Player Matchup

Cerberus
Cerberus
Alyenka
Cerberus
Level 105
God Stats
0W - 1L
1,304 SR
Queue Stats
356W - 425L
1,394 Elo+
Party 1
Skadi
Skadi
Apex Ghozt
Skadi
Level 42
God Stats
6W - 12L
1,320 SR
Queue Stats
114W - 123L
1,369 Elo+
Solo
Amaterasu
Amaterasu
alybuns
Amaterasu
Level 62
God Stats
10W - 18L
1,501 SR
Queue Stats
116W - 171L
1,461 Elo+
Party 1
Thor
Thor
motherofbeef
Thor
Level 29
God Stats
48W - 49L
1,511 SR
Queue Stats
82W - 106L
1,386 Elo+
Party 1
Hel
Hel
s3rtr4lidara
Hel
Level 69
God Stats
2W - 5L
1,458 SR
Queue Stats
42W - 61L
1,342 Elo+
Solo
Team Averages
Level 61
1,419 SR
1,391 Elo+

VS

Team Averages
Level 104
1,439 SR
1,479 Elo+
Nemesis
Nemesis
Cyberich
Nemesis
Level 110
God Stats
15W - 9L
1,491 SR
Queue Stats
113W - 119L
1,427 Elo+
Solo
Mulan
Mulan
Ezwazwaz
Mulan
Level 83
God Stats
90W - 78L
1,525 SR
Queue Stats
112W - 124L
1,428 Elo+
Solo
Xing Tian
Xing Tian
Spin
Xing Tian
Level 47
God Stats
1W - 1L
1,310 SR
Queue Stats
7W - 2L
1,618 Elo+
Solo
Zeus
Zeus
alecaverna
Zeus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,513 Elo+
Solo
Danzaburou
Danzaburou
uFaelz ll
Danzaburou
Level 154
God Stats
2W - 5L
1,368 SR
Queue Stats
717W - 755L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alyenka
Cerberus
11
1 / 10 / 2
6,846
380
8,142
26,265
22,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Skadi
13
3 / 7 / 2
8,766
487
9,739
14,781
5,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
alybuns
Amaterasu
14
0 / 4 / 2
7,939
441
4,740
16,819
14,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 7 / 4
8,714
484
11,487
20,264
8,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
6 / 3 / 0
9,563
531
8,501
16,575
8,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cyberich
Nemesis
16
5 / 2 / 5
10,275
571
10,013
12,791
8,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
Ezwazwaz
Mulan
15
5 / 1 / 7
10,367
576
18,767
16,715
14,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xing Tian
Spin
Xing Tian
14
2 / 1 / 15
9,586
533
7,103
17,525
20,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 5 / 3
10,167
565
12,506
11,577
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
uFaelz ll
Danzaburou
17
15 / 4 / 3
11,529
641
22,973
17,912
7,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
13
Kills
31
31
Deaths
13
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alyenka
Cerberus
1
10
2
0.2
L
Skadi
3
7
2
0.57
W
Nemesis
Cyberich
Nemesis
5
2
5
3.75
W
Mulan
Ezwazwaz
Mulan
5
1
7
8.5
W
Xing Tian
Spin
Xing Tian
2
1
15
9.5
W
4
5
3
1.1
L
Amaterasu
alybuns
Amaterasu
0
4
2
0.25
L
3
7
4
0.71
L
6
3
0
2
W
Danzaburou
uFaelz ll
Danzaburou
15
4
3
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,609
Damage
71,362
94,704
Taken
76,520
58,959
Mitigated
55,464
28,175
Healing
22,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alyenka
Cerberus
8,142
1,997
0
3,621
26,265
22,499
0
5,794
20,471
23,739
952
L
Skadi
9,739
4,583
0
3,022
14,781
5,037
0
1,550
13,231
0
59,015
W
Nemesis
Cyberich
Nemesis
10,013
3,633
0
1,026
12,791
8,634
294
1,912
10,879
0
82,953
W
Mulan
Ezwazwaz
Mulan
18,767
2,972
0
7,490
16,715
14,325
1,095
1,767
14,948
182
68,815
W
Xing Tian
Spin
Xing Tian
7,103
1,316
0
2,083
17,525
20,061
802
4,411
13,114
30,653
0
W
12,506
3,114
0
2,615
11,577
4,643
292
4,872
6,705
73,598
0
L
Amaterasu
alybuns
Amaterasu
4,740
1,727
0
5,262
16,819
14,600
286
780
16,039
0
47,425
L
11,487
3,159
0
4,907
20,264
8,503
598
5,072
15,192
0
52,838
L
8,501
615
3,004
8,359
16,575
8,320
479
6,595
9,980
80,966
0
W
Danzaburou
uFaelz ll
Danzaburou
22,973
12,188
0
9,767
17,912
7,801
1,426
3,402
14,510
0
96,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,828
Gold Earned
51,924
457
Minions Killed
521
0
Camps Cleared
0
1,583,209
Distance Traveled
1,756,385
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,846
380
53
3
0
272,066
1
L
Skadi
8,766
487
99
6
0
302,217
4
W
Nemesis
10,275
571
127
7
0
382,894
3
W
Mulan
10,367
576
104
6
0
383,858
5
W
Xing Tian
9,586
533
26
1
0
357,785
1
W
Zeus
10,167
565
130
7
0
325,720
2
L
Amaterasu
7,939
441
91
5
0
314,755
5
L
Thor
8,714
484
70
4
0
312,528
3
L
Hel
9,563
531
144
8
0
381,643
8
W
Danzaburou
11,529
641
134
7
0
306,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role