Player Matchup

Sylvanus
Sylvanus
MeatyFlapz
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,456 Elo+
Solo
Hera
Hera
OMNITHOR
Hera
Level 122
God Stats
1W - 1L
1,197 SR
Queue Stats
24W - 32L
1,381 Elo+
Party 1
Ymir
Ymir
SixEightLima
Ymir
Level 28
God Stats
2W - 3L
1,223 SR
Queue Stats
146W - 186L
1,443 Elo+
Solo
Hou Yi
Hou Yi
dixbflopping
Hou Yi
Level 26
God Stats
1W - 1L
1,289 SR
Queue Stats
48W - 70L
1,402 Elo+
Party 1
Zeus
Zeus
urmomzcuņt
Zeus
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
90W - 97L
1,420 Elo+
Solo
Team Averages
Level 44
1,342 SR
1,420 Elo+

VS

Team Averages
Level 48
1,505 SR
1,378 Elo+
Ra
Ra
Itsatsunagi
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
Silkyfishy
Bastet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,350 Elo+
Solo
Scylla
Scylla
Unmatchedforce
Scylla
Level 156
God Stats
0W - 2L
1,523 SR
Queue Stats
121W - 121L
1,407 Elo+
Solo
Da Ji
Da Ji
xORyuuOx
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,243 Elo+
Solo
Discordia
Discordia
xSargex
Discordia
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MeatyFlapz
Sylvanus
16
3 / 4 / 21
10,095
841
4,132
17,491
19,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
15
3 / 4 / 20
9,418
785
12,016
9,325
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 1 / 26
10,562
880
9,777
21,158
20,913
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
18
13 / 1 / 18
11,205
934
14,797
12,236
5,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

18
16 / 1 / 14
11,339
945
22,982
8,356
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 3
7,282
607
4,338
12,364
6,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Silkyfishy
Bastet
14
0 / 9 / 7
8,132
678
9,576
17,503
10,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 5 / 1
8,698
725
13,581
8,679
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
xORyuuOx
Da Ji
13
3 / 9 / 3
7,672
639
6,336
16,488
7,889
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
xSargex
Discordia
15
1 / 8 / 6
8,042
670
12,263
12,129
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
29
40
Kills
9
11
Deaths
40
99
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
W
Sylvanus
MeatyFlapz
Sylvanus
3
4
21
3.38
W
Hera
3
4
20
3.25
L
Bastet
Silkyfishy
Bastet
0
9
7
0.39
W
5
1
26
18
L
4
5
1
0.9
W
Hou Yi
13
1
18
22
W
16
1
14
23
L
Da Ji
xORyuuOx
Da Ji
3
9
3
0.5
L
Discordia
xSargex
Discordia
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,704
Damage
46,094
68,566
Taken
67,163
53,301
Mitigated
34,510
36,669
Healing
8,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,338
67
1,371
302
12,364
6,200
0
11,043
1,321
11,832
0
W
Sylvanus
MeatyFlapz
Sylvanus
4,132
1,233
8,982
5,367
17,491
19,577
702
5,624
11,867
8,462
0
W
Hera
12,016
3,790
0
182
9,325
3,557
2,265
6,609
2,716
28,460
0
L
Bastet
Silkyfishy
Bastet
9,576
2,312
503
1,614
17,503
10,920
0
12,546
4,957
0
16,551
W
9,777
1,055
1,835
8,147
21,158
20,913
333
7,583
13,575
15,440
0
L
13,581
325
1,477
490
8,679
3,976
0
5,243
3,436
30,049
0
W
Hou Yi
14,797
5,720
2,993
5,442
12,236
5,437
4,375
7,303
4,933
0
30,665
W
22,982
698
1,116
2,605
8,356
3,817
756
3,063
5,293
45,468
0
L
Da Ji
xORyuuOx
Da Ji
6,336
961
264
677
16,488
7,889
0
11,150
5,338
0
9,488
L
Discordia
xSargex
Discordia
12,263
362
400
997
12,129
5,525
0
8,925
3,204
23,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,619
Gold Earned
39,826
143
Minions Killed
98
0
Camps Cleared
0
1,035,515
Distance Traveled
922,685
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,282
607
12
1
0
171,666
3
W
Sylvanus
10,095
841
7
1
0
186,728
0
W
Hera
9,418
785
39
3
0
198,495
0
L
Bastet
8,132
678
17
1
0
198,092
0
W
Ymir
10,562
880
11
1
0
202,321
2
L
Scylla
8,698
725
39
3
0
174,758
0
W
Hou Yi
11,205
934
43
4
0
238,592
0
W
Zeus
11,339
945
43
4
0
209,379
4
L
Da Ji
7,672
639
5
0
0
187,952
1
L
Discordia
8,042
670
25
2
0
190,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role