Player Matchup

Merlin
Merlin
MzPynki88
Merlin
Level 157
God Stats
22W - 20L
1,628 SR
Queue Stats
1,026W - 1,034L
1,538 Elo+
Solo
Heimdallr
Heimdallr
baconflapjackz
Heimdallr
Level 159
God Stats
1W - 0L
1,588 SR
Queue Stats
7W - 4L
1,455 Elo+
Party 1
Ra
Ra
blamechris
Ra
Level 145
God Stats
5W - 1L
1,896 SR
Queue Stats
735W - 746L
1,545 Elo+
Solo
Achilles
Achilles
eddyjav
Achilles
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 172L
1,559 Elo+
Solo
Geb
Geb
xDoctor Payne 8
Geb
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 142
1,622 SR
1,519 Elo+

VS

Team Averages
Level 108
1,641 SR
1,494 Elo+
He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Newbakka
Chronos
Level 107
God Stats
2W - 1L
1,742 SR
Queue Stats
76W - 99L
1,445 Elo+
Solo
Geb
Geb
XIXReaperxX
Geb
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 54L
1,530 Elo+
Solo
Sylvanus
Sylvanus
bopitmaster
Sylvanus
Level 149
God Stats
7W - 6L
1,743 SR
Queue Stats
384W - 401L
1,597 Elo+
Solo
Chernobog
Chernobog
dvilofhaven
Chernobog
Level 67
God Stats
5W - 3L
1,721 SR
Queue Stats
255W - 281L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MzPynki88
Merlin
17
7 / 2 / 19
10,801
831
18,628
11,189
6,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
baconflapjackz
Heimdallr
18
9 / 4 / 17
11,252
866
24,799
20,624
12,798
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 2 / 16
10,114
778
11,404
9,737
5,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
eddyjav
Achilles
18
6 / 2 / 21
10,737
826
15,448
20,286
26,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
2 / 2 / 22
10,260
789
7,481
17,906
20,301
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
1 / 9 / 2
8,204
631
8,894
14,405
6,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Newbakka
Chronos
15
0 / 5 / 4
8,366
644
8,017
17,699
9,209
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 5
9,343
719
8,918
17,549
19,594
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
bopitmaster
Sylvanus
17
4 / 3 / 5
10,178
783
10,980
18,240
24,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
dvilofhaven
Chernobog
15
2 / 8 / 5
9,122
702
15,502
17,619
9,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
30
29
Kills
9
12
Deaths
29
95
Assists
21
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
9
2
0.22
W
Merlin
MzPynki88
Merlin
7
2
19
8.25
L
Chronos
Newbakka
Chronos
0
5
4
0.4
L
2
4
5
1.13
W
Heimdallr
baconflapjackz
Heimdallr
9
4
17
4.38
W
5
2
16
6.5
L
Sylvanus
bopitmaster
Sylvanus
4
3
5
2.17
L
Chernobog
dvilofhaven
Chernobog
2
8
5
0.56
W
Achilles
eddyjav
Achilles
6
2
21
8.25
W
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,760
Damage
52,311
79,742
Taken
85,512
72,070
Mitigated
69,073
47,737
Healing
33,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,894
67
1,062
1,235
14,405
6,816
79
7,312
6,707
23,131
0
W
Merlin
MzPynki88
Merlin
18,628
742
1,656
883
11,189
6,805
2,221
6,748
4,441
42,953
0
L
Chronos
Newbakka
Chronos
8,017
2,381
820
4,578
17,699
9,209
299
8,039
9,328
25,484
0
L
8,918
586
1,758
3,029
17,549
19,594
0
5,633
11,681
18,216
0
W
Heimdallr
baconflapjackz
Heimdallr
24,799
11,197
1,497
5,670
20,624
12,798
3,827
10,463
10,161
0
40,589
W
11,404
844
18,871
4,936
9,737
5,996
2,010
6,150
3,587
27,546
0
L
Sylvanus
bopitmaster
Sylvanus
10,980
1,785
8,977
8,364
18,240
24,246
0
6,738
11,110
15,100
0
L
Chernobog
dvilofhaven
Chernobog
15,502
8,488
986
2,295
17,619
9,208
330
9,791
7,641
0
22,237
W
Achilles
eddyjav
Achilles
15,448
1,918
2,713
5,639
20,286
26,170
736
6,634
13,652
0
24,228
W
7,481
354
2,592
3,280
17,906
20,301
576
6,814
11,092
11,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,164
Gold Earned
45,213
164
Minions Killed
109
0
Camps Cleared
0
1,229,650
Distance Traveled
1,227,365
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,204
631
19
1
0
229,945
0
W
Merlin
10,801
831
55
4
0
218,516
0
L
Chronos
8,366
644
45
3
0
247,739
0
L
Geb
9,343
719
18
1
0
259,091
0
W
Heimdallr
11,252
866
31
2
0
215,519
0
W
Ra
10,114
778
45
3
0
245,223
0
L
Sylvanus
10,178
783
7
1
0
281,785
0
L
Chernobog
9,122
702
20
2
0
208,805
4
W
Achilles
10,737
826
21
2
0
284,949
0
W
Geb
10,260
789
12
1
0
265,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role