Player Matchup

Sol
Sol
Cosmosicle
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,041 Elo+
Party 1
Osiris
Osiris
DEOBET
Osiris
Level 82
God Stats
1W - 4L
1,340 SR
Queue Stats
317W - 299L
1,579 Elo+
Party 2
Khepri
Khepri
FolkritASH
Khepri
Level 48
God Stats
7W - 4L
1,637 SR
Queue Stats
91W - 89L
1,560 Elo+
Party 2
Heimdallr
Heimdallr
SNEjKo
Heimdallr
Level 60
God Stats
0W - 4L
1,067 SR
Queue Stats
50W - 31L
1,529 Elo+
Solo
Ne Zha
Ne Zha
Xαnder
Ne Zha
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,035 Elo+
Party 1
Team Averages
Level 73
1,409 SR
1,349 Elo+

VS

Team Averages
Level 53
1,499 SR
1,547 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AdLAD
Thor
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 37L
1,440 Elo+
Solo
Sylvanus
Sylvanus
Kamina3991
Sylvanus
Level 35
God Stats
4W - 3L
1,506 SR
Queue Stats
16W - 10L
1,686 Elo+
Solo
Atlas
Atlas
Minisaradomin
Atlas
Level 37
God Stats
3W - 1L
1,260 SR
Queue Stats
18W - 10L
1,692 Elo+
Solo
Freya
Freya
Xasil
Freya
Level 86
God Stats
2W - 1L
1,726 SR
Queue Stats
43W - 41L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,099
610
5,488
4,762
1,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
DEOBET
Osiris
7
0 / 7 / 0
4,779
478
4,551
12,082
7,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
FolkritASH
Khepri
9
2 / 2 / 0
5,716
572
2,532
8,855
5,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
SNEjKo
Heimdallr
8
0 / 3 / 2
4,764
476
5,705
8,453
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
Xαnder
Ne Zha
9
1 / 3 / 1
5,223
522
2,615
9,378
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 1 / 4
5,477
548
8,978
8,597
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
AdLAD
Thor
9
3 / 0 / 1
5,652
565
2,249
7,603
2,874
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Kamina3991
Sylvanus
8
1 / 1 / 8
5,701
570
4,747
7,965
5,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
9 / 0 / 0
7,445
745
9,111
7,841
5,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Freya
Xasil
Freya
10
0 / 2 / 2
5,488
549
2,355
6,536
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
15
16
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
4
4
W
Thor
AdLAD
Thor
3
0
1
3.5
L
1
1
0
1
L
Osiris
DEOBET
Osiris
0
7
0
0
L
Khepri
FolkritASH
Khepri
2
2
0
1
W
Sylvanus
Kamina3991
Sylvanus
1
1
8
5
W
9
0
0
9
L
Heimdallr
SNEjKo
Heimdallr
0
3
2
0.33
W
Freya
Xasil
Freya
0
2
2
0.5
L
Ne Zha
Xαnder
Ne Zha
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,891
Damage
27,440
43,530
Taken
38,542
20,753
Mitigated
19,416
10,600
Healing
14,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,978
4,759
0
4,414
8,597
2,950
120
2,191
6,406
0
38,387
W
Thor
AdLAD
Thor
2,249
606
0
0
7,603
2,874
0
844
6,759
0
29,784
L
5,488
1,723
0
2,256
4,762
1,850
0
1,449
3,083
39,410
5,809
L
Osiris
DEOBET
Osiris
4,551
2,171
0
1,770
12,082
7,449
391
8,721
2,821
0
27,380
L
Khepri
FolkritASH
Khepri
2,532
369
0
2,270
8,855
5,061
0
2,235
6,620
17,613
0
W
Sylvanus
Kamina3991
Sylvanus
4,747
1,907
1,122
3,336
7,965
5,726
0
1,013
6,952
17,522
3,084
W
9,111
3,743
0
3,467
7,841
5,148
86
203
7,638
40,235
0
L
Heimdallr
SNEjKo
Heimdallr
5,705
2,822
570
2,493
8,453
2,984
0
1,740
6,713
0
30,929
W
Freya
Xasil
Freya
2,355
838
0
1,999
6,536
2,718
0
3,211
3,325
32,516
0
L
Ne Zha
Xαnder
Ne Zha
2,615
594
0
1,241
9,378
3,409
0
951
8,365
0
31,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,581
Gold Earned
29,763
279
Minions Killed
267
0
Camps Cleared
0
989,060
Distance Traveled
1,064,576
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,477
548
42
4
0
164,887
0
W
Thor
5,652
565
55
6
0
246,212
0
L
Sol
6,099
610
91
9
0
177,881
1
L
Osiris
4,779
478
50
5
0
191,735
0
L
Khepri
5,716
572
29
3
0
210,294
4
W
Sylvanus
5,701
570
33
3
0
226,348
3
W
Atlas
7,445
745
72
7
0
229,140
2
L
Heimdallr
4,764
476
53
5
0
199,839
6
W
Freya
5,488
549
65
7
0
197,989
2
L
Ne Zha
5,223
522
56
6
0
209,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role