Player Matchup

Bacchus
Bacchus
Ironic xo
Bacchus
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 40L
1,412 Elo+
Solo
Arachne
Arachne
SpookyRoz
Arachne
Level 29
God Stats
5W - 0L
1,779 SR
Queue Stats
41W - 37L
1,462 Elo+
Party 2
Neith
Neith
TheSilentThief
Neith
Level 129
God Stats
1W - 0L
1,465 SR
Queue Stats
70W - 70L
1,491 Elo+
Party 2
Team Averages
Level 87
1,581 SR
1,455 Elo+

VS

Team Averages
Level 86
1,454 SR
1,409 Elo+
Cthulhu
Cthulhu
KindaRaptor4992
Cthulhu
Level 97
God Stats
1W - 3L
1,358 SR
Queue Stats
15W - 17L
1,278 Elo+
Party 1
Nu Wa
Nu Wa
MeGa_MoRpHeUs
Nu Wa
Level 147
God Stats
169W - 171L
1,505 SR
Queue Stats
302W - 307L
1,448 Elo+
Solo
Jing Wei
Jing Wei
Nemesis 0X
Jing Wei
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ironic xo
Bacchus
14
0 / 0 / 6
8,822
802
7,469
15,432
14,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
SpookyRoz
Arachne
13
3 / 0 / 2
7,805
710
5,546
9,528
7,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 0 / 2
8,809
801
11,196
6,669
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
7,361
669
9,592
15,594
14,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
6,718
611
4,251
5,097
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Nemesis 0X
Jing Wei
12
0 / 3 / 0
6,983
635
5,747
7,432
3,991
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ironic xo
Bacchus
0
0
6
3
L
0
2
0
0
L
0
1
0
0
L
Jing Wei
Nemesis 0X
Jing Wei
0
3
0
0
W
Arachne
SpookyRoz
Arachne
3
0
2
4
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,211
Damage
19,590
31,629
Taken
28,123
25,129
Mitigated
20,608
13,695
Healing
4,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ironic xo
Bacchus
7,469
970
487
8,293
15,432
14,532
502
5,257
9,990
19,586
0
L
9,592
1,413
102
2,858
15,594
14,531
92
3,016
12,578
24,001
0
L
4,251
1,313
0
500
5,097
2,086
210
1,944
3,153
14,042
0
L
Jing Wei
Nemesis 0X
Jing Wei
5,747
4,554
0
870
7,432
3,991
219
2,527
4,905
0
18,815
W
Arachne
SpookyRoz
Arachne
5,546
2,974
0
1,832
9,528
7,449
998
5,235
4,183
0
16,844
W
11,196
5,277
0
3,083
6,669
3,148
851
3,038
3,547
0
63,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,436
Gold Earned
21,062
157
Minions Killed
113
0
Camps Cleared
0
634,248
Distance Traveled
514,502
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,822
802
18
2
0
215,404
0
L
Cthulhu
7,361
669
39
4
0
214,418
2
L
Nu Wa
6,718
611
40
4
0
133,010
0
L
Jing Wei
6,983
635
34
3
0
167,074
2
W
Arachne
7,805
710
36
3
0
232,652
0
W
Neith
8,809
801
103
9
0
186,192
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role