Player Matchup

Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
EliotProo
Anubis
Level 156
God Stats
18W - 19L
1,479 SR
Queue Stats
672W - 645L
1,582 Elo+
Party 1
Danzaburou
Danzaburou
PrimalHntr
Danzaburou
Level 45
God Stats
4W - 6L
1,447 SR
Queue Stats
7W - 19L
1,055 Elo+
Solo
Team Averages
Level 120
1,475 SR
1,379 Elo+

VS

Team Averages
Level 93
1,482 SR
1,411 Elo+
Bacchus
Bacchus
 
Bacchus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
oQMikulasQo
Scylla
Level 86
God Stats
0W - 2L
1,445 SR
Queue Stats
5W - 16L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 3 / 12
8,887
808
5,592
13,872
14,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
EliotProo
Anubis
15
9 / 0 / 3
9,535
867
12,731
5,889
3,356
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
PrimalHntr
Danzaburou
14
3 / 1 / 8
8,868
806
12,377
7,007
3,440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 4 / 0
7,757
705
4,267
16,783
16,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
 
Thor
12
1 / 4 / 1
7,108
646
4,602
10,776
4,009
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
11
0 / 4 / 1
6,843
622
4,389
8,633
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
12
Kills
3
4
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
3
12
2
L
Bacchus
 
Bacchus
2
4
0
0.5
L
Thor
 
Thor
1
4
1
0.38
W
Anubis
EliotProo
Anubis
9
0
3
10.5
W
Danzaburou
PrimalHntr
Danzaburou
3
1
8
7
L
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,700
Damage
13,258
26,768
Taken
36,192
21,684
Mitigated
23,781
10,060
Healing
2,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,592
1,420
0
3,329
13,872
14,888
82
3,437
10,435
21,217
0
L
Bacchus
 
Bacchus
4,267
364
0
1,976
16,783
16,894
0
7,703
9,080
8,654
0
L
Thor
 
Thor
4,602
735
0
500
10,776
4,009
0
4,290
6,486
0
25,535
W
Anubis
EliotProo
Anubis
12,731
554
0
3,873
5,889
3,356
1,028
2,078
3,811
56,366
0
W
Danzaburou
PrimalHntr
Danzaburou
12,377
5,150
0
2,858
7,007
3,440
1,197
3,183
3,824
0
37,930
L
Scylla
4,389
129
208
282
8,633
2,878
0
6,461
2,172
19,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,290
Gold Earned
21,708
166
Minions Killed
83
0
Camps Cleared
0
589,027
Distance Traveled
537,600
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,887
808
17
2
0
199,356
4
L
Bacchus
7,757
705
4
0
0
183,239
2
L
Thor
7,108
646
37
3
0
179,268
4
W
Anubis
9,535
867
91
8
0
185,496
0
W
Danzaburou
8,868
806
58
5
0
204,175
2
L
Scylla
6,843
622
42
4
0
175,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role