Player Matchup

Anubis
Anubis
DariethWolf
Anubis
Level 109
God Stats
16W - 7L
1,491 SR
Queue Stats
410W - 420L
1,502 Elo+
Solo
Horus
Horus
Mireun
Horus
Level 44
God Stats
4W - 0L
1,721 SR
Queue Stats
76W - 24L
1,740 Elo+
Party 1
Danzaburou
Danzaburou
Viniluck
Danzaburou
Level 74
God Stats
18W - 29L
1,368 SR
Queue Stats
577W - 702L
1,457 Elo+
Solo
Lancelot
Lancelot
drumlord2112
Lancelot
Level 80
God Stats
8W - 6L
1,577 SR
Queue Stats
240W - 251L
1,458 Elo+
Solo
Artio
Artio
xxTOBY_10TAILxx
Artio
Level 160
God Stats
2W - 3L
1,725 SR
Queue Stats
247W - 165L
1,693 Elo+
Party 1
Team Averages
Level 93
1,577 SR
1,570 Elo+

VS

Team Averages
Level 77
1,566 SR
1,647 Elo+
Sylvanus
Sylvanus
CheckeredPecker
Sylvanus
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,607 Elo+
Solo
Agni
Agni
Shieldak
Agni
Level 80
God Stats
0W - 1L
1,370 SR
Queue Stats
5W - 1L
1,852 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bigbossovich
Tsukuyomi
Level 27
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 1L
1,852 Elo+
Party 2
Erlang Shen
Erlang Shen
dantebloom
Erlang Shen
Level 80
God Stats
8W - 6L
1,702 SR
Queue Stats
108W - 119L
1,470 Elo+
Solo
Medusa
Medusa
zepovin94
Medusa
Level 121
God Stats
41W - 39L
1,544 SR
Queue Stats
317W - 321L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 4 / 8
8,874
592
10,226
14,217
6,925
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
Mireun
Horus
12
2 / 0 / 5
8,011
534
6,427
11,553
10,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
Viniluck
Danzaburou
13
3 / 0 / 4
8,272
551
6,707
7,210
3,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Lancelot
drumlord2112
Lancelot
17
6 / 1 / 2
9,828
655
4,165
9,049
4,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 0 / 4
9,644
643
9,238
15,680
11,528
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 1 / 0
6,324
422
2,017
8,010
6,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Agni
12
3 / 5 / 2
7,403
494
11,070
7,873
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
bigbossovich
Tsukuyomi
9
1 / 7 / 0
5,948
397
7,611
12,721
4,653
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
dantebloom
Erlang Shen
12
1 / 6 / 1
6,944
463
5,648
15,986
6,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
zepovin94
Medusa
11
0 / 2 / 1
6,140
409
8,084
11,455
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
21
Kills
5
5
Deaths
21
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
1
0
0
W
Anubis
4
4
8
2
W
Horus
Mireun
Horus
2
0
5
4.5
L
Agni
3
5
2
0.8
W
Danzaburou
Viniluck
Danzaburou
3
0
4
5
L
Tsukuyomi
bigbossovich
Tsukuyomi
1
7
0
0.14
L
Erlang Shen
dantebloom
Erlang Shen
1
6
1
0.25
W
Lancelot
drumlord2112
Lancelot
6
1
2
7
W
6
0
4
8
L
Medusa
zepovin94
Medusa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,763
Damage
34,430
57,709
Taken
56,045
36,759
Mitigated
24,260
25,117
Healing
13,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
2,017
939
1,264
3,275
8,010
6,775
0
1,559
6,451
22,220
0
W
Anubis
10,226
330
0
6,984
14,217
6,925
86
9,158
5,059
57,009
0
W
Horus
Mireun
Horus
6,427
3,410
791
4,915
11,553
10,591
46
2,642
8,911
0
19,661
L
Agni
11,070
378
0
687
7,873
2,645
0
4,027
3,846
48,643
0
W
Danzaburou
Viniluck
Danzaburou
6,707
2,723
0
3,474
7,210
3,026
740
649
6,561
0
68,004
L
Tsukuyomi
bigbossovich
Tsukuyomi
7,611
1,488
0
1,724
12,721
4,653
0
6,050
6,671
0
32,505
L
Erlang Shen
dantebloom
Erlang Shen
5,648
3,230
0
2,660
15,986
6,430
0
6,856
9,130
0
51,794
W
Lancelot
drumlord2112
Lancelot
4,165
799
0
250
9,049
4,689
1,512
1,083
7,966
0
96,355
W
9,238
1,558
997
7,706
15,680
11,528
410
28
15,652
59,295
0
L
Medusa
zepovin94
Medusa
8,084
3,250
0
4,088
11,455
3,757
0
972
10,483
0
50,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,629
Gold Earned
32,759
511
Minions Killed
325
0
Camps Cleared
0
1,494,647
Distance Traveled
1,298,300
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,324
422
48
3
0
220,803
5
W
Anubis
8,874
592
93
6
0
255,627
3
W
Horus
8,011
534
21
1
0
279,017
3
L
Agni
7,403
494
83
6
0
271,751
2
W
Danzaburou
8,272
551
128
9
0
274,434
1
L
Tsukuyomi
5,948
397
44
3
0
255,410
2
L
Erlang Shen
6,944
463
86
6
0
308,650
3
W
Lancelot
9,828
655
145
10
0
367,924
6
W
Artio
9,644
643
124
8
0
317,645
3
L
Medusa
6,140
409
64
4
0
241,686
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role