Player Matchup

Charybdis
Charybdis
Rookari
Charybdis
Level 41
God Stats
1W - 1L
1,285 SR
Queue Stats
96W - 141L
1,406 Elo+
Solo
Ratatoskr
Ratatoskr
bache-men
Ratatoskr
Level 107
God Stats
4W - 2L
1,546 SR
Queue Stats
119W - 124L
1,452 Elo+
Solo
Osiris
Osiris
bendzsi9
Osiris
Level 99
God Stats
1W - 1L
1,286 SR
Queue Stats
307W - 332L
1,436 Elo+
Solo
Anubis
Anubis
dxxmxndglxrx
Anubis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,291 Elo+
Solo
Hel
Hel
Козлиk
Hel
Level 124
God Stats
1W - 2L
1,287 SR
Queue Stats
164W - 170L
1,537 Elo+
Solo
Team Averages
Level 84
1,381 SR
1,425 Elo+

VS

Team Averages
Level 103
1,467 SR
1,443 Elo+
Thoth
Thoth
 
Thoth
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Malaussene
Cerberus
Level 129
God Stats
1W - 2L
1,378 SR
Queue Stats
92W - 101L
1,487 Elo+
Solo
Hel
Hel
iverHD
Hel
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,245 Elo+
Solo
Cthulhu
Cthulhu
suresh1790
Cthulhu
Level 109
God Stats
2W - 2L
1,627 SR
Queue Stats
132W - 129L
1,490 Elo+
Solo
Mulan
Mulan
sylthern
Mulan
Level 67
God Stats
0W - 2L
1,329 SR
Queue Stats
108W - 98L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Rookari
Charybdis
19
6 / 7 / 19
12,954
720
23,646
20,513
9,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
bache-men
Ratatoskr
20
5 / 4 / 23
12,604
700
18,373
26,517
21,114
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Osiris
bendzsi9
Osiris
20
4 / 6 / 28
13,747
764
12,078
32,425
53,801
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
20
9 / 4 / 21
14,954
831
28,035
18,972
10,677
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 4 / 17
14,805
823
26,158
25,713
16,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
7 / 7 / 12
13,308
739
22,668
19,695
10,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
Malaussene
Cerberus
18
4 / 7 / 17
11,849
658
11,573
31,035
39,706
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hel
iverHD
Hel
19
4 / 8 / 14
12,173
676
18,849
23,418
16,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
suresh1790
Cthulhu
19
3 / 8 / 15
12,182
677
27,063
24,092
12,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
sylthern
Mulan
17
5 / 9 / 4
11,571
643
17,454
25,642
23,323
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
85
38
Kills
23
25
Deaths
39
108
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
7
7
12
1.86
L
Cerberus
Malaussene
Cerberus
4
7
17
1.79
W
Charybdis
Rookari
Charybdis
6
7
19
2.21
W
Ratatoskr
bache-men
Ratatoskr
5
4
23
4.13
W
Osiris
bendzsi9
Osiris
4
6
28
3
W
Anubis
9
4
21
4.88
L
Hel
iverHD
Hel
4
8
14
1.38
L
Cthulhu
suresh1790
Cthulhu
3
8
15
1.31
L
Mulan
sylthern
Mulan
5
9
4
0.78
W
14
4
17
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,290
Damage
97,607
124,140
Taken
123,882
111,155
Mitigated
102,620
66,782
Healing
41,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
22,668
2,214
1,938
842
19,695
10,851
1,561
7,503
12,192
53,311
0
L
Cerberus
Malaussene
Cerberus
11,573
597
354
8,862
31,035
39,706
477
12,814
18,221
23,640
0
W
Charybdis
Rookari
Charybdis
23,646
7,999
0
3,195
20,513
9,259
1,086
15,396
5,117
0
48,483
W
Ratatoskr
bache-men
Ratatoskr
18,373
5,758
1,532
8,117
26,517
21,114
2,558
14,792
11,725
0
32,996
W
Osiris
bendzsi9
Osiris
12,078
3,499
974
4,825
32,425
53,801
727
14,456
17,969
0
22,090
W
Anubis
28,035
2,420
803
6,866
18,972
10,677
3,206
15,589
3,383
59,140
0
L
Hel
iverHD
Hel
18,849
2,403
11,898
9,241
23,418
16,365
1,235
9,828
13,590
37,160
0
L
Cthulhu
suresh1790
Cthulhu
27,063
894
1,936
859
24,092
12,375
1,121
13,365
10,727
46,631
0
L
Mulan
sylthern
Mulan
17,454
1,622
1,189
4,181
25,642
23,323
673
10,683
14,959
0
25,841
W
26,158
1,875
23,828
16,642
25,713
16,304
1,739
19,920
5,793
45,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,064
Gold Earned
61,083
192
Minions Killed
199
0
Camps Cleared
0
1,593,147
Distance Traveled
1,458,313
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,308
739
62
3
0
287,425
9
L
Cerberus
11,849
658
38
2
0
299,442
1
W
Charybdis
12,954
720
55
3
0
253,355
1
W
Ratatoskr
12,604
700
28
2
0
377,840
1
W
Osiris
13,747
764
9
1
0
321,788
0
W
Anubis
14,954
831
58
3
0
287,263
1
L
Hel
12,173
676
43
2
0
298,062
0
L
Cthulhu
12,182
677
42
2
0
299,034
0
L
Mulan
11,571
643
14
1
0
274,350
3
W
Hel
14,805
823
42
2
0
352,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role