Player Matchup

He Bo
He Bo
BecksGaming
He Bo
Level 118
God Stats
0W - 1L
1,290 SR
Queue Stats
109W - 134L
1,469 Elo+
Party 1
Sun Wukong
Sun Wukong
ChaoticGamer988
Sun Wukong
Level 114
God Stats
0W - 4L
1,446 SR
Queue Stats
212W - 261L
1,453 Elo+
Party 1
Ymir
Ymir
DeadEyeTSG74
Ymir
Level 16
God Stats
8W - 9L
1,471 SR
Queue Stats
10W - 17L
1,315 Elo+
Party 1
Team Averages
Level 83
1,403 SR
1,412 Elo+

VS

Team Averages
Level 64
1,394 SR
1,345 Elo+
Skadi
Skadi
HuskyWolf5
Skadi
Level 105
God Stats
9W - 4L
1,498 SR
Queue Stats
120W - 132L
1,382 Elo+
Party 2
Hera
Hera
LP3Terminator
Hera
Level 58
God Stats
2W - 5L
1,314 SR
Queue Stats
13W - 21L
1,265 Elo+
Solo
Jormungandr
Jormungandr
SmurffySnipes
Jormungandr
Level 29
God Stats
25W - 30L
1,370 SR
Queue Stats
141W - 168L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 4
10,338
608
8,568
15,398
6,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
ChaoticGamer988
Sun Wukong
18
6 / 3 / 0
11,671
687
11,326
22,865
25,460
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 5 / 5
10,129
596
4,520
14,442
11,289
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
9 / 4 / 2
13,437
790
20,007
15,631
6,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 2 / 6
12,542
738
14,344
7,815
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
SmurffySnipes
Jormungandr
16
2 / 1 / 9
11,947
703
10,004
13,793
14,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
15
15
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
Sun Wukong
ChaoticGamer988
Sun Wukong
6
3
0
2
L
0
5
5
0.5
W
Skadi
9
4
2
2.5
W
4
2
6
3.5
W
Jormungandr
SmurffySnipes
Jormungandr
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,414
Damage
44,355
52,705
Taken
37,239
43,687
Mitigated
24,484
6,788
Healing
4,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,568
898
0
1,455
15,398
6,938
0
8,122
7,276
37,506
0
L
Sun Wukong
ChaoticGamer988
Sun Wukong
11,326
2,696
0
4,856
22,865
25,460
85
9,525
13,340
0
49,147
L
4,520
740
0
477
14,442
11,289
31
6,764
7,678
17,239
0
W
Skadi
20,007
8,942
0
2,776
15,631
6,611
1,969
6,312
9,319
0
63,040
W
14,344
2,995
0
821
7,815
3,197
407
3,546
4,269
69,981
0
W
Jormungandr
SmurffySnipes
Jormungandr
10,004
3,303
0
1,189
13,793
14,676
478
3,159
9,080
33,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,138
Gold Earned
37,926
142
Minions Killed
203
0
Camps Cleared
0
799,161
Distance Traveled
800,879
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,338
608
52
3
0
264,048
1
L
Sun Wukong
11,671
687
65
4
0
300,921
0
L
Ymir
10,129
596
25
1
0
234,192
1
W
Skadi
13,437
790
56
3
0
252,025
3
W
Hera
12,542
738
118
7
0
290,727
0
W
Jormungandr
11,947
703
29
2
0
258,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role