Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Mclebob
Anubis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 98L
1,527 Elo+
Solo
Chaac
Chaac
Oshinowo
Chaac
Level 128
God Stats
2W - 2L
1,410 SR
Queue Stats
60W - 59L
1,518 Elo+
Solo
Xing Tian
Xing Tian
Spin
Xing Tian
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 2L
1,698 Elo+
Solo
Merlin
Merlin
daldrug
Merlin
Level 106
God Stats
98W - 101L
1,548 SR
Queue Stats
268W - 260L
1,543 Elo+
Solo
Team Averages
Level 98
1,492 SR
1,557 Elo+

VS

Team Averages
Level 83
1,568 SR
1,560 Elo+
Ganesha
Ganesha
BMORE_Chaos
Ganesha
Level 148
God Stats
2W - 0L
1,577 SR
Queue Stats
488W - 450L
1,612 Elo+
Party 2
Cernunnos
Cernunnos
MachoNachoMan
Cernunnos
Level 123
God Stats
18W - 10L
1,638 SR
Queue Stats
172W - 174L
1,509 Elo+
Solo
Sol
Sol
Praga97
Sol
Level 45
God Stats
4W - 3L
1,452 SR
Queue Stats
157W - 149L
1,509 Elo+
Party 1
Osiris
Osiris
Qexi1
Osiris
Level 12
God Stats
1W - 0L
1,695 SR
Queue Stats
12W - 2L
1,725 Elo+
Party 2
Pele
Pele
schaidar73
Pele
Level 85
God Stats
24W - 24L
1,476 SR
Queue Stats
280W - 334L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 1 / 0
5,526
553
2,288
5,782
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Anubis
Mclebob
Anubis
9
2 / 3 / 0
5,378
538
2,499
7,332
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
Oshinowo
Chaac
10
1 / 4 / 1
5,915
592
6,641
10,320
4,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Spin
Xing Tian
6
0 / 0 / 1
4,633
463
1,675
5,527
3,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
daldrug
Merlin
10
0 / 2 / 0
5,467
547
3,008
3,587
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BMORE_Chaos
Ganesha
9
0 / 1 / 4
5,688
569
760
4,771
2,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
MachoNachoMan
Cernunnos
10
3 / 0 / 0
6,442
644
3,714
7,220
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Sol
9
0 / 0 / 0
5,403
540
3,271
2,997
981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
Qexi1
Osiris
11
4 / 1 / 2
6,294
629
6,328
5,293
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
3 / 2 / 1
6,061
606
5,602
9,693
3,473
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
10
10
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
1
0
0
W
Ganesha
BMORE_Chaos
Ganesha
0
1
4
2
W
Cernunnos
MachoNachoMan
Cernunnos
3
0
0
3
L
Anubis
Mclebob
Anubis
2
3
0
0.67
L
Chaac
Oshinowo
Chaac
1
4
1
0.38
W
Sol
0
0
0
0
W
Osiris
Qexi1
Osiris
4
1
2
5
L
Xing Tian
Spin
Xing Tian
0
0
1
0.5
L
Merlin
daldrug
Merlin
0
2
0
0
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,111
Damage
19,675
32,548
Taken
29,974
14,488
Mitigated
13,062
11,623
Healing
12,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,288
892
0
3,616
5,782
2,059
0
1,455
4,327
0
47,774
W
Ganesha
BMORE_Chaos
Ganesha
760
87
0
2,134
4,771
2,564
0
1,255
3,516
15,004
0
W
Cernunnos
MachoNachoMan
Cernunnos
3,714
1,838
0
4,018
7,220
2,894
0
3,424
3,498
0
50,185
L
Anubis
Mclebob
Anubis
2,499
101
0
3,140
7,332
3,134
0
236
7,096
29,354
0
L
Chaac
Oshinowo
Chaac
6,641
2,200
0
3,359
10,320
4,975
0
60
10,260
0
41,050
W
Sol
3,271
945
0
1,668
2,997
981
0
159
2,838
31,538
3,676
W
Osiris
Qexi1
Osiris
6,328
2,651
0
1,828
5,293
3,150
0
821
4,472
28
42,616
L
Xing Tian
Spin
Xing Tian
1,675
214
0
1,253
5,527
3,181
0
1,957
3,570
9,202
0
L
Merlin
daldrug
Merlin
3,008
300
0
255
3,587
1,139
0
0
3,587
36,358
0
W
5,602
1,505
0
3,211
9,693
3,473
0
1,225
8,468
0
37,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,919
Gold Earned
29,888
301
Minions Killed
347
0
Camps Cleared
0
916,964
Distance Traveled
972,084
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,526
553
86
9
0
165,283
1
W
Ganesha
5,688
569
3
0
0
187,051
2
W
Cernunnos
6,442
644
105
11
0
191,386
4
L
Anubis
5,378
538
59
6
0
180,254
1
L
Chaac
5,915
592
63
6
0
181,391
3
W
Sol
5,403
540
86
9
0
178,426
2
W
Osiris
6,294
629
83
8
0
234,839
3
L
Xing Tian
4,633
463
13
1
0
215,727
2
L
Merlin
5,467
547
80
8
0
174,309
5
W
Pele
6,061
606
70
7
0
180,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role