Player Matchup

Janus
Janus
ExledTexas3120
Janus
Level 97
God Stats
3W - 4L
1,416 SR
Queue Stats
107W - 121L
1,411 Elo+
Solo
Kumbhakarna
Kumbhakarna
Linksahero
Kumbhakarna
Level 126
God Stats
3W - 7L
1,410 SR
Queue Stats
57W - 49L
1,547 Elo+
Solo
Danzaburou
Danzaburou
MR Mugatu94
Danzaburou
Level 123
God Stats
30W - 18L
1,749 SR
Queue Stats
225W - 247L
1,526 Elo+
Solo
Shiva
Shiva
Powervvolf
Shiva
Level 102
God Stats
0W - 2L
1,287 SR
Queue Stats
315W - 315L
1,619 Elo+
Party 2
Sol
Sol
diakra
Sol
Level 17
God Stats
1W - 1L
1,539 SR
Queue Stats
9W - 14L
1,422 Elo+
Party 2
Team Averages
Level 93
1,480 SR
1,505 Elo+

VS

Team Averages
Level 40
1,559 SR
1,523 Elo+
Kuzenbo
Kuzenbo
Brichouse
Kuzenbo
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 63L
1,527 Elo+
Party 1
Merlin
Merlin
KonohaGod
Merlin
Level 19
God Stats
10W - 4L
1,655 SR
Queue Stats
78W - 72L
1,505 Elo+
Party 1
Cupid
Cupid
ToxicBlue6969
Cupid
Level 16
God Stats
5W - 1L
1,844 SR
Queue Stats
20W - 16L
1,565 Elo+
Party 3
Maui
Maui
Wollomby
Maui
Level 129
God Stats
2W - 1L
1,294 SR
Queue Stats
307W - 346L
1,440 Elo+
Solo
Susano
Susano
toxicgreen6969
Susano
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 1
9,534
636
14,178
13,096
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Linksahero
Kumbhakarna
16
0 / 2 / 2
9,846
656
9,060
18,366
23,915
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
MR Mugatu94
Danzaburou
17
3 / 5 / 1
10,360
691
8,533
16,527
7,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
18
2 / 4 / 1
10,545
703
17,766
19,317
16,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
diakra
Sol
16
0 / 1 / 0
9,267
618
4,135
8,081
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Brichouse
Kuzenbo
17
2 / 1 / 7
10,618
708
10,702
17,807
33,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
KonohaGod
Merlin
20
5 / 3 / 3
11,893
793
14,995
10,199
5,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 0 / 8
11,474
765
19,815
18,323
10,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Maui
12
0 / 0 / 3
9,088
606
581
9,012
7,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
6 / 2 / 8
10,763
718
15,994
16,763
9,083
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
6
Kills
19
19
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Brichouse
Kuzenbo
2
1
7
5.5
L
1
7
1
0.21
W
Merlin
KonohaGod
Merlin
5
3
3
2.17
L
Kumbhakarna
Linksahero
Kumbhakarna
0
2
2
0.5
L
Danzaburou
MR Mugatu94
Danzaburou
3
5
1
0.7
L
Shiva
2
4
1
0.63
W
6
0
8
10
W
Maui
0
0
3
1.5
L
Sol
diakra
Sol
0
1
0
0
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,672
Damage
62,087
75,387
Taken
72,104
56,098
Mitigated
66,261
12,215
Healing
18,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Brichouse
Kuzenbo
10,702
3,951
0
1,720
17,807
33,491
384
6,695
11,112
19,753
0
L
14,178
1,190
0
283
13,096
4,409
288
1,231
11,865
41,100
0
W
Merlin
KonohaGod
Merlin
14,995
1,263
0
2,711
10,199
5,957
665
1,803
8,396
71,036
0
L
Kumbhakarna
Linksahero
Kumbhakarna
9,060
1,494
265
3,087
18,366
23,915
112
6,277
12,089
27,994
0
L
Danzaburou
MR Mugatu94
Danzaburou
8,533
3,678
0
2,296
16,527
7,574
814
5,990
10,537
0
34,105
L
Shiva
17,766
568
215
4,647
19,317
16,505
0
7,822
11,495
0
58,564
W
19,815
12,182
1,162
11,431
18,323
10,270
2,420
9,078
9,245
0
61,629
W
Maui
581
455
0
369
9,012
7,460
17
5,648
3,364
9,136
0
L
Sol
diakra
Sol
4,135
959
0
1,422
8,081
3,695
0
4,958
3,123
23,326
1,534
W
15,994
2,831
0
1,579
16,763
9,083
511
3,875
12,888
0
36,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,552
Gold Earned
53,836
300
Minions Killed
293
0
Camps Cleared
0
1,355,295
Distance Traveled
1,413,512
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,618
708
12
1
0
330,744
0
L
Janus
9,534
636
59
4
0
267,129
0
W
Merlin
11,893
793
121
8
0
299,684
3
L
Kumbhakarna
9,846
656
44
3
0
259,553
1
L
Danzaburou
10,360
691
58
4
0
253,706
0
L
Shiva
10,545
703
83
6
0
306,795
1
W
Cupid
11,474
765
100
7
0
279,586
1
W
Maui
9,088
606
16
1
0
151,226
0
L
Sol
9,267
618
56
4
0
268,112
1
W
Susano
10,763
718
44
3
0
352,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role