Player Matchup

Neith
Neith
Gompi11
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 21L
1,646 Elo+
Solo
Sun Wukong
Sun Wukong
KiickSteart
Sun Wukong
Level 132
God Stats
22W - 9L
1,614 SR
Queue Stats
515W - 538L
1,528 Elo+
Solo
Cerberus
Cerberus
MassivelyHungNPC
Cerberus
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 19L
1,604 Elo+
Solo
Anubis
Anubis
SirDoLLarII
Anubis
Level 128
God Stats
138W - 153L
1,478 SR
Queue Stats
217W - 264L
1,437 Elo+
Solo
Eset
Eset
ouncing ball
Eset
Level 157
God Stats
5W - 3L
1,647 SR
Queue Stats
12W - 10L
1,428 Elo+
Solo
Team Averages
Level 88
1,548 SR
1,529 Elo+

VS

Team Averages
Level 77
1,523 SR
1,541 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BaldingJanitor
Eset
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 17L
1,744 Elo+
Solo
Neith
Neith
BillyLumberjack
Neith
Level 15
God Stats
1W - 2L
1,577 SR
Queue Stats
4W - 10L
1,417 Elo+
Solo
Bakasura
Bakasura
arktizteufel
Bakasura
Level 142
God Stats
3W - 4L
1,704 SR
Queue Stats
92W - 91L
1,518 Elo+
Solo
Cerberus
Cerberus
werdna2662
Cerberus
Level 157
God Stats
2W - 5L
1,334 SR
Queue Stats
278W - 287L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gompi11
Neith
14
4 / 0 / 11
7,833
783
13,993
6,243
3,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
KiickSteart
Sun Wukong
16
10 / 0 / 3
8,823
882
10,097
8,280
6,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 11
7,545
755
6,988
12,072
6,494
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
14
1 / 3 / 12
7,649
765
7,959
10,429
5,557
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 1 / 10
7,851
785
8,602
7,621
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 3 / 2
7,501
750
2,915
5,808
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 0 / 1
7,273
727
7,028
7,818
5,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 6 / 2
6,355
636
8,555
12,136
3,932
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
arktizteufel
Bakasura
13
3 / 8 / 0
7,185
719
5,802
13,455
8,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
werdna2662
Cerberus
12
1 / 4 / 2
6,460
646
5,587
17,231
10,464
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
21
Kills
6
6
Deaths
21
47
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
2
0.33
L
2
0
1
2.5
L
0
6
2
0.17
W
Neith
Gompi11
Neith
4
0
11
9.5
W
Sun Wukong
KiickSteart
Sun Wukong
10
0
3
11.5
W
2
2
11
3.75
W
Anubis
1
3
12
2.33
L
Bakasura
arktizteufel
Bakasura
3
8
0
0.38
W
4
1
10
9
L
Cerberus
werdna2662
Cerberus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,639
Damage
29,887
44,645
Taken
56,448
24,967
Mitigated
30,298
13,900
Healing
10,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,915
334
0
310
5,808
2,716
0
1,966
3,842
31,044
0
L
7,028
386
473
1,841
7,818
5,128
0
2,954
4,864
20,559
0
L
8,555
3,719
0
1,821
12,136
3,932
0
5,922
6,214
28
20,527
W
Neith
Gompi11
Neith
13,993
6,549
0
874
6,243
3,003
1,530
2,345
3,723
0
29,045
W
Sun Wukong
KiickSteart
Sun Wukong
10,097
1,820
0
210
8,280
6,796
0
3,176
5,104
0
24,296
W
6,988
252
0
5,426
12,072
6,494
0
3,585
7,947
21,174
0
W
Anubis
7,959
584
0
4,791
10,429
5,557
1,583
4,155
6,134
30,367
0
L
Bakasura
arktizteufel
Bakasura
5,802
3,485
0
1,197
13,455
8,058
0
5,653
7,802
0
12,845
W
8,602
648
1,345
1,254
7,621
3,117
769
2,297
4,934
24,105
0
L
Cerberus
werdna2662
Cerberus
5,587
288
0
4,448
17,231
10,464
0
7,054
10,177
16,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,701
Gold Earned
34,774
199
Minions Killed
198
0
Camps Cleared
0
1,026,767
Distance Traveled
930,669
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,501
750
77
8
0
180,850
0
L
Eset
7,273
727
29
3
0
214,930
4
L
Neith
6,355
636
30
3
0
157,814
1
W
Neith
7,833
783
39
4
0
207,351
4
W
Sun Wukong
8,823
882
24
2
0
228,627
3
W
Cerberus
7,545
755
51
5
0
202,038
3
W
Anubis
7,649
765
44
4
0
173,914
0
L
Bakasura
7,185
719
30
3
0
184,198
0
W
Eset
7,851
785
41
4
0
214,837
1
L
Cerberus
6,460
646
32
3
0
192,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role