Player Matchup

Thanatos
Thanatos
Azetsuki
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,340 Elo+
Party 1
Hera
Hera
Kasperkj1n
Hera
Level 47
God Stats
3W - 4L
1,773 SR
Queue Stats
202W - 166L
1,571 Elo+
Party 2
Ares
Ares
KediYiyenFare
Ares
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,267 Elo+
Party 1
Ah Puch
Ah Puch
SAPT
Ah Puch
Level 125
God Stats
5W - 2L
1,747 SR
Queue Stats
353W - 323L
1,580 Elo+
Party 2
Cthulhu
Cthulhu
SerafimAllod
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,529 Elo+
Party 2
Team Averages
Level 54
1,604 SR
1,457 Elo+

VS

Team Averages
Level 78
1,555 SR
1,548 Elo+
Merlin
Merlin
 
Merlin
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LysyBiceps
Baron Samedi
Level 98
God Stats
2W - 0L
1,845 SR
Queue Stats
52W - 37L
1,586 Elo+
Party 3
Odin
Odin
Papiczek08
Odin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,520 Elo+
Party 3
Xbalanque
Xbalanque
StaryMonter
Xbalanque
Level 102
God Stats
3W - 1L
1,428 SR
Queue Stats
52W - 39L
1,569 Elo+
Party 3
Medusa
Medusa
Ulanioo
Medusa
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 30L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Azetsuki
Thanatos
13
2 / 10 / 0
8,505
1,063
5,698
16,689
8,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 8 / 2
8,326
1,041
5,627
14,755
6,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 5 / 3
9,786
1,223
5,343
22,252
31,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
SAPT
Ah Puch
15
2 / 1 / 2
9,658
1,207
18,828
7,613
3,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
SerafimAllod
Cthulhu
12
0 / 0 / 0
5,764
721
0
0
0
Team 1 Tickets

198

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 0 / 15
9,792
1,224
7,361
4,454
2,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
LysyBiceps
Baron Samedi
16
5 / 1 / 16
9,892
1,237
16,055
7,669
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 2 / 14
8,820
1,103
5,928
8,297
6,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
StaryMonter
Xbalanque
16
7 / 1 / 12
10,062
1,258
15,671
9,371
4,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Ulanioo
Medusa
16
9 / 1 / 9
10,331
1,291
12,840
8,749
3,836
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
90
5
Kills
24
24
Deaths
5
7
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
15
9.5
L
Thanatos
Azetsuki
Thanatos
2
10
0
0.2
L
0
8
2
0.13
L
1
5
3
0.5
W
Baron Samedi
LysyBiceps
Baron Samedi
5
1
16
13
W
1
2
14
4
L
Ah Puch
SAPT
Ah Puch
2
1
2
3
L
Cthulhu
SerafimAllod
Cthulhu
0
0
0
0
W
Xbalanque
StaryMonter
Xbalanque
7
1
12
13
W
Medusa
Ulanioo
Medusa
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,496
Damage
57,855
61,309
Taken
38,540
49,462
Mitigated
20,923
4,942
Healing
12,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,361
213
0
0
4,454
2,119
0
4,285
169
40,327
0
L
Thanatos
Azetsuki
Thanatos
5,698
1,470
0
3,759
16,689
8,635
0
5,920
10,682
0
10,853
L
5,627
988
0
0
14,755
6,175
0
6,219
8,451
24,091
0
L
5,343
294
0
1,089
22,252
31,034
0
8,853
13,135
21,317
0
W
Baron Samedi
LysyBiceps
Baron Samedi
16,055
1,657
4,102
4,296
7,669
4,135
0
6,496
1,173
27,777
0
W
5,928
1,465
0
486
8,297
6,283
0
6,401
1,896
0
10,425
L
Ah Puch
SAPT
Ah Puch
18,828
144
0
94
7,613
3,618
0
2,424
5,140
56,090
0
L
Cthulhu
SerafimAllod
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
StaryMonter
Xbalanque
15,671
9,316
0
2,080
9,371
4,550
0
7,489
1,882
0
29,819
W
Medusa
Ulanioo
Medusa
12,840
5,116
0
1,453
8,749
3,836
0
5,127
3,622
0
23,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,039
Gold Earned
48,897
154
Minions Killed
176
3
Camps Cleared
8
626,193
Distance Traveled
824,915
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,792
1,224
84
11
0
170,415
0
L
Thanatos
8,505
1,063
15
2
0
138,288
1
L
Hera
8,326
1,041
41
5
3
148,147
0
L
Ares
9,786
1,223
19
2
0
159,774
0
W
Baron Samedi
9,892
1,237
24
3
0
150,340
2
W
Odin
8,820
1,103
11
1
1
165,684
0
L
Ah Puch
9,658
1,207
79
10
0
179,984
0
L
Cthulhu
5,764
721
0
0
0
0
0
W
Xbalanque
10,062
1,258
31
4
4
176,772
0
W
Medusa
10,331
1,291
26
3
3
161,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role