Player Matchup

Horus
Horus
 
Horus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Armonia7
Nu Wa
Level 89
God Stats
3W - 5L
1,470 SR
Queue Stats
10W - 13L
1,410 Elo+
Party 2
Jing Wei
Jing Wei
Dimondus
Jing Wei
Level 159
God Stats
9W - 15L
1,449 SR
Queue Stats
114W - 115L
1,452 Elo+
Solo
Freya
Freya
YimiutSetna
Freya
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
135W - 120L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kamikasek
Ah Muzen Cab
Level 129
God Stats
197W - 185L
1,445 SR
Queue Stats
616W - 658L
1,431 Elo+
Solo
Team Averages
Level 126
1,473 SR
1,465 Elo+

VS

Team Averages
Level 109
1,602 SR
1,479 Elo+
Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Fanna
Odin
Level 123
God Stats
8W - 4L
1,616 SR
Queue Stats
260W - 251L
1,419 Elo+
Party 1
Kukulkan
Kukulkan
HALCONNEN
Kukulkan
Level 129
God Stats
12W - 10L
1,574 SR
Queue Stats
206W - 194L
1,477 Elo+
Party 1
Sun Wukong
Sun Wukong
Kruttor
Sun Wukong
Level 125
God Stats
19W - 12L
1,653 SR
Queue Stats
267W - 267L
1,466 Elo+
Party 1
Cupid
Cupid
xmäusschenx
Cupid
Level 62
God Stats
15W - 7L
1,668 SR
Queue Stats
166W - 167L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
1 / 1 / 9
10,787
981
7,491
14,197
19,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Armonia7
Nu Wa
17
3 / 0 / 8
11,841
1,076
16,431
3,598
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Dimondus
Jing Wei
17
5 / 0 / 6
11,827
1,075
17,339
10,277
5,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 4 / 7
11,072
1,007
20,283
14,643
7,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
kamikasek
Ah Muzen Cab
17
0 / 1 / 9
11,453
1,041
16,775
7,657
3,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

232

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
0 / 3 / 1
10,030
912
5,189
13,567
8,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Fanna
Odin
16
0 / 2 / 5
10,514
956
11,146
22,687
21,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
HALCONNEN
Kukulkan
16
3 / 0 / 2
11,362
1,033
13,710
5,687
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Kruttor
Sun Wukong
16
2 / 5 / 2
10,724
975
9,997
27,553
26,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 2 / 4
10,781
980
7,643
11,577
5,147
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
12
Kills
6
6
Deaths
12
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
9
5.5
L
Chang'e
 
Chang'e
0
3
1
0.17
W
Nu Wa
Armonia7
Nu Wa
3
0
8
7
W
Jing Wei
Dimondus
Jing Wei
5
0
6
8
L
Odin
Fanna
Odin
0
2
5
1.25
L
Kukulkan
HALCONNEN
Kukulkan
3
0
2
4
L
Sun Wukong
Kruttor
Sun Wukong
2
5
2
0.6
W
3
4
7
1.63
W
Ah Muzen Cab
kamikasek
Ah Muzen Cab
0
1
9
4.5
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,319
Damage
47,685
50,372
Taken
81,071
37,796
Mitigated
64,600
17,133
Healing
14,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,491
3,235
4,465
4,958
14,197
19,519
0
6,168
7,828
0
14,034
L
Chang'e
 
Chang'e
5,189
34
4,204
3,336
13,567
8,975
0
4,385
8,986
30,524
0
W
Nu Wa
Armonia7
Nu Wa
16,431
4,041
0
0
3,598
1,719
0
706
2,753
44,278
0
W
Jing Wei
Dimondus
Jing Wei
17,339
15,828
0
3,341
10,277
5,301
0
2,977
7,053
0
36,736
L
Odin
Fanna
Odin
11,146
1,479
0
538
22,687
21,621
0
13,173
9,334
0
27,983
L
Kukulkan
HALCONNEN
Kukulkan
13,710
275
0
0
5,687
2,648
0
1,927
3,584
55,319
0
L
Sun Wukong
Kruttor
Sun Wukong
9,997
1,329
0
1,995
27,553
26,209
0
11,682
15,513
0
22,814
W
20,283
7,910
0
2,396
14,643
7,528
0
4,868
9,501
31,202
0
W
Ah Muzen Cab
kamikasek
Ah Muzen Cab
16,775
6,853
0
1,973
7,657
3,729
0
4,180
3,428
0
57,486
L
7,643
2,697
1,635
2,384
11,577
5,147
0
4,459
6,940
0
26,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,980
Gold Earned
53,411
271
Minions Killed
279
13
Camps Cleared
5
1,133,079
Distance Traveled
1,169,698
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,787
981
25
2
1
253,173
0
L
Chang'e
10,030
912
53
5
2
198,799
0
W
Nu Wa
11,841
1,076
86
8
0
214,102
0
W
Jing Wei
11,827
1,075
61
6
1
231,699
3
L
Odin
10,514
956
45
4
2
266,294
0
L
Kukulkan
11,362
1,033
117
11
0
242,458
0
L
Sun Wukong
10,724
975
24
2
0
242,872
1
W
Freya
11,072
1,007
27
2
3
208,987
0
W
Ah Muzen Cab
11,453
1,041
72
7
8
225,118
6
L
Cupid
10,781
980
40
4
1
219,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role