Player Matchup

Cerberus
Cerberus
AngelofDeath988
Cerberus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,013 Elo+
Party 1
Bellona
Bellona
Deftones753800
Bellona
Level 64
God Stats
9W - 19L
1,418 SR
Queue Stats
68W - 105L
1,409 Elo+
Party 1
Anubis
Anubis
ElMasPxto11
Anubis
Level 122
God Stats
8W - 19L
1,496 SR
Queue Stats
190W - 180L
1,538 Elo+
Solo
Ishtar
Ishtar
LuckyLynch11
Ishtar
Level 127
God Stats
25W - 27L
1,543 SR
Queue Stats
328W - 314L
1,544 Elo+
Solo
Lancelot
Lancelot
Rhomsa
Lancelot
Level 63
God Stats
13W - 13L
1,608 SR
Queue Stats
56W - 82L
1,421 Elo+
Party 1
Team Averages
Level 83
1,513 SR
1,385 Elo+

VS

Team Averages
Level 134
1,609 SR
1,535 Elo+
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BeefLðMein
Artemis
Level 147
God Stats
295W - 258L
1,572 SR
Queue Stats
451W - 449L
1,558 Elo+
Solo
Agni
Agni
ChittySupport
Agni
Level 150
God Stats
1W - 0L
1,807 SR
Queue Stats
8W - 8L
1,479 Elo+
Solo
Thor
Thor
Narkyboi
Thor
Level 106
God Stats
7W - 3L
1,431 SR
Queue Stats
167W - 161L
1,555 Elo+
Solo
Jormungandr
Jormungandr
Spinecus
Jormungandr
Level 106
God Stats
3W - 3L
1,734 SR
Queue Stats
630W - 511L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 4 / 0
6,622
662
4,301
13,640
9,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 3 / 0
6,085
609
726
9,350
6,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
14
0 / 2 / 0
6,924
692
3,654
6,588
3,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
12
0 / 2 / 1
6,643
664
3,833
5,098
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Rhomsa
Lancelot
11
0 / 4 / 0
6,099
610
2,950
5,421
3,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
2 / 0 / 9
8,132
813
6,072
5,036
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
BeefLðMein
Artemis
15
1 / 0 / 2
8,316
832
4,953
5,135
2,062
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

15
7 / 1 / 4
8,254
825
9,960
4,266
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
14
2 / 0 / 5
7,666
767
6,358
7,816
3,716
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Spinecus
Jormungandr
15
3 / 0 / 7
8,623
862
6,737
7,654
6,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
15
15
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
9
6.5
L
Cerberus
1
4
0
0.25
W
Artemis
BeefLðMein
Artemis
1
0
2
2
W
7
1
4
9
L
0
3
0
0
L
Anubis
0
2
0
0
L
Ishtar
0
2
1
0.25
W
Thor
2
0
5
4.5
L
Lancelot
Rhomsa
Lancelot
0
4
0
0
W
Jormungandr
Spinecus
Jormungandr
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,464
Damage
34,080
40,097
Taken
29,907
24,774
Mitigated
16,355
5,494
Healing
6,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,072
1,159
0
0
5,036
2,306
1,801
1,693
3,343
17,241
0
L
Cerberus
4,301
188
0
1,221
13,640
9,390
0
7,589
5,899
10,523
0
W
Artemis
BeefLðMein
Artemis
4,953
2,232
0
2,152
5,135
2,062
3,553
1,359
3,776
0
33,936
W
9,960
1,037
169
975
4,266
1,581
1,523
1,485
2,781
24,723
0
L
726
112
0
342
9,350
6,705
0
4,230
5,004
0
7,912
L
Anubis
3,654
425
0
2,377
6,588
3,492
0
4,119
2,351
28,861
0
L
Ishtar
3,833
1,812
0
1,113
5,098
1,968
0
2,821
2,227
0
17,840
W
Thor
6,358
947
0
476
7,816
3,716
357
1,308
6,508
0
22,914
L
Lancelot
Rhomsa
Lancelot
2,950
1,128
138
303
5,421
3,219
0
3,492
1,847
0
6,576
W
Jormungandr
Spinecus
Jormungandr
6,737
1,835
0
2,318
7,654
6,690
737
2,110
5,544
18,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,373
Gold Earned
40,991
140
Minions Killed
207
0
Camps Cleared
0
757,851
Distance Traveled
989,970
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,132
813
35
4
0
173,629
1
L
Cerberus
6,622
662
23
2
0
162,343
0
W
Artemis
8,316
832
83
8
0
209,080
4
W
Agni
8,254
825
31
3
0
185,776
2
L
Bellona
6,085
609
7
1
0
159,693
3
L
Anubis
6,924
692
59
6
0
146,859
4
L
Ishtar
6,643
664
41
4
0
139,871
2
W
Thor
7,666
767
33
3
0
208,933
2
L
Lancelot
6,099
610
10
1
0
149,085
0
W
Jormungandr
8,623
862
25
3
0
212,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role