Player Matchup

Cerberus
Cerberus
Greenfire98
Cerberus
Level 160
God Stats
2W - 2L
1,456 SR
Queue Stats
88W - 95L
1,487 Elo+
Solo
Chernobog
Chernobog
TimothyTrumpet
Chernobog
Level 117
God Stats
11W - 12L
1,521 SR
Queue Stats
391W - 350L
1,543 Elo+
Party 1
Fenrir
Fenrir
sixthcents
Fenrir
Level 87
God Stats
7W - 4L
1,546 SR
Queue Stats
230W - 239L
1,496 Elo+
Solo
Hades
Hades
sl4Wannabe
Hades
Level 97
God Stats
5W - 7L
1,511 SR
Queue Stats
234W - 262L
1,524 Elo+
Solo
Scylla
Scylla
zechel
Scylla
Level 115
God Stats
3W - 12L
1,522 SR
Queue Stats
249W - 225L
1,542 Elo+
Party 1
Team Averages
Level 115
1,511 SR
1,519 Elo+

VS

Team Averages
Level 102
1,478 SR
1,517 Elo+
Horus
Horus
 
Horus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BigHaas
Sobek
Level 84
God Stats
0W - 2L
1,261 SR
Queue Stats
329W - 372L
1,538 Elo+
Solo
Mulan
Mulan
IIAstroII
Mulan
Level 112
God Stats
1W - 3L
1,450 SR
Queue Stats
57W - 74L
1,494 Elo+
Solo
Kukulkan
Kukulkan
lingeringjam
Kukulkan
Level 98
God Stats
14W - 12L
1,678 SR
Queue Stats
527W - 512L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Greenfire98
Cerberus
11
2 / 0 / 8
7,376
567
6,032
10,695
9,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
TimothyTrumpet
Chernobog
15
4 / 0 / 3
8,732
672
8,749
6,788
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
sixthcents
Fenrir
13
8 / 2 / 5
8,446
650
8,943
13,540
5,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
14
4 / 1 / 1
8,977
691
8,140
13,040
5,705
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
zechel
Scylla
12
2 / 3 / 6
7,781
599
6,837
7,654
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 4 / 1
6,743
519
8,147
13,537
9,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hou Yi
 
Hou Yi
10
0 / 1 / 1
5,811
447
3,856
10,204
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
BigHaas
Sobek
10
2 / 3 / 2
6,950
535
2,963
13,759
10,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
IIAstroII
Mulan
7
1 / 5 / 2
5,479
421
5,018
10,044
4,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
lingeringjam
Kukulkan
12
2 / 7 / 1
7,032
541
7,722
9,292
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
20
Kills
6
6
Deaths
20
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
1
0.38
L
Hou Yi
 
Hou Yi
0
1
1
0.5
L
Sobek
BigHaas
Sobek
2
3
2
1
W
Cerberus
Greenfire98
Cerberus
2
0
8
6
L
Mulan
IIAstroII
Mulan
1
5
2
0.4
W
Chernobog
TimothyTrumpet
Chernobog
4
0
3
5.5
L
Kukulkan
lingeringjam
Kukulkan
2
7
1
0.36
W
Fenrir
sixthcents
Fenrir
8
2
5
5.25
W
Hades
4
1
1
4.5
W
Scylla
zechel
Scylla
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,701
Damage
27,706
51,717
Taken
56,836
26,837
Mitigated
31,547
25,227
Healing
13,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,147
4,293
148
3,955
13,537
9,401
0
7,755
5,782
0
57,199
L
Hou Yi
 
Hou Yi
3,856
1,430
0
3,403
10,204
3,232
212
1,532
8,672
0
40,928
L
Sobek
BigHaas
Sobek
2,963
529
0
3,422
13,759
10,596
0
4,170
9,589
17,228
0
W
Cerberus
Greenfire98
Cerberus
6,032
318
0
2,794
10,695
9,104
0
3,338
7,357
21,493
1,275
L
Mulan
IIAstroII
Mulan
5,018
1,892
0
2,386
10,044
4,772
0
2,107
7,937
0
25,732
W
Chernobog
TimothyTrumpet
Chernobog
8,749
5,433
0
5,710
6,788
3,042
2,130
2,021
4,548
0
81,725
L
Kukulkan
lingeringjam
Kukulkan
7,722
1,647
0
250
9,292
3,546
0
5,352
3,940
49,017
0
W
Fenrir
sixthcents
Fenrir
8,943
3,274
0
6,115
13,540
5,747
0
1,924
11,402
0
61,941
W
Hades
8,140
2,042
136
9,972
13,040
5,705
0
0
13,040
65,937
0
W
Scylla
zechel
Scylla
6,837
430
0
500
7,654
3,239
319
3,829
3,825
54,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,312
Gold Earned
32,015
512
Minions Killed
307
0
Camps Cleared
0
1,241,288
Distance Traveled
1,125,712
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,743
519
84
6
0
243,027
3
L
Hou Yi
5,811
447
62
5
0
252,273
1
L
Sobek
6,950
535
29
2
0
241,748
7
W
Cerberus
7,376
567
41
3
0
277,710
4
L
Mulan
5,479
421
49
4
0
164,781
0
W
Chernobog
8,732
672
151
12
0
255,379
3
L
Kukulkan
7,032
541
83
6
0
223,883
3
W
Fenrir
8,446
650
91
7
0
250,068
2
W
Hades
8,977
691
134
10
0
225,802
4
W
Scylla
7,781
599
95
7
0
232,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role