Player Matchup

Pele
Pele
AbeZer0
Pele
Level 98
God Stats
5W - 5L
1,526 SR
Queue Stats
180W - 173L
1,512 Elo+
Party 3
Arachne
Arachne
Manuk1c
Arachne
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
440W - 405L
1,505 Elo+
Party 1
Eset
Eset
SickDoktor
Eset
Level 143
God Stats
14W - 11L
1,565 SR
Queue Stats
578W - 588L
1,519 Elo+
Party 3
Thoth
Thoth
beccinet
Thoth
Level 147
God Stats
10W - 5L
1,718 SR
Queue Stats
489W - 469L
1,526 Elo+
Party 1
Cerberus
Cerberus
metro1234
Cerberus
Level 118
God Stats
16W - 15L
1,474 SR
Queue Stats
549W - 555L
1,463 Elo+
Party 3
Team Averages
Level 133
1,556 SR
1,505 Elo+

VS

Team Averages
Level 109
1,428 SR
1,515 Elo+
Nox
Nox
Big90Billy
Nox
Level 160
God Stats
6W - 9L
1,442 SR
Queue Stats
758W - 766L
1,549 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ONl_V_
Morgan Le Fay
Level 86
God Stats
1W - 2L
1,481 SR
Queue Stats
38W - 34L
1,540 Elo+
Party 2
Zhong Kui
Zhong Kui
Soup-cssbn-pt2
Zhong Kui
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,447 Elo+
Party 2
Artio
Artio
St-l-Felix-I-
Artio
Level 155
God Stats
3W - 5L
1,419 SR
Queue Stats
142W - 143L
1,518 Elo+
Solo
Chiron
Chiron
UnDoWarrior
Chiron
Level 82
God Stats
6W - 10L
1,297 SR
Queue Stats
422W - 397L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AbeZer0
Pele
18
10 / 4 / 10
11,801
787
19,545
19,912
11,532
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Arachne
Manuk1c
Arachne
17
3 / 3 / 18
11,527
768
11,195
20,125
19,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
7 / 5 / 16
11,960
797
20,158
16,845
8,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
beccinet
Thoth
20
13 / 3 / 15
13,124
875
32,778
16,750
8,595
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
metro1234
Cerberus
17
3 / 7 / 20
10,969
731
11,349
26,999
24,169
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 9
11,258
751
12,965
11,345
4,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
ONl_V_
Morgan Le Fay
14
1 / 9 / 6
9,005
600
11,744
15,770
6,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Soup-cssbn-pt2
Zhong Kui
16
6 / 9 / 2
10,382
692
18,351
21,205
12,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 7 / 9
9,928
662
8,730
36,182
27,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
19
7 / 6 / 7
10,965
731
19,764
18,475
8,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
54
36
Kills
21
22
Deaths
36
79
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Pele
AbeZer0
Pele
10
4
10
3.75
L
5
5
9
1.9
W
Arachne
Manuk1c
Arachne
3
3
18
4
L
Morgan Le Fay
ONl_V_
Morgan Le Fay
1
9
6
0.44
W
7
5
16
3
L
Zhong Kui
Soup-cssbn-pt2
Zhong Kui
6
9
2
0.78
L
2
7
9
0.93
L
Chiron
7
6
7
1.75
W
Thoth
beccinet
Thoth
13
3
15
6.83
W
Cerberus
metro1234
Cerberus
3
7
20
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,025
Damage
71,554
100,631
Taken
102,977
73,025
Mitigated
59,611
44,303
Healing
29,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
AbeZer0
Pele
19,545
1,770
4,163
7,503
19,912
11,532
2,041
11,637
8,275
0
37,395
L
12,965
921
419
941
11,345
4,847
0
7,327
4,018
26,086
0
W
Arachne
Manuk1c
Arachne
11,195
7,123
3,704
6,594
20,125
19,960
1,372
11,571
8,554
0
15,868
L
Morgan Le Fay
ONl_V_
Morgan Le Fay
11,744
880
150
1,027
15,770
6,628
0
10,052
5,718
25,827
0
W
20,158
1,099
3,435
4,993
16,845
8,769
1,284
9,837
7,008
50,216
0
L
Zhong Kui
Soup-cssbn-pt2
Zhong Kui
18,351
2,003
757
5,478
21,205
12,913
0
15,511
5,694
31,015
0
L
8,730
62
2,178
12,812
36,182
27,222
0
20,929
15,253
20,231
0
L
Chiron
19,764
6,006
1,280
4,263
18,475
8,001
0
10,466
8,009
0
41,552
W
Thoth
beccinet
Thoth
32,778
487
763
3,014
16,750
8,595
1,556
10,002
6,748
51,479
0
W
Cerberus
metro1234
Cerberus
11,349
696
2,535
7,599
26,999
24,169
931
8,743
18,256
22,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,381
Gold Earned
51,538
168
Minions Killed
178
0
Camps Cleared
0
1,452,856
Distance Traveled
1,174,563
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,801
787
33
2
0
291,676
2
L
Nox
11,258
751
45
3
0
220,787
0
W
Arachne
11,527
768
11
1
0
319,937
0
L
Morgan Le Fay
9,005
600
25
2
0
209,227
0
W
Eset
11,960
797
64
4
0
269,839
0
L
Zhong Kui
10,382
692
47
3
0
236,690
0
L
Artio
9,928
662
15
1
0
256,048
0
L
Chiron
10,965
731
46
3
0
251,811
1
W
Thoth
13,124
875
23
2
0
292,989
0
W
Cerberus
10,969
731
37
2
0
278,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role