Player Matchup

Achilles
Achilles
Saber9824
Achilles
Level 26
God Stats
0W - 4L
1,103 SR
Queue Stats
21W - 42L
1,209 Elo+
Party 1
Ah Puch
Ah Puch
shadowbabe889
Ah Puch
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,339 Elo+
Party 1
Danzaburou
Danzaburou
zombiecannon3
Danzaburou
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,178 Elo+
Party 1
Team Averages
Level 34
1,368 SR
1,242 Elo+

VS

Team Averages
Level 26
1,500 SR
1,263 Elo+
Merlin
Merlin
 
Merlin
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Jamil8575
Baron Samedi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
1,145 Elo+
Party 2
Bacchus
Bacchus
zPxlat
Bacchus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 25L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Saber9824
Achilles
11
2 / 0 / 1
6,987
699
6,422
10,364
8,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
12
1 / 3 / 2
7,224
722
5,219
6,718
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
zombiecannon3
Danzaburou
11
0 / 0 / 3
7,124
712
6,055
4,154
2,019
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 0 / 2
7,224
722
9,840
4,787
2,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Jamil8575
Baron Samedi
11
1 / 3 / 1
6,749
675
3,809
6,404
2,690
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
zPxlat
Bacchus
12
1 / 0 / 2
7,599
760
3,922
9,400
10,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
3
Kills
3
3
Deaths
3
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
2
2
W
Baron Samedi
Jamil8575
Baron Samedi
1
3
1
0.5
L
Achilles
Saber9824
Achilles
2
0
1
2.5
L
Ah Puch
1
3
2
0.67
W
Bacchus
zPxlat
Bacchus
1
0
2
2
L
Danzaburou
zombiecannon3
Danzaburou
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,696
Damage
17,571
21,236
Taken
20,591
13,828
Mitigated
15,067
3,362
Healing
3,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,840
246
0
1,000
4,787
2,000
0
870
3,835
42,310
0
W
Baron Samedi
Jamil8575
Baron Samedi
3,809
575
426
450
6,404
2,690
0
1,841
4,283
10,940
0
L
Achilles
Saber9824
Achilles
6,422
1,162
0
725
10,364
8,356
0
8,293
2,071
0
19,177
L
Ah Puch
5,219
556
0
1,390
6,718
3,453
0
5,868
850
25,375
0
W
Bacchus
zPxlat
Bacchus
3,922
196
0
1,487
9,400
10,377
0
2,595
6,406
12,045
0
L
Danzaburou
zombiecannon3
Danzaburou
6,055
3,378
0
1,247
4,154
2,019
0
3,422
732
0
22,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,335
Gold Earned
21,572
117
Minions Killed
133
0
Camps Cleared
0
571,003
Distance Traveled
577,192
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,224
722
83
8
0
177,296
2
W
Baron Samedi
6,749
675
24
2
0
187,211
1
L
Achilles
6,987
699
15
2
0
206,686
0
L
Ah Puch
7,224
722
46
5
0
174,600
4
W
Bacchus
7,599
760
26
3
0
212,685
0
L
Danzaburou
7,124
712
56
6
0
189,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role