Player Matchup

Sol
Sol
Ramuthra000
Sol
Level 160
God Stats
5W - 3L
1,517 SR
Queue Stats
172W - 175L
1,615 Elo+
Party 1
Cliodhna
Cliodhna
camp-and-run
Cliodhna
Level 157
God Stats
5W - 4L
1,582 SR
Queue Stats
34W - 32L
1,469 Elo+
Solo
Hachiman
Hachiman
tastyycat
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 29L
1,785 Elo+
Party 1
Team Averages
Level 115
1,533 SR
1,623 Elo+

VS

Team Averages
Level 73
1,458 SR
1,371 Elo+
Cthulhu
Cthulhu
BigKrash4L
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,275 Elo+
Party 2
Jing Wei
Jing Wei
Blasfimi
Jing Wei
Level 36
God Stats
14W - 21L
1,373 SR
Queue Stats
30W - 49L
1,267 Elo+
Party 2
Aphrodite
Aphrodite
Cvsxr
Aphrodite
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 246L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 7
8,632
785
15,626
12,594
5,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
camp-and-run
Cliodhna
14
5 / 1 / 5
9,227
839
10,686
9,976
4,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
tastyycat
Hachiman
13
3 / 4 / 6
8,408
764
10,573
9,644
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigKrash4L
Cthulhu
12
1 / 5 / 2
7,328
666
8,012
19,371
13,006
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Blasfimi
Jing Wei
8
0 / 5 / 3
6,706
610
4,352
9,097
3,392
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Cvsxr
Aphrodite
15
3 / 0 / 2
9,006
819
8,028
11,931
8,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
10
Kills
4
5
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigKrash4L
Cthulhu
1
5
2
0.4
L
Jing Wei
Blasfimi
Jing Wei
0
5
3
0.3
L
Aphrodite
Cvsxr
Aphrodite
3
0
2
4
W
2
0
7
5.5
W
Cliodhna
camp-and-run
Cliodhna
5
1
5
7.5
W
Hachiman
tastyycat
Hachiman
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,885
Damage
20,392
32,214
Taken
40,399
13,611
Mitigated
25,129
13,156
Healing
15,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigKrash4L
Cthulhu
8,012
1,131
431
3,461
19,371
13,006
0
6,897
12,474
18,549
0
L
Jing Wei
Blasfimi
Jing Wei
4,352
4,253
119
179
9,097
3,392
0
1,904
7,193
0
12,798
L
Aphrodite
Cvsxr
Aphrodite
8,028
550
4,117
7,165
11,931
8,731
0
4,900
7,031
43,424
0
W
15,626
7,691
0
9,362
12,594
5,612
1,797
6,725
5,869
49,546
6,021
W
Cliodhna
camp-and-run
Cliodhna
10,686
1,087
288
1,092
9,976
4,437
363
4,750
5,226
0
36,195
W
Hachiman
tastyycat
Hachiman
10,573
6,618
0
2,414
9,644
3,562
1,535
4,691
4,953
0
27,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,267
Gold Earned
23,040
158
Minions Killed
125
0
Camps Cleared
0
627,331
Distance Traveled
597,800
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,328
666
17
2
0
213,028
2
L
Jing Wei
6,706
610
23
2
0
166,506
1
L
Aphrodite
9,006
819
85
8
0
218,266
1
W
Sol
8,632
785
70
6
0
198,710
3
W
Cliodhna
9,227
839
48
4
0
239,727
0
W
Hachiman
8,408
764
40
4
0
188,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role