Player Matchup

Medusa
Medusa
JKM5Procent
Medusa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,709 Elo+
Party 1
Athena
Athena
MattDeSmite
Athena
Level 105
God Stats
8W - 4L
1,750 SR
Queue Stats
56W - 27L
1,598 Elo+
Party 1
Eset
Eset
Tysiakowa
Eset
Level 102
God Stats
1W - 0L
1,741 SR
Queue Stats
93W - 43L
1,620 Elo+
Party 1
Team Averages
Level 77
1,664 SR
1,642 Elo+

VS

Team Averages
Level 86
1,543 SR
1,456 Elo+
Izanami
Izanami
FIetchEm
Izanami
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,379 Elo+
Party 2
Zeus
Zeus
NinjaDolphin101
Zeus
Level 106
God Stats
0W - 1L
1,419 SR
Queue Stats
6W - 6L
1,462 Elo+
Party 2
Fenrir
Fenrir
drcogollo18
Fenrir
Level 74
God Stats
1W - 1L
1,711 SR
Queue Stats
195W - 220L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
8 / 0 / 1
8,857
886
11,121
6,870
3,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
13
0 / 1 / 9
8,013
801
3,588
7,290
7,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
12
1 / 0 / 5
7,226
723
1,976
4,036
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FIetchEm
Izanami
10
0 / 4 / 0
6,171
617
3,778
7,499
2,884
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 3 / 1
6,759
676
4,068
5,936
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
10
0 / 2 / 1
6,215
622
3,264
7,000
3,022
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
9
Kills
0
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
FIetchEm
Izanami
0
4
0
0
W
Medusa
8
0
1
8.5
W
Athena
0
1
9
4.5
L
0
3
1
0.17
W
Eset
1
0
5
3.5
L
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,685
Damage
11,110
18,196
Taken
20,435
12,724
Mitigated
8,047
3,059
Healing
578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FIetchEm
Izanami
3,778
1,682
0
38
7,499
2,884
0
1,592
5,907
0
17,438
W
Medusa
11,121
5,206
0
892
6,870
3,642
46
1,254
5,616
0
47,701
W
Athena
3,588
980
0
1,299
7,290
7,140
139
1,907
5,383
6,441
0
L
4,068
539
0
0
5,936
2,141
0
1,401
4,535
28,864
0
W
Eset
1,976
121
0
868
4,036
1,942
262
942
3,094
29,612
0
L
Fenrir
3,264
854
0
540
7,000
3,022
0
2,679
4,321
0
19,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,096
Gold Earned
19,145
143
Minions Killed
117
0
Camps Cleared
0
592,671
Distance Traveled
489,815
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,171
617
42
4
0
131,227
1
W
Medusa
8,857
886
80
8
0
212,820
1
W
Athena
8,013
801
7
1
0
209,087
3
L
Zeus
6,759
676
43
4
0
163,061
3
W
Eset
7,226
723
56
6
0
170,764
0
L
Fenrir
6,215
622
32
3
0
195,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role