Player Matchup

Vulcan
Vulcan
ALCUTONE
Vulcan
Level 59
God Stats
9W - 6L
1,644 SR
Queue Stats
130W - 139L
1,502 Elo+
Party 2
Tyr
Tyr
ChipTenderstem
Tyr
Level 36
God Stats
9W - 8L
1,675 SR
Queue Stats
70W - 64L
1,519 Elo+
Party 2
Neith
Neith
Plugg
Neith
Level 45
God Stats
0W - 1L
1,529 SR
Queue Stats
14W - 14L
1,558 Elo+
Solo
Fenrir
Fenrir
Xu5k3
Fenrir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,410 Elo+
Party 2
Ymir
Ymir
Zurz0
Ymir
Level 5
God Stats
1W - 3L
1,452 SR
Queue Stats
3W - 4L
1,425 Elo+
Party 2
Team Averages
Level 41
1,560 SR
1,483 Elo+

VS

Team Averages
Level 94
1,553 SR
1,536 Elo+
Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gaju17
Ah Muzen Cab
Level 89
God Stats
7W - 7L
1,477 SR
Queue Stats
29W - 37L
1,456 Elo+
Solo
Susano
Susano
Waseembalawi
Susano
Level 126
God Stats
25W - 13L
1,636 SR
Queue Stats
376W - 306L
1,621 Elo+
Party 1
Guan Yu
Guan Yu
bigdamge
Guan Yu
Level 38
God Stats
4W - 2L
1,651 SR
Queue Stats
137W - 83L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ALCUTONE
Vulcan
11
1 / 4 / 0
6,425
459
4,796
9,204
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 1
7,261
519
7,416
15,463
8,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Plugg
Neith
11
2 / 2 / 1
6,816
487
8,737
8,336
3,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Xu5k3
Fenrir
10
0 / 3 / 0
5,587
399
4,487
10,544
3,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Zurz0
Ymir
10
1 / 3 / 1
6,946
496
5,073
8,700
5,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 2 / 3
7,462
533
7,221
7,999
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
 
Athena
9
0 / 0 / 5
6,361
454
2,212
14,601
11,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Gaju17
Ah Muzen Cab
11
0 / 1 / 3
6,587
471
3,223
6,609
2,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Susano
13
9 / 2 / 3
8,285
592
11,436
14,190
6,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
bigdamge
Guan Yu
13
2 / 1 / 1
7,553
540
7,539
11,286
12,129
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
15
15
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
2
3
2.75
W
Athena
 
Athena
0
0
5
2.5
L
Vulcan
ALCUTONE
Vulcan
1
4
0
0.25
L
1
3
1
0.5
W
Ah Muzen Cab
Gaju17
Ah Muzen Cab
0
1
3
1.5
L
Neith
Plugg
Neith
2
2
1
1.25
W
Susano
9
2
3
5.25
L
Fenrir
Xu5k3
Fenrir
0
3
0
0
L
Ymir
Zurz0
Ymir
1
3
1
0.5
W
Guan Yu
bigdamge
Guan Yu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,509
Damage
31,631
52,247
Taken
54,685
25,615
Mitigated
34,751
16,585
Healing
18,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,221
466
84
1,210
7,999
3,123
634
918
7,081
60,155
0
W
Athena
 
Athena
2,212
616
1,885
3,257
14,601
11,065
45
3,682
10,919
16,958
0
L
Vulcan
ALCUTONE
Vulcan
4,796
1,178
0
0
9,204
3,811
0
4,113
5,091
42,108
0
L
7,416
879
0
8,802
15,463
8,788
0
209
15,254
0
57,498
W
Ah Muzen Cab
Gaju17
Ah Muzen Cab
3,223
2,175
0
3,354
6,609
2,366
0
568
6,041
0
49,033
L
Neith
Plugg
Neith
8,737
3,841
0
3,480
8,336
3,696
171
1,769
6,567
0
54,722
W
Susano
11,436
3,656
0
3,263
14,190
6,068
0
2,359
11,831
0
49,204
L
Fenrir
Xu5k3
Fenrir
4,487
1,473
0
2,612
10,544
3,793
0
1,687
8,857
0
33,886
L
Ymir
Zurz0
Ymir
5,073
607
0
1,691
8,700
5,527
0
1,655
7,045
22,973
6,349
W
Guan Yu
bigdamge
Guan Yu
7,539
1,665
716
4,262
11,286
12,129
0
1,248
10,038
0
51,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,035
Gold Earned
36,248
375
Minions Killed
398
0
Camps Cleared
0
1,347,006
Distance Traveled
1,411,440
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,462
533
94
7
0
259,418
2
W
Athena
6,361
454
25
2
0
310,215
4
L
Vulcan
6,425
459
74
5
0
265,757
1
L
Tyr
7,261
519
92
7
0
291,165
3
W
Ah Muzen Cab
6,587
471
92
7
0
246,425
3
L
Neith
6,816
487
99
7
0
239,850
2
W
Susano
8,285
592
85
6
0
312,166
2
L
Fenrir
5,587
399
62
4
0
296,176
2
L
Ymir
6,946
496
48
3
0
254,058
0
W
Guan Yu
7,553
540
102
7
0
283,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role