Player Matchup

Thor
Thor
 
Thor
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
MyOnlyFans
Vulcan
Level 76
God Stats
6W - 8L
1,419 SR
Queue Stats
58W - 74L
1,401 Elo+
Solo
Jormungandr
Jormungandr
WarmRawBeaver
Jormungandr
Level 79
God Stats
4W - 3L
1,508 SR
Queue Stats
127W - 139L
1,441 Elo+
Solo
Medusa
Medusa
WheeinDis
Medusa
Level 88
God Stats
3W - 4L
1,468 SR
Queue Stats
167W - 175L
1,450 Elo+
Solo
Horus
Horus
YAGxSIxSALOCIN
Horus
Level 62
God Stats
17W - 18L
1,495 SR
Queue Stats
199W - 228L
1,438 Elo+
Solo
Team Averages
Level 79
1,478 SR
1,446 Elo+

VS

Team Averages
Level 86
1,532 SR
1,462 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
AWAKENED_2017
Shiva
Level 45
God Stats
5W - 4L
1,432 SR
Queue Stats
46W - 76L
1,377 Elo+
Party 2
Bellona
Bellona
Nova422
Bellona
Level 69
God Stats
17W - 10L
1,667 SR
Queue Stats
200W - 219L
1,479 Elo+
Party 2
Sol
Sol
missjullye
Sol
Level 102
God Stats
2W - 0L
1,560 SR
Queue Stats
45W - 36L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
3 / 3 / 1
8,896
445
5,149
13,603
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
MyOnlyFans
Vulcan
16
4 / 3 / 0
9,833
492
11,343
12,525
5,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
WarmRawBeaver
Jormungandr
14
2 / 3 / 5
8,572
429
8,501
17,432
21,279
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
WheeinDis
Medusa
14
2 / 3 / 5
8,938
447
14,091
16,031
7,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 5 / 4
9,482
474
6,605
16,383
10,713
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 4 / 3
8,686
434
6,310
14,736
16,731
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
 
Xbalanque
14
0 / 4 / 3
8,313
416
5,798
12,514
4,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 3 / 7
10,860
543
12,293
15,981
12,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
Nova422
Bellona
18
10 / 1 / 3
11,239
562
14,247
17,611
13,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 0 / 4
10,557
528
10,781
14,523
5,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
12
Kills
16
17
Deaths
12
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
3
1
1.17
W
Cthulhu
 
Cthulhu
1
4
3
0.63
W
Xbalanque
 
Xbalanque
0
4
3
0.38
W
3
3
7
2.17
L
Vulcan
MyOnlyFans
Vulcan
4
3
0
1.33
W
Bellona
Nova422
Bellona
10
1
3
11.5
L
Jormungandr
WarmRawBeaver
Jormungandr
2
3
5
1.5
L
Medusa
WheeinDis
Medusa
2
3
5
1.5
L
1
5
4
0.6
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,689
Damage
49,429
75,974
Taken
75,365
50,226
Mitigated
53,143
18,674
Healing
26,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,149
1,603
0
5,026
13,603
5,411
0
496
13,107
0
56,585
W
Cthulhu
 
Cthulhu
6,310
171
231
3,387
14,736
16,731
188
4,619
10,117
46,173
7,099
W
Xbalanque
 
Xbalanque
5,798
2,860
0
2,210
12,514
4,878
1,324
2,996
9,518
0
56,023
W
12,293
2,148
0
3,776
15,981
12,777
2,202
1,158
14,823
0
71,516
L
Vulcan
MyOnlyFans
Vulcan
11,343
2,194
0
500
12,525
5,792
237
5,024
7,501
84,935
0
W
Bellona
Nova422
Bellona
14,247
5,903
0
6,051
17,611
13,021
0
3,565
14,046
0
90,741
L
Jormungandr
WarmRawBeaver
Jormungandr
8,501
2,118
248
842
17,432
21,279
180
5,325
12,107
38,731
3,885
L
Medusa
WheeinDis
Medusa
14,091
7,853
0
6,483
16,031
7,031
320
4,196
11,835
0
71,870
L
6,605
3,042
1,607
3,968
16,383
10,713
1,363
1,302
15,081
130
71,186
W
10,781
3,221
0
10,615
14,523
5,736
849
7,322
7,201
88,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,721
Gold Earned
49,655
543
Minions Killed
564
0
Camps Cleared
0
1,800,580
Distance Traveled
1,910,790
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,896
445
105
5
0
311,183
1
W
Cthulhu
8,686
434
77
4
0
384,045
13
W
Xbalanque
8,313
416
103
5
0
348,245
1
W
Shiva
10,860
543
125
6
0
347,546
0
L
Vulcan
9,833
492
139
7
0
400,690
0
W
Bellona
11,239
562
108
5
0
465,307
6
L
Jormungandr
8,572
429
68
3
0
359,741
7
L
Medusa
8,938
447
104
5
0
347,845
4
L
Horus
9,482
474
127
6
0
381,121
1
W
Sol
10,557
528
151
8
0
365,647
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role