Player Matchup

Jormungandr
Jormungandr
ColonelScooper
Jormungandr
Level 142
God Stats
45W - 34L
1,685 SR
Queue Stats
140W - 139L
1,564 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FaceTROLL369
Morgan Le Fay
Level 141
God Stats
15W - 11L
1,621 SR
Queue Stats
110W - 115L
1,573 Elo+
Party 2
Chaac
Chaac
RampageMeister
Chaac
Level 82
God Stats
3W - 4L
1,592 SR
Queue Stats
15W - 17L
1,475 Elo+
Party 2
Ishtar
Ishtar
Th3 Rephlex
Ishtar
Level 156
God Stats
9W - 13L
1,572 SR
Queue Stats
225W - 199L
1,529 Elo+
Party 2
Baron Samedi
Baron Samedi
ThmellyAthol
Baron Samedi
Level 127
God Stats
9W - 6L
1,674 SR
Queue Stats
206W - 175L
1,558 Elo+
Party 1
Team Averages
Level 130
1,629 SR
1,540 Elo+

VS

Team Averages
Level 119
1,510 SR
1,651 Elo+
Nike
Nike
Bigh33
Nike
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 10L
1,816 Elo+
Party 3
Danzaburou
Danzaburou
Jalamonte
Danzaburou
Level 63
God Stats
1W - 0L
1,431 SR
Queue Stats
16W - 20L
1,391 Elo+
Party 4
Khepri
Khepri
Legendoh
Khepri
Level 160
God Stats
3W - 1L
1,587 SR
Queue Stats
257W - 70L
1,778 Elo+
Party 3
Chronos
Chronos
Priest
Chronos
Level 156
God Stats
3W - 0L
1,748 SR
Queue Stats
119W - 36L
1,797 Elo+
Party 3
Izanami
Izanami
yisus1997
Izanami
Level 85
God Stats
1W - 0L
1,285 SR
Queue Stats
12W - 12L
1,472 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ColonelScooper
Jormungandr
18
5 / 2 / 4
10,891
726
13,309
18,064
16,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
FaceTROLL369
Morgan Le Fay
18
2 / 2 / 7
10,633
709
16,750
15,411
6,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 5
9,817
654
9,595
20,268
13,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
15
1 / 3 / 5
9,471
631
5,453
16,089
5,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
ThmellyAthol
Baron Samedi
18
1 / 3 / 3
10,446
696
11,584
14,102
6,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Bigh33
Nike
18
3 / 2 / 7
11,374
758
14,577
19,891
24,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Jalamonte
Danzaburou
18
2 / 2 / 7
11,331
755
9,142
12,491
6,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Legendoh
Khepri
18
3 / 3 / 8
10,779
719
10,400
15,719
15,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
Priest
Chronos
20
6 / 1 / 5
11,993
800
30,746
14,154
8,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
yisus1997
Izanami
17
0 / 2 / 2
10,199
680
4,012
12,680
6,137
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
43
10
Kills
14
14
Deaths
10
24
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nike
Bigh33
Nike
3
2
7
3.25
L
Jormungandr
ColonelScooper
Jormungandr
5
2
4
3.5
L
Morgan Le Fay
FaceTROLL369
Morgan Le Fay
2
2
7
2.75
W
Danzaburou
Jalamonte
Danzaburou
2
2
7
2.75
W
Khepri
Legendoh
Khepri
3
3
8
2.33
W
Chronos
Priest
Chronos
6
1
5
8.5
L
1
4
5
0.88
L
Ishtar
1
3
5
1.17
L
Baron Samedi
ThmellyAthol
Baron Samedi
1
3
3
0.83
W
Izanami
yisus1997
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,691
Damage
68,877
83,934
Taken
74,935
49,810
Mitigated
60,710
12,513
Healing
11,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Bigh33
Nike
14,577
1,550
0
1,068
19,891
24,336
0
9,879
10,012
0
32,616
L
Jormungandr
ColonelScooper
Jormungandr
13,309
3,955
0
750
18,064
16,051
1,503
9,979
7,575
45,798
0
L
Morgan Le Fay
FaceTROLL369
Morgan Le Fay
16,750
1,050
0
1,158
15,411
6,995
670
5,550
9,380
53,554
0
W
Danzaburou
Jalamonte
Danzaburou
9,142
2,780
0
3,853
12,491
6,506
2,343
7,056
5,435
0
44,517
W
Khepri
Legendoh
Khepri
10,400
1,045
0
1,246
15,719
15,664
447
10,044
5,675
23,256
0
W
Chronos
Priest
Chronos
30,746
7,697
0
3,106
14,154
8,067
3,592
9,430
4,724
83,579
0
L
9,595
2,127
0
3,885
20,268
13,926
0
10,719
9,221
0
29,360
L
Ishtar
5,453
3,694
0
1,240
16,089
5,843
0
7,465
8,182
0
17,471
L
Baron Samedi
ThmellyAthol
Baron Samedi
11,584
331
2,322
3,158
14,102
6,995
0
6,529
7,316
45,693
0
W
Izanami
yisus1997
Izanami
4,012
2,676
0
2,051
12,680
6,137
2,001
5,234
7,446
0
41,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,258
Gold Earned
55,676
318
Minions Killed
353
0
Camps Cleared
0
1,475,047
Distance Traveled
1,602,014
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,374
758
50
3
0
343,357
2
L
Jormungandr
10,891
726
63
4
0
292,500
2
L
Morgan Le Fay
10,633
709
90
6
0
291,888
1
W
Danzaburou
11,331
755
82
5
0
320,827
0
W
Khepri
10,779
719
15
1
0
308,704
2
W
Chronos
11,993
800
130
9
0
334,386
1
L
Chaac
9,817
654
48
3
0
303,767
2
L
Ishtar
9,471
631
33
2
0
304,269
0
L
Baron Samedi
10,446
696
84
6
0
282,623
5
W
Izanami
10,199
680
76
5
0
294,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role