Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KittyTwisters
Nu Wa
Level 155
God Stats
20W - 20L
1,450 SR
Queue Stats
368W - 401L
1,393 Elo+
Solo
Chang'e
Chang'e
Naraly123
Chang'e
Level 145
God Stats
17W - 19L
1,453 SR
Queue Stats
313W - 331L
1,440 Elo+
Solo
Xing Tian
Xing Tian
TRIMAX15
Xing Tian
Level 126
God Stats
22W - 21L
1,563 SR
Queue Stats
46W - 37L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
xXGuga19Xx
Cu Chulainn
Level 43
God Stats
3W - 4L
1,272 SR
Queue Stats
143W - 169L
1,292 Elo+
Solo
Team Averages
Level 123
1,448 SR
1,425 Elo+

VS

Team Averages
Level 118
1,402 SR
1,403 Elo+
Cliodhna
Cliodhna
CyanJynx
Cliodhna
Level 76
God Stats
2W - 3L
1,496 SR
Queue Stats
7W - 10L
1,429 Elo+
Solo
Neith
Neith
Diesel56169
Neith
Level 106
God Stats
16W - 31L
1,303 SR
Queue Stats
66W - 86L
1,277 Elo+
Solo
King Arthur
King Arthur
THEREALPAPU
King Arthur
Level 157
God Stats
4W - 8L
1,426 SR
Queue Stats
257W - 259L
1,490 Elo+
Solo
Nu Wa
Nu Wa
TokyoMewMew95
Nu Wa
Level 123
God Stats
19W - 15L
1,557 SR
Queue Stats
73W - 93L
1,431 Elo+
Party 1
Sylvanus
Sylvanus
dragonflyhippo
Sylvanus
Level 127
God Stats
0W - 3L
1,227 SR
Queue Stats
11W - 23L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
2 / 0 / 0
6,670
606
4,023
6,566
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 0 / 2
5,581
507
5,316
8,165
3,648
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Naraly123
Chang'e
12
1 / 0 / 2
6,975
634
2,520
5,244
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
TRIMAX15
Xing Tian
10
3 / 1 / 0
6,233
567
3,766
9,356
4,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
xXGuga19Xx
Cu Chulainn
10
1 / 0 / 3
6,543
595
2,924
8,665
5,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CyanJynx
Cliodhna
4
0 / 1 / 0
4,225
384
667
3,919
1,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 0 / 0
5,690
517
2,890
5,800
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
THEREALPAPU
King Arthur
10
1 / 2 / 0
6,180
562
6,262
9,504
8,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 1 / 1
5,917
538
3,993
3,637
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
8
0 / 3 / 0
5,100
464
5,528
9,908
4,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
1
1
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
0
0
2
L
Cliodhna
CyanJynx
Cliodhna
0
1
0
0
L
0
0
0
0
W
0
0
2
1
W
Chang'e
Naraly123
Chang'e
1
0
2
2
L
King Arthur
THEREALPAPU
King Arthur
1
2
0
0.5
W
Xing Tian
TRIMAX15
Xing Tian
3
1
0
3
L
0
1
1
0.5
L
Sylvanus
0
3
0
0
W
Cu Chulainn
xXGuga19Xx
Cu Chulainn
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,549
Damage
19,340
37,996
Taken
32,768
17,533
Mitigated
17,607
14,851
Healing
9,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,023
3,623
0
2,565
6,566
1,883
2,153
1,324
5,027
0
50,664
L
Cliodhna
CyanJynx
Cliodhna
667
80
0
752
3,919
1,158
0
1,038
2,881
0
11,137
L
2,890
992
240
2,928
5,800
2,424
0
520
5,280
0
36,698
W
5,316
2,732
0
3,861
8,165
3,648
951
1,747
5,974
25,505
0
W
Chang'e
Naraly123
Chang'e
2,520
85
340
3,038
5,244
2,013
121
1,697
3,547
56,403
0
L
King Arthur
THEREALPAPU
King Arthur
6,262
1,061
0
3,066
9,504
8,106
0
5,787
3,717
0
42,600
W
Xing Tian
TRIMAX15
Xing Tian
3,766
499
0
2,051
9,356
4,901
351
1,018
8,023
39,193
0
L
3,993
947
0
225
3,637
1,262
0
1,301
2,336
37,361
0
L
Sylvanus
5,528
2,135
624
1,833
9,908
4,657
789
2,956
6,952
21,595
9,362
W
Cu Chulainn
xXGuga19Xx
Cu Chulainn
2,924
418
0
2,996
8,665
5,088
448
2,776
5,343
0
18,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,002
Gold Earned
27,112
350
Minions Killed
274
0
Camps Cleared
0
1,053,267
Distance Traveled
879,421
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,670
606
107
10
0
187,704
2
L
Cliodhna
4,225
384
15
1
0
80,780
1
L
Neith
5,690
517
71
6
0
212,661
0
W
Nu Wa
5,581
507
34
3
0
210,328
2
W
Chang'e
6,975
634
112
10
0
200,419
5
L
King Arthur
6,180
562
68
6
0
222,871
4
W
Xing Tian
6,233
567
77
7
0
239,667
5
L
Nu Wa
5,917
538
76
7
0
196,944
2
L
Sylvanus
5,100
464
44
4
0
166,165
0
W
Cu Chulainn
6,543
595
20
2
0
215,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role