Player Matchup

Artio
Artio
AcidFlakes
Artio
Level 147
God Stats
11W - 6L
1,683 SR
Queue Stats
325W - 280L
1,557 Elo+
Party 1
Ymir
Ymir
ActivatedGodz
Ymir
Level 63
God Stats
33W - 16L
1,635 SR
Queue Stats
145W - 139L
1,539 Elo+
Party 1
Ishtar
Ishtar
Lxviir
Ishtar
Level 108
God Stats
3W - 2L
1,633 SR
Queue Stats
142W - 177L
1,542 Elo+
Party 1
Anubis
Anubis
iNoblesseObliged
Anubis
Level 158
God Stats
7W - 4L
1,676 SR
Queue Stats
228W - 220L
1,543 Elo+
Solo
Pele
Pele
xI LokiTr1xz Ix
Pele
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,511 Elo+
Party 1
Team Averages
Level 117
1,625 SR
1,539 Elo+

VS

Team Averages
Level 104
1,490 SR
1,461 Elo+
Ishtar
Ishtar
 
Ishtar
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
IHPZephyr
Bellona
Level 78
God Stats
3W - 0L
1,484 SR
Queue Stats
20W - 19L
1,437 Elo+
Party 2
Maui
Maui
dustincoffey13
Maui
Level 75
God Stats
11W - 11L
1,362 SR
Queue Stats
212W - 185L
1,394 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kPrOfBiMpLiZcUiT
Morgan Le Fay
Level 122
God Stats
4W - 4L
1,584 SR
Queue Stats
315W - 310L
1,469 Elo+
Solo
Thanatos
Thanatos
pBasicc
Thanatos
Level 121
God Stats
5W - 10L
1,519 SR
Queue Stats
339W - 306L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
2 / 4 / 0
8,664
510
11,572
19,108
14,189
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 6 / 5
8,100
476
3,542
14,546
9,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
Lxviir
Ishtar
9
0 / 4 / 0
6,486
382
3,832
9,332
2,857
15
8 / 5 / 0
9,396
553
12,713
17,953
8,349
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 3
7,391
435
5,561
16,523
4,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
9 / 0 / 2
11,152
656
14,223
10,484
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
IHPZephyr
Bellona
14
2 / 2 / 2
8,498
500
9,597
14,019
10,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 1 / 10
8,315
489
4,976
10,827
8,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
kPrOfBiMpLiZcUiT
Morgan Le Fay
14
1 / 6 / 8
8,829
519
8,376
12,172
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
pBasicc
Thanatos
16
9 / 2 / 6
10,205
600
18,061
18,124
9,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
10
Kills
24
24
Deaths
11
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
9
0
2
10
L
Artio
2
4
0
0.5
L
0
6
5
0.42
W
Bellona
IHPZephyr
Bellona
2
2
2
1.5
L
Ishtar
Lxviir
Ishtar
0
4
0
0
W
3
1
10
8
L
8
5
0
1.6
W
Morgan Le Fay
kPrOfBiMpLiZcUiT
Morgan Le Fay
1
6
8
0.83
W
Thanatos
pBasicc
Thanatos
9
2
6
6
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,220
Damage
55,233
77,462
Taken
65,626
39,764
Mitigated
36,713
27,911
Healing
30,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
14,223
8,822
0
6,515
10,484
4,223
49
2,234
8,250
0
94,799
L
Artio
11,572
335
424
8,991
19,108
14,189
0
1,679
17,429
59,463
0
L
3,542
366
280
1,479
14,546
9,546
216
4,461
10,085
29,615
0
W
Bellona
IHPZephyr
Bellona
9,597
3,363
0
4,015
14,019
10,496
510
7,810
6,209
0
46,515
L
Ishtar
Lxviir
Ishtar
3,832
1,864
0
3,270
9,332
2,857
0
1,032
8,300
0
33,216
W
4,976
1,142
152
1,247
10,827
8,170
528
3,123
7,704
25,180
9,258
L
12,713
663
0
8,177
17,953
8,349
252
4,632
13,321
76,989
0
W
Morgan Le Fay
kPrOfBiMpLiZcUiT
Morgan Le Fay
8,376
940
0
2,030
12,172
4,813
1,567
8,080
4,092
65,658
0
W
Thanatos
pBasicc
Thanatos
18,061
7,215
0
16,879
18,124
9,011
0
7,008
11,116
0
74,090
L
5,561
1,157
0
5,290
16,523
4,823
168
1,316
15,207
0
49,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,037
Gold Earned
46,999
414
Minions Killed
469
0
Camps Cleared
0
1,410,802
Distance Traveled
1,634,036
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,152
656
148
9
0
313,926
2
L
Artio
8,664
510
117
7
0
295,237
0
L
Ymir
8,100
476
40
2
0
315,787
6
W
Bellona
8,498
500
76
4
0
338,113
8
L
Ishtar
6,486
382
72
4
0
180,420
2
W
Maui
8,315
489
53
3
0
323,961
3
L
Anubis
9,396
553
116
7
0
277,957
7
W
Morgan Le Fay
8,829
519
96
6
0
291,095
6
W
Thanatos
10,205
600
96
6
0
366,941
1
L
Pele
7,391
435
69
4
0
341,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role