Player Matchup

Zeus
Zeus
 
Zeus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BlueVelvet179
Amaterasu
Level 96
God Stats
2W - 0L
1,720 SR
Queue Stats
47W - 50L
1,343 Elo+
Solo
Neith
Neith
IceCold969683
Neith
Level 26
God Stats
2W - 2L
1,326 SR
Queue Stats
74W - 84L
1,338 Elo+
Solo
Cerberus
Cerberus
IronHide3254
Cerberus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,494 Elo+
Solo
Anhur
Anhur
MrB00mbastic777
Anhur
Level 82
God Stats
2W - 0L
1,338 SR
Queue Stats
27W - 28L
1,353 Elo+
Solo
Team Averages
Level 88
1,477 SR
1,406 Elo+

VS

Team Averages
Level 84
1,582 SR
1,409 Elo+
Baba Yaga
Baba Yaga
LTS Bielzin
Baba Yaga
Level 29
God Stats
1W - 1L
1,743 SR
Queue Stats
10W - 21L
1,247 Elo+
Solo
Ne Zha
Ne Zha
RJDio
Ne Zha
Level 160
God Stats
15W - 7L
1,625 SR
Queue Stats
607W - 681L
1,399 Elo+
Solo
Tiamat
Tiamat
RoyalTrump
Tiamat
Level 94
God Stats
0W - 2L
1,309 SR
Queue Stats
203W - 198L
1,391 Elo+
Solo
Da Ji
Da Ji
SloBaru
Da Ji
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 72L
1,361 Elo+
Solo
Artio
Artio
SoyBoy83
Artio
Level 99
God Stats
0W - 1L
1,734 SR
Queue Stats
55W - 29L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
6 / 5 / 11
11,594
773
24,578
13,002
5,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
BlueVelvet179
Amaterasu
15
1 / 6 / 15
10,321
688
4,980
19,518
18,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
5 / 4 / 14
11,330
755
19,750
14,456
6,867
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
IronHide3254
Cerberus
20
8 / 2 / 14
11,762
784
13,433
21,804
25,136
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 2 / 12
10,479
699
7,873
11,353
5,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
LTS Bielzin
Baba Yaga
17
4 / 7 / 8
10,397
693
17,713
18,007
9,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
RJDio
Ne Zha
18
9 / 4 / 4
11,043
736
18,590
18,679
9,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
RoyalTrump
Tiamat
17
1 / 5 / 10
10,125
675
13,902
14,993
7,821
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
SloBaru
Da Ji
14
2 / 6 / 6
9,451
630
7,299
10,263
4,940
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
SoyBoy83
Artio
18
3 / 4 / 10
9,829
655
8,814
22,257
26,821
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
57
26
Kills
19
19
Deaths
26
66
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
5
11
2.3
W
Amaterasu
BlueVelvet179
Amaterasu
1
6
15
1.42
W
5
4
14
3
W
Cerberus
IronHide3254
Cerberus
8
2
14
7.5
L
Baba Yaga
LTS Bielzin
Baba Yaga
4
7
8
1.14
W
6
2
12
6
L
Ne Zha
RJDio
Ne Zha
9
4
4
2.75
L
Tiamat
RoyalTrump
Tiamat
1
5
10
1.2
L
Da Ji
SloBaru
Da Ji
2
6
6
0.83
L
Artio
SoyBoy83
Artio
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,614
Damage
66,318
80,133
Taken
84,199
61,766
Mitigated
58,724
34,446
Healing
30,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
24,578
3,167
939
579
13,002
5,712
1,318
6,979
6,023
46,550
0
W
Amaterasu
BlueVelvet179
Amaterasu
4,980
1,926
3,173
2,497
19,518
18,251
753
9,837
9,681
0
8,243
W
19,750
7,476
4,437
4,803
14,456
6,867
1,948
9,052
5,404
0
43,291
W
Cerberus
IronHide3254
Cerberus
13,433
1,169
1,616
10,717
21,804
25,136
89
9,038
12,766
22,109
0
L
Baba Yaga
LTS Bielzin
Baba Yaga
17,713
1,305
721
4,287
18,007
9,269
220
7,889
10,118
31,967
0
W
7,873
1,815
2,947
2,738
11,353
5,800
555
5,523
5,830
0
17,796
L
Ne Zha
RJDio
Ne Zha
18,590
1,664
1,345
6,665
18,679
9,873
1,092
7,834
10,845
0
36,135
L
Tiamat
RoyalTrump
Tiamat
13,902
245
1,223
3,634
14,993
7,821
40
8,595
6,398
32,895
0
L
Da Ji
SloBaru
Da Ji
7,299
853
0
5
10,263
4,940
90
3,697
6,566
0
8,526
L
Artio
SoyBoy83
Artio
8,814
646
2,374
9,752
22,257
26,821
66
9,996
12,261
19,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,486
Gold Earned
50,845
160
Minions Killed
129
0
Camps Cleared
0
1,337,542
Distance Traveled
1,300,438
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,594
773
70
5
0
245,826
0
W
Amaterasu
10,321
688
9
1
0
241,564
0
W
Neith
11,330
755
43
3
0
249,388
1
W
Cerberus
11,762
784
21
1
0
288,113
1
L
Baba Yaga
10,397
693
33
2
0
265,638
2
W
Anhur
10,479
699
17
1
0
312,651
2
L
Ne Zha
11,043
736
26
2
0
283,793
0
L
Tiamat
10,125
675
48
3
0
249,490
0
L
Da Ji
9,451
630
5
0
0
197,600
4
L
Artio
9,829
655
17
1
0
303,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role