Player Matchup

Yu Huang
Yu Huang
FlyingDogeman69
Yu Huang
Level 69
God Stats
4W - 2L
1,623 SR
Queue Stats
150W - 142L
1,453 Elo+
Party 1
Yemoja
Yemoja
FrostbitTay
Yemoja
Level 105
God Stats
2W - 0L
1,719 SR
Queue Stats
201W - 201L
1,463 Elo+
Solo
Skadi
Skadi
Nurse_Gaymer
Skadi
Level 66
God Stats
8W - 5L
1,630 SR
Queue Stats
308W - 344L
1,397 Elo+
Solo
Osiris
Osiris
RogueCozi
Osiris
Level 85
God Stats
2W - 3L
1,288 SR
Queue Stats
136W - 126L
1,449 Elo+
Party 1
Mercury
Mercury
xDeeSuave
Mercury
Level 108
God Stats
4W - 2L
1,580 SR
Queue Stats
279W - 269L
1,403 Elo+
Solo
Team Averages
Level 87
1,568 SR
1,433 Elo+

VS

Team Averages
Level 77
1,510 SR
1,416 Elo+
Yemoja
Yemoja
 
Yemoja
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
IdioticCellar90
Jing Wei
Level 34
God Stats
1W - 2L
1,492 SR
Queue Stats
56W - 53L
1,380 Elo+
Solo
Pele
Pele
Kriegthepsycho0
Pele
Level 88
God Stats
0W - 2L
1,583 SR
Queue Stats
143W - 158L
1,403 Elo+
Solo
Geb
Geb
TheDarkHeretic
Geb
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
194W - 221L
1,368 Elo+
Solo
Da Ji
Da Ji
WetRicky
Da Ji
Level 114
God Stats
2W - 2L
1,474 SR
Queue Stats
116W - 113L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
20
4 / 2 / 13
12,924
680
23,478
13,994
8,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
18
0 / 2 / 10
11,897
626
8,655
16,279
14,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
3 / 3 / 13
12,731
670
26,236
18,085
9,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
RogueCozi
Osiris
20
9 / 1 / 10
14,413
759
16,365
29,302
23,827
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Mercury
xDeeSuave
Mercury
17
2 / 7 / 8
11,353
598
9,225
20,560
10,155
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
0 / 3 / 14
10,859
572
11,195
23,530
24,887
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jing Wei
20
1 / 4 / 11
11,886
626
21,073
18,400
10,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 0 / 0
7,572
399
0
0
0
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
5 / 5 / 7
12,514
659
26,008
30,421
50,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
WetRicky
Da Ji
19
9 / 7 / 2
11,274
593
22,386
22,547
13,210
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
49
18
Kills
15
15
Deaths
19
54
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
14
2.33
W
Yu Huang
4
2
13
5.25
W
Yemoja
0
2
10
2.5
L
Jing Wei
1
4
11
1.63
L
0
0
0
0
W
3
3
13
3.17
W
Osiris
RogueCozi
Osiris
9
1
10
14
L
5
5
7
1.7
L
Da Ji
WetRicky
Da Ji
9
7
2
1.43
W
Mercury
xDeeSuave
Mercury
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,959
Damage
80,662
98,220
Taken
94,898
66,169
Mitigated
98,765
52,516
Healing
37,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
11,195
3,595
14,293
3,997
23,530
24,887
111
6,876
16,654
26,212
0
W
Yu Huang
23,478
2,781
3,313
1,621
13,994
8,008
1,724
4,725
9,269
48,196
0
W
Yemoja
8,655
2,626
18,752
4,225
16,279
14,853
288
6,903
9,376
21,113
0
L
Jing Wei
21,073
10,427
3,869
4,320
18,400
10,123
0
7,312
11,088
0
52,659
L
0
0
0
0
0
0
0
0
0
0
0
W
26,236
8,232
1,603
1,065
18,085
9,326
1,847
6,200
11,885
0
60,748
W
Osiris
RogueCozi
Osiris
16,365
4,528
8,345
7,955
29,302
23,827
3,249
10,499
18,803
3,313
23,932
L
26,008
2,054
1,979
3,160
30,421
50,545
0
12,674
17,747
44,843
0
L
Da Ji
WetRicky
Da Ji
22,386
2,583
2,613
3,179
22,547
13,210
370
7,040
15,507
0
28,198
W
Mercury
xDeeSuave
Mercury
9,225
2,949
3,056
2,581
20,560
10,155
0
8,876
11,684
0
18,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,318
Gold Earned
54,105
162
Minions Killed
145
0
Camps Cleared
0
1,679,425
Distance Traveled
1,317,790
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,859
572
29
2
0
267,401
1
W
Yu Huang
12,924
680
50
3
0
349,025
0
W
Yemoja
11,897
626
30
2
0
289,263
3
L
Jing Wei
11,886
626
78
4
0
371,641
4
L
Pele
7,572
399
0
0
0
23,514
0
W
Skadi
12,731
670
44
2
0
321,159
0
W
Osiris
14,413
759
17
1
0
376,871
1
L
Geb
12,514
659
22
1
0
333,081
0
L
Da Ji
11,274
593
16
1
0
322,153
0
W
Mercury
11,353
598
21
1
0
343,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role