Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
JamarTheiffel
Ishtar
Level 120
God Stats
4W - 6L
1,451 SR
Queue Stats
198W - 216L
1,499 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Meekoh999
Kumbhakarna
Level 63
God Stats
1W - 2L
1,479 SR
Queue Stats
121W - 139L
1,456 Elo+
Solo
Hun Batz
Hun Batz
devytine
Hun Batz
Level 99
God Stats
2W - 5L
1,466 SR
Queue Stats
115W - 95L
1,464 Elo+
Solo
Agni
Agni
ty303
Agni
Level 157
God Stats
7W - 10L
1,457 SR
Queue Stats
199W - 204L
1,513 Elo+
Party 1
Team Averages
Level 120
1,471 SR
1,487 Elo+

VS

Team Averages
Level 110
1,594 SR
1,492 Elo+
Cthulhu
Cthulhu
Dank_Lordz
Cthulhu
Level 86
God Stats
1W - 0L
1,425 SR
Queue Stats
197W - 189L
1,477 Elo+
Solo
Arachne
Arachne
FT_villagu
Arachne
Level 73
God Stats
6W - 5L
1,528 SR
Queue Stats
252W - 264L
1,454 Elo+
Solo
Bacchus
Bacchus
IsAyWaSsA9143
Bacchus
Level 151
God Stats
122W - 79L
1,625 SR
Queue Stats
1,011W - 1,091L
1,533 Elo+
Solo
Chang'e
Chang'e
Maze4497
Chang'e
Level 129
God Stats
5W - 1L
1,578 SR
Queue Stats
79W - 53L
1,530 Elo+
Solo
Xbalanque
Xbalanque
T-rav2771
Xbalanque
Level 112
God Stats
3W - 1L
1,811 SR
Queue Stats
254W - 275L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 2 / 1
7,940
567
11,977
11,148
6,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 4 / 0
6,752
482
4,952
10,960
4,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Meekoh999
Kumbhakarna
8
0 / 2 / 1
5,867
419
2,271
11,805
7,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hun Batz
devytine
Hun Batz
11
2 / 3 / 0
6,951
497
4,852
10,572
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Agni
ty303
Agni
11
0 / 4 / 1
6,571
469
5,036
7,923
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dank_Lordz
Cthulhu
11
0 / 2 / 2
6,532
467
6,331
14,046
8,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
FT_villagu
Arachne
13
4 / 1 / 3
7,664
547
5,968
12,498
5,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
11
2 / 0 / 7
7,610
544
5,979
13,540
11,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Maze4497
Chang'e
14
4 / 0 / 4
8,365
598
8,041
7,614
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
T-rav2771
Xbalanque
14
5 / 0 / 2
8,437
603
9,662
8,383
2,951
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
15
15
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
2
1
0.75
W
Cthulhu
Dank_Lordz
Cthulhu
0
2
2
0.5
W
Arachne
FT_villagu
Arachne
4
1
3
5.5
W
Bacchus
2
0
7
5.5
L
0
4
0
0
W
Chang'e
Maze4497
Chang'e
4
0
4
6
L
Kumbhakarna
Meekoh999
Kumbhakarna
0
2
1
0.25
W
Xbalanque
T-rav2771
Xbalanque
5
0
2
6
L
Hun Batz
devytine
Hun Batz
2
3
0
0.67
L
Agni
ty303
Agni
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,088
Damage
35,981
52,408
Taken
56,081
25,287
Mitigated
31,233
15,624
Healing
27,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
11,977
3,817
0
4,460
11,148
6,945
0
5,335
5,031
69,761
0
W
Cthulhu
Dank_Lordz
Cthulhu
6,331
949
0
5,943
14,046
8,007
152
9,490
3,740
40,424
0
W
Arachne
FT_villagu
Arachne
5,968
3,387
0
4,203
12,498
5,123
0
3,986
8,382
0
55,773
W
Bacchus
5,979
923
2,576
3,566
13,540
11,872
38
2,085
11,455
23,067
0
L
4,952
3,131
0
4,247
10,960
4,098
0
1,625
9,335
0
56,934
W
Chang'e
Maze4497
Chang'e
8,041
568
1,921
4,784
7,614
3,280
713
1,895
5,719
82,201
0
L
Kumbhakarna
Meekoh999
Kumbhakarna
2,271
312
0
1,730
11,805
7,349
0
3,489
8,274
11,461
0
W
Xbalanque
T-rav2771
Xbalanque
9,662
4,945
0
4,034
8,383
2,951
2,102
882
7,501
0
65,614
L
Hun Batz
devytine
Hun Batz
4,852
705
0
3,937
10,572
4,050
0
4,007
6,529
0
44,382
L
Agni
ty303
Agni
5,036
166
0
1,250
7,923
2,845
0
5,035
2,888
48,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,081
Gold Earned
38,608
408
Minions Killed
452
0
Camps Cleared
0
1,278,046
Distance Traveled
1,399,293
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,940
567
129
9
0
246,020
6
W
Cthulhu
6,532
467
62
4
0
282,196
1
W
Arachne
7,664
547
100
7
0
315,599
3
W
Bacchus
7,610
544
25
2
0
269,471
5
L
Ishtar
6,752
482
90
6
0
221,769
3
W
Chang'e
8,365
598
142
10
0
272,151
1
L
Kumbhakarna
5,867
419
16
1
0
243,806
2
W
Xbalanque
8,437
603
123
9
0
259,876
5
L
Hun Batz
6,951
497
82
6
0
285,570
2
L
Agni
6,571
469
91
7
0
280,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role