu Wa
Moisty Shnoz
Nu Wa
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 56L
1,391 Elo+
Party 2
Thor
Thor
Senor Pina8996
Thor
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 58L
1,392 Elo+
Party 2
Jormungandr
Jormungandr
Syhah_Sierra
Jormungandr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,825 Elo+
Solo
Team Averages
Level 67
1,527 SR
1,532 Elo+

VS

Team Averages
Level 110
1,541 SR
1,522 Elo+
Kukulkan
Kukulkan
Brooksj141
Kukulkan
Level 29
God Stats
51W - 38L
1,645 SR
Queue Stats
52W - 39L
1,602 Elo+
Party 1
Thanatos
Thanatos
F1yHeight
Thanatos
Level 98
God Stats
2W - 0L
1,536 SR
Queue Stats
20W - 21L
1,387 Elo+
Solo
Hachiman
Hachiman
HappyChappy2607
Hachiman
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 38L
1,554 Elo+
Party 1
Vamana
Vamana
TDM412
Vamana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,531 Elo+
Party 1
Kuzenbo
Kuzenbo
W1LDH34RT
Kuzenbo
Level 148
God Stats
9W - 6L
1,523 SR
Queue Stats
90W - 80L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 4
10,344
940
6,579
15,103
8,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Gennymorti
Medusa
17
5 / 1 / 2
12,488
1,135
25,527
13,399
6,436
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 3
10,735
976
11,797
12,183
4,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 9 / 4
10,490
954
14,216
18,635
7,992
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Syhah_Sierra
Jormungandr
16
2 / 2 / 5
11,241
1,022
12,401
16,641
17,577
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

149

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brooksj141
Kukulkan
17
3 / 0 / 3
11,415
1,038
13,343
8,338
3,597
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
F1yHeight
Thanatos
18
10 / 3 / 5
12,484
1,135
18,273
13,431
6,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
17
3 / 3 / 9
11,889
1,081
13,246
11,679
4,504
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
TDM412
Vamana
17
1 / 1 / 14
11,307
1,028
15,610
21,577
24,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
W1LDH34RT
Kuzenbo
17
0 / 1 / 15
12,151
1,105
10,875
20,652
30,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
8
Kills
17
17
Deaths
8
18
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Brooksj141
Kukulkan
3
0
3
4.5
L
0
2
4
1
W
Thanatos
F1yHeight
Thanatos
10
3
5
4.17
L
Medusa
Gennymorti
Medusa
5
1
2
6
W
Hachiman
3
3
9
2.5
L
1
3
3
0.83
L
0
9
4
0.22
L
Jormungandr
Syhah_Sierra
Jormungandr
2
2
5
2.25
W
Vamana
TDM412
Vamana
1
1
14
8
W
Kuzenbo
W1LDH34RT
Kuzenbo
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,520
Damage
71,347
75,961
Taken
75,677
44,917
Mitigated
69,646
5,047
Healing
23,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Brooksj141
Kukulkan
13,343
198
0
0
8,338
3,597
0
4,334
4,004
54,387
0
L
6,579
81
261
884
15,103
8,091
0
5,515
9,397
19,620
0
W
Thanatos
F1yHeight
Thanatos
18,273
2,987
0
9,964
13,431
6,589
0
4,701
8,730
0
33,384
L
Medusa
Gennymorti
Medusa
25,527
10,022
0
1,557
13,399
6,436
0
4,889
8,465
0
64,754
W
Hachiman
13,246
10,290
0
1,946
11,679
4,504
0
3,131
8,548
0
42,921
L
11,797
5,711
0
340
12,183
4,821
0
5,304
6,603
24,838
0
L
14,216
2,682
0
0
18,635
7,992
0
3,203
14,766
0
23,344
L
Jormungandr
Syhah_Sierra
Jormungandr
12,401
2,292
37
1,968
16,641
17,577
0
5,531
10,814
32,060
0
W
Vamana
TDM412
Vamana
15,610
6,421
0
7,409
21,577
24,389
0
9,208
12,369
299
25,497
W
Kuzenbo
W1LDH34RT
Kuzenbo
10,875
4,023
910
3,114
20,652
30,567
0
9,403
11,249
20,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,298
Gold Earned
59,246
212
Minions Killed
254
5
Camps Cleared
8
1,022,111
Distance Traveled
1,143,793
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,415
1,038
118
11
0
232,392
0
L
Anubis
10,344
940
42
4
0
181,887
0
W
Thanatos
12,484
1,135
21
2
6
247,902
1
L
Medusa
12,488
1,135
79
7
3
218,039
0
W
Hachiman
11,889
1,081
80
7
0
193,565
1
L
Nu Wa
10,735
976
38
3
1
213,857
0
L
Thor
10,490
954
8
1
1
208,908
0
L
Jormungandr
11,241
1,022
45
4
0
199,420
1
W
Vamana
11,307
1,028
23
2
1
243,111
0
W
Kuzenbo
12,151
1,105
12
1
1
226,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role