Player Matchup

Apollo
Apollo
 
Apollo
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Diacetylprazolam
Mercury
Level 46
God Stats
4W - 4L
1,638 SR
Queue Stats
87W - 104L
1,420 Elo+
Party 1
Tiamat
Tiamat
DontBanMeLowRez
Tiamat
Level 31
God Stats
3W - 2L
1,723 SR
Queue Stats
60W - 32L
1,624 Elo+
Party 1
Da Ji
Da Ji
ProbeeMcGee
Da Ji
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,511 Elo+
Solo
Chaac
Chaac
ShadowAgron
Chaac
Level 29
God Stats
2W - 3L
1,536 SR
Queue Stats
263W - 89L
1,707 Elo+
Party 1
Team Averages
Level 37
1,579 SR
1,552 Elo+

VS

Team Averages
Level 58
1,637 SR
1,615 Elo+
Ah Muzen Cab
Ah Muzen Cab
BMORE_Chaos
Ah Muzen Cab
Level 148
God Stats
13W - 12L
1,615 SR
Queue Stats
488W - 450L
1,620 Elo+
Party 2
Bellona
Bellona
Pandasbetter
Bellona
Level 64
God Stats
24W - 11L
1,629 SR
Queue Stats
109W - 71L
1,577 Elo+
Party 3
Shiva
Shiva
Qexi1
Shiva
Level 12
God Stats
2W - 0L
1,735 SR
Queue Stats
12W - 2L
1,748 Elo+
Party 2
He Bo
He Bo
The1TrueHero
He Bo
Level 36
God Stats
3W - 1L
1,704 SR
Queue Stats
14W - 18L
1,541 Elo+
Solo
Sol
Sol
ªbcd
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
3 / 3 / 1
5,120
512
3,168
7,254
2,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 1 / 0
5,097
510
2,352
6,956
2,209
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 2 / 3
5,419
542
3,962
6,854
4,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 3 / 2
4,669
467
1,912
7,620
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 2 / 1
6,277
628
7,703
10,942
6,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BMORE_Chaos
Ah Muzen Cab
12
1 / 0 / 2
6,830
683
3,119
5,507
2,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Pandasbetter
Bellona
10
1 / 3 / 3
6,008
601
5,385
8,773
7,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shiva
Qexi1
Shiva
9
3 / 0 / 2
5,803
580
4,343
5,777
3,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 2
5,780
578
3,292
6,636
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
ªbcd
Sol
11
5 / 3 / 4
6,764
676
6,692
7,875
3,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
9
Kills
11
11
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
3
1
1.17
W
Ah Muzen Cab
BMORE_Chaos
Ah Muzen Cab
1
0
2
2
L
0
1
0
0
L
1
2
3
1.25
W
Bellona
Pandasbetter
Bellona
1
3
3
0.83
L
1
3
2
0.67
W
Shiva
Qexi1
Shiva
3
0
2
4
L
4
2
1
2.25
W
1
3
2
0.67
W
Sol
ªbcd
Sol
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,097
Damage
22,831
39,626
Taken
34,568
18,614
Mitigated
18,186
13,188
Healing
11,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,168
1,666
0
1,541
7,254
2,812
0
1,831
5,275
0
24,633
W
Ah Muzen Cab
BMORE_Chaos
Ah Muzen Cab
3,119
1,044
0
2,165
5,507
2,041
0
0
5,507
0
55,978
L
2,352
1,218
0
2,844
6,956
2,209
0
220
6,704
0
33,749
L
3,962
290
0
1,364
6,854
4,523
242
2,078
4,540
33,007
0
W
Bellona
Pandasbetter
Bellona
5,385
2,683
0
2,646
8,773
7,158
268
0
8,176
0
34,363
L
1,912
432
0
1,782
7,620
2,364
0
2,077
5,543
0
16,799
W
Shiva
Qexi1
Shiva
4,343
964
248
1,414
5,777
3,783
0
1,024
4,633
0
19,285
L
7,703
2,538
0
5,657
10,942
6,706
0
2,903
8,039
0
37,937
W
3,292
249
0
1,863
6,636
2,139
31
1,901
4,453
30,595
0
W
Sol
ªbcd
Sol
6,692
3,721
0
3,048
7,875
3,065
2,255
617
7,068
36,135
6,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,582
Gold Earned
31,185
280
Minions Killed
329
0
Camps Cleared
0
944,133
Distance Traveled
1,007,529
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,120
512
39
4
0
197,347
2
W
Ah Muzen Cab
6,830
683
104
10
0
176,863
4
L
Mercury
5,097
510
71
7
0
189,754
3
L
Tiamat
5,419
542
63
6
0
194,349
0
W
Bellona
6,008
601
64
6
0
217,314
0
L
Da Ji
4,669
467
37
4
0
182,073
2
W
Shiva
5,803
580
30
3
0
211,713
2
L
Chaac
6,277
628
70
7
0
180,610
0
W
He Bo
5,780
578
55
6
0
185,176
3
W
Sol
6,764
676
76
8
0
216,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role